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Diffstat (limited to 'vendor/github.com/golang/geo/s2/shapeutil_edge_iterator.go')
-rw-r--r--vendor/github.com/golang/geo/s2/shapeutil_edge_iterator.go72
1 files changed, 0 insertions, 72 deletions
diff --git a/vendor/github.com/golang/geo/s2/shapeutil_edge_iterator.go b/vendor/github.com/golang/geo/s2/shapeutil_edge_iterator.go
deleted file mode 100644
index 2a0d82361..000000000
--- a/vendor/github.com/golang/geo/s2/shapeutil_edge_iterator.go
+++ /dev/null
@@ -1,72 +0,0 @@
-// Copyright 2020 Google Inc. All rights reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-package s2
-
-// EdgeIterator is an iterator that advances through all edges in an ShapeIndex.
-// This is different to the ShapeIndexIterator, which advances through the cells in the
-// ShapeIndex.
-type EdgeIterator struct {
- index *ShapeIndex
- shapeID int32
- numEdges int32
- edgeID int32
-}
-
-// NewEdgeIterator creates a new edge iterator for the given index.
-func NewEdgeIterator(index *ShapeIndex) *EdgeIterator {
- e := &EdgeIterator{
- index: index,
- shapeID: -1,
- edgeID: -1,
- }
-
- e.Next()
- return e
-}
-
-// ShapeID returns the current shape ID.
-func (e *EdgeIterator) ShapeID() int32 { return e.shapeID }
-
-// EdgeID returns the current edge ID.
-func (e *EdgeIterator) EdgeID() int32 { return e.edgeID }
-
-// ShapeEdgeID returns the current (shapeID, edgeID).
-func (e *EdgeIterator) ShapeEdgeID() ShapeEdgeID { return ShapeEdgeID{e.shapeID, e.edgeID} }
-
-// Edge returns the current edge.
-func (e *EdgeIterator) Edge() Edge {
- return e.index.Shape(e.shapeID).Edge(int(e.edgeID))
-}
-
-// Done reports if the iterator is positioned at or after the last index edge.
-func (e *EdgeIterator) Done() bool { return e.shapeID >= int32(len(e.index.shapes)) }
-
-// Next positions the iterator at the next index edge.
-func (e *EdgeIterator) Next() {
- e.edgeID++
- for ; e.edgeID >= e.numEdges; e.edgeID++ {
- e.shapeID++
- if e.shapeID >= int32(len(e.index.shapes)) {
- break
- }
- shape := e.index.Shape(e.shapeID)
- if shape == nil {
- e.numEdges = 0
- } else {
- e.numEdges = int32(shape.NumEdges())
- }
- e.edgeID = -1
- }
-}