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| author | 2025-04-26 09:56:15 +0000 | |
|---|---|---|
| committer | 2025-04-26 09:56:15 +0000 | |
| commit | 6a6a4993338262f87df34c9be051bfaac75c1829 (patch) | |
| tree | bfbda090dc4b25efdd34145c016d7cc7b9c14d6e /vendor/codeberg.org/gruf/go-bytes/buffer.go | |
| parent | [chore] Move deps to code.superseriousbusiness.org (#4054) (diff) | |
| download | gotosocial-6a6a4993338262f87df34c9be051bfaac75c1829.tar.xz | |
[performance] rewrite timelines to rely on new timeline cache type (#3941)
* start work rewriting timeline cache type
* further work rewriting timeline caching
* more work integration new timeline code
* remove old code
* add local timeline, fix up merge conflicts
* remove old use of go-bytes
* implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr
* remove old timeline package, add local timeline cache
* remove references to old timeline types that needed starting up in tests
* start adding page validation
* fix test-identified timeline cache package issues
* fix up more tests, fix missing required changes, etc
* add exclusion for test.out in gitignore
* clarify some things better in code comments
* tweak cache size limits
* fix list timeline cache fetching
* further list timeline fixes
* linter, ssssssssshhhhhhhhhhhh please
* fix linter hints
* reslice the output if it's beyond length of 'lim'
* remove old timeline initialization code, bump go-structr to v0.9.4
* continued from previous commit
* improved code comments
* don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts
* finish writing more code comments
* some variable renaming, for ease of following
* change the way we update lo,hi paging values during timeline load
* improved code comments for updated / returned lo , hi paging values
* finish writing code comments for the StatusTimeline{} type itself
* fill in more code comments
* update go-structr version to latest with changed timeline unique indexing logic
* have a local and public timeline *per user*
* rewrite calls to public / local timeline calls
* remove the zero length check, as lo, hi values might still be set
* simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions
* swap the lo, hi values :facepalm:
* add (now) missing slice reverse of tag timeline statuses when paging ASC
* remove local / public caches (is out of scope for this work), share more timeline code
* remove unnecessary change
* again, remove more unused code
* remove unused function to appease the linter
* move boost checking to prepare function
* fix use of timeline.lastOrder, fix incorrect range functions used
* remove comments for repeat code
* remove the boost logic from prepare function
* do a maximum of 5 loads, not 10
* add repeat boost filtering logic, update go-structr, general improvements
* more code comments
* add important note
* fix timeline tests now that timelines are returned in page order
* remove unused field
* add StatusTimeline{} tests
* add more status timeline tests
* start adding preloading support
* ensure repeat boosts are marked in preloaded entries
* share a bunch of the database load code in timeline cache, don't clear timelines on relationship change
* add logic to allow dynamic clear / preloading of timelines
* comment-out unused functions, but leave in place as we might end-up using them
* fix timeline preload state check
* much improved status timeline code comments
* more code comments, don't bother inserting statuses if timeline not preloaded
* shift around some logic to make sure things aren't accidentally left set
* finish writing code comments
* remove trim-after-insert behaviour
* fix-up some comments referring to old logic
* remove unsetting of lo, hi
* fix preload repeatBoost checking logic
* don't return on status filter errors, these are usually transient
* better concurrency safety in Clear() and Done()
* fix test broken due to addition of preloader
* fix repeatBoost logic that doesn't account for already-hidden repeatBoosts
* ensure edit submodels are dropped on cache insertion
* update code-comment to expand CAS accronym
* use a plus1hULID() instead of 24h
* remove unused functions
* add note that public / local timeline requester can be nil
* fix incorrect visibility filtering of tag timeline statuses
* ensure we filter home timeline statuses on local only
* some small re-orderings to confirm query params in correct places
* fix the local only home timeline filter func
Diffstat (limited to 'vendor/codeberg.org/gruf/go-bytes/buffer.go')
| -rw-r--r-- | vendor/codeberg.org/gruf/go-bytes/buffer.go | 131 |
1 files changed, 0 insertions, 131 deletions
diff --git a/vendor/codeberg.org/gruf/go-bytes/buffer.go b/vendor/codeberg.org/gruf/go-bytes/buffer.go deleted file mode 100644 index 5c3b2cb5b..000000000 --- a/vendor/codeberg.org/gruf/go-bytes/buffer.go +++ /dev/null @@ -1,131 +0,0 @@ -package bytes - -import ( - "unicode/utf8" -) - -// Buffer is a very simple buffer implementation that allows -// access to and reslicing of the underlying byte slice. -type Buffer struct { - B []byte -} - -func NewBuffer(b []byte) Buffer { - return Buffer{ - B: b, - } -} - -func (b *Buffer) Write(p []byte) (int, error) { - b.Grow(len(p)) - return copy(b.B[b.Len()-len(p):], p), nil -} - -func (b *Buffer) WriteString(s string) (int, error) { - b.Grow(len(s)) - return copy(b.B[b.Len()-len(s):], s), nil -} - -func (b *Buffer) WriteByte(c byte) error { - l := b.Len() - b.Grow(1) - b.B[l] = c - return nil -} - -func (b *Buffer) WriteRune(r rune) (int, error) { - if r < utf8.RuneSelf { - b.WriteByte(byte(r)) - return 1, nil - } - - l := b.Len() - b.Grow(utf8.UTFMax) - n := utf8.EncodeRune(b.B[l:b.Len()], r) - b.B = b.B[:l+n] - - return n, nil -} - -func (b *Buffer) WriteAt(p []byte, start int64) (int, error) { - b.Grow(len(p) - int(int64(b.Len())-start)) - return copy(b.B[start:], p), nil -} - -func (b *Buffer) WriteStringAt(s string, start int64) (int, error) { - b.Grow(len(s) - int(int64(b.Len())-start)) - return copy(b.B[start:], s), nil -} - -func (b *Buffer) Truncate(size int) { - b.B = b.B[:b.Len()-size] -} - -func (b *Buffer) ShiftByte(index int) { - copy(b.B[index:], b.B[index+1:]) -} - -func (b *Buffer) Shift(start int64, size int) { - copy(b.B[start:], b.B[start+int64(size):]) -} - -func (b *Buffer) DeleteByte(index int) { - b.ShiftByte(index) - b.Truncate(1) -} - -func (b *Buffer) Delete(start int64, size int) { - b.Shift(start, size) - b.Truncate(size) -} - -func (b *Buffer) InsertByte(index int64, c byte) { - l := b.Len() - b.Grow(1) - copy(b.B[index+1:], b.B[index:l]) - b.B[index] = c -} - -func (b *Buffer) Insert(index int64, p []byte) { - l := b.Len() - b.Grow(len(p)) - copy(b.B[index+int64(len(p)):], b.B[index:l]) - copy(b.B[index:], p) -} - -func (b *Buffer) Bytes() []byte { - return b.B -} - -func (b *Buffer) String() string { - return string(b.B) -} - -func (b *Buffer) StringPtr() string { - return BytesToString(b.B) -} - -func (b *Buffer) Cap() int { - return cap(b.B) -} - -func (b *Buffer) Len() int { - return len(b.B) -} - -func (b *Buffer) Reset() { - b.B = b.B[:0] -} - -func (b *Buffer) Grow(size int) { - b.Guarantee(size) - b.B = b.B[:b.Len()+size] -} - -func (b *Buffer) Guarantee(size int) { - if size > b.Cap()-b.Len() { - nb := make([]byte, 2*b.Cap()+size) - copy(nb, b.B) - b.B = nb[:b.Len()] - } -} |
