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/*
*
* Copyright 2020 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package status implements errors returned by gRPC. These errors are
// serialized and transmitted on the wire between server and client, and allow
// for additional data to be transmitted via the Details field in the status
// proto. gRPC service handlers should return an error created by this
// package, and gRPC clients should expect a corresponding error to be
// returned from the RPC call.
//
// This package upholds the invariants that a non-nil error may not
// contain an OK code, and an OK code must result in a nil error.
package status
import (
"errors"
"fmt"
spb "google.golang.org/genproto/googleapis/rpc/status"
"google.golang.org/grpc/codes"
"google.golang.org/protobuf/proto"
"google.golang.org/protobuf/protoadapt"
"google.golang.org/protobuf/types/known/anypb"
)
// Status represents an RPC status code, message, and details. It is immutable
// and should be created with New, Newf, or FromProto.
type Status struct {
s *spb.Status
}
// NewWithProto returns a new status including details from statusProto. This
// is meant to be used by the gRPC library only.
func NewWithProto(code codes.Code, message string, statusProto []string) *Status {
if len(statusProto) != 1 {
// No grpc-status-details bin header, or multiple; just ignore.
return &Status{s: &spb.Status{Code: int32(code), Message: message}}
}
st := &spb.Status{}
if err := proto.Unmarshal([]byte(statusProto[0]), st); err != nil {
// Probably not a google.rpc.Status proto; do not provide details.
return &Status{s: &spb.Status{Code: int32(code), Message: message}}
}
if st.Code == int32(code) {
// The codes match between the grpc-status header and the
// grpc-status-details-bin header; use the full details proto.
return &Status{s: st}
}
return &Status{
s: &spb.Status{
Code: int32(codes.Internal),
Message: fmt.Sprintf(
"grpc-status-details-bin mismatch: grpc-status=%v, grpc-message=%q, grpc-status-details-bin=%+v",
code, message, st,
),
},
}
}
// New returns a Status representing c and msg.
func New(c codes.Code, msg string) *Status {
return &Status{s: &spb.Status{Code: int32(c), Message: msg}}
}
// Newf returns New(c, fmt.Sprintf(format, a...)).
func Newf(c codes.Code, format string, a ...any) *Status {
return New(c, fmt.Sprintf(format, a...))
}
// FromProto returns a Status representing s.
func FromProto(s *spb.Status) *Status {
return &Status{s: proto.Clone(s).(*spb.Status)}
}
// Err returns an error representing c and msg. If c is OK, returns nil.
func Err(c codes.Code, msg string) error {
return New(c, msg).Err()
}
// Errorf returns Error(c, fmt.Sprintf(format, a...)).
func Errorf(c codes.Code, format string, a ...any) error {
return Err(c, fmt.Sprintf(format, a...))
}
// Code returns the status code contained in s.
func (s *Status) Code() codes.Code {
if s == nil || s.s == nil {
return codes.OK
}
return codes.Code(s.s.Code)
}
// Message returns the message contained in s.
func (s *Status) Message() string {
if s == nil || s.s == nil {
return ""
}
return s.s.Message
}
// Proto returns s's status as an spb.Status proto message.
func (s *Status) Proto() *spb.Status {
if s == nil {
return nil
}
return proto.Clone(s.s).(*spb.Status)
}
// Err returns an immutable error representing s; returns nil if s.Code() is OK.
func (s *Status) Err() error {
if s.Code() == codes.OK {
return nil
}
return &Error{s: s}
}
// WithDetails returns a new status with the provided details messages appended to the status.
// If any errors are encountered, it returns nil and the first error encountered.
func (s *Status) WithDetails(details ...protoadapt.MessageV1) (*Status, error) {
if s.Code() == codes.OK {
return nil, errors.New("no error details for status with code OK")
}
// s.Code() != OK implies that s.Proto() != nil.
p := s.Proto()
for _, detail := range details {
m, err := anypb.New(protoadapt.MessageV2Of(detail))
if err != nil {
return nil, err
}
p.Details = append(p.Details, m)
}
return &Status{s: p}, nil
}
// Details returns a slice of details messages attached to the status.
// If a detail cannot be decoded, the error is returned in place of the detail.
// If the detail can be decoded, the proto message returned is of the same
// type that was given to WithDetails().
func (s *Status) Details() []any {
if s == nil || s.s == nil {
return nil
}
details := make([]any, 0, len(s.s.Details))
for _, any := range s.s.Details {
detail, err := any.UnmarshalNew()
if err != nil {
details = append(details, err)
continue
}
// The call to MessageV1Of is required to unwrap the proto message if
// it implemented only the MessageV1 API. The proto message would have
// been wrapped in a V2 wrapper in Status.WithDetails. V2 messages are
// added to a global registry used by any.UnmarshalNew().
// MessageV1Of has the following behaviour:
// 1. If the given message is a wrapped MessageV1, it returns the
// unwrapped value.
// 2. If the given message already implements MessageV1, it returns it
// as is.
// 3. Else, it wraps the MessageV2 in a MessageV1 wrapper.
//
// Since the Status.WithDetails() API only accepts MessageV1, calling
// MessageV1Of ensures we return the same type that was given to
// WithDetails:
// * If the give type implemented only MessageV1, the unwrapping from
// point 1 above will restore the type.
// * If the given type implemented both MessageV1 and MessageV2, point 2
// above will ensure no wrapping is performed.
// * If the given type implemented only MessageV2 and was wrapped using
// MessageV1Of before passing to WithDetails(), it would be unwrapped
// in WithDetails by calling MessageV2Of(). Point 3 above will ensure
// that the type is wrapped in a MessageV1 wrapper again before
// returning. Note that protoc-gen-go doesn't generate code which
// implements ONLY MessageV2 at the time of writing.
//
// NOTE: Status details can also be added using the FromProto method.
// This could theoretically allow passing a Detail message that only
// implements the V2 API. In such a case the message will be wrapped in
// a MessageV1 wrapper when fetched using Details().
// Since protoc-gen-go generates only code that implements both V1 and
// V2 APIs for backward compatibility, this is not a concern.
details = append(details, protoadapt.MessageV1Of(detail))
}
return details
}
func (s *Status) String() string {
return fmt.Sprintf("rpc error: code = %s desc = %s", s.Code(), s.Message())
}
// Error wraps a pointer of a status proto. It implements error and Status,
// and a nil *Error should never be returned by this package.
type Error struct {
s *Status
}
func (e *Error) Error() string {
return e.s.String()
}
// GRPCStatus returns the Status represented by se.
func (e *Error) GRPCStatus() *Status {
return e.s
}
// Is implements future error.Is functionality.
// A Error is equivalent if the code and message are identical.
func (e *Error) Is(target error) bool {
tse, ok := target.(*Error)
if !ok {
return false
}
return proto.Equal(e.s.s, tse.s.s)
}
// IsRestrictedControlPlaneCode returns whether the status includes a code
// restricted for control plane usage as defined by gRFC A54.
func IsRestrictedControlPlaneCode(s *Status) bool {
switch s.Code() {
case codes.InvalidArgument, codes.NotFound, codes.AlreadyExists, codes.FailedPrecondition, codes.Aborted, codes.OutOfRange, codes.DataLoss:
return true
}
return false
}
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