1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
|
package exifcommon
import (
"bytes"
"math"
"reflect"
"time"
"encoding/binary"
"github.com/dsoprea/go-logging"
)
var (
typeEncodeLogger = log.NewLogger("exif.type_encode")
)
// EncodedData encapsulates the compound output of an encoding operation.
type EncodedData struct {
Type TagTypePrimitive
Encoded []byte
// TODO(dustin): Is this really necessary? We might have this just to correlate to the incoming stream format (raw bytes and a unit-count both for incoming and outgoing).
UnitCount uint32
}
// ValueEncoder knows how to encode values of every type to bytes.
type ValueEncoder struct {
byteOrder binary.ByteOrder
}
// NewValueEncoder returns a new ValueEncoder.
func NewValueEncoder(byteOrder binary.ByteOrder) *ValueEncoder {
return &ValueEncoder{
byteOrder: byteOrder,
}
}
func (ve *ValueEncoder) encodeBytes(value []uint8) (ed EncodedData, err error) {
ed.Type = TypeByte
ed.Encoded = []byte(value)
ed.UnitCount = uint32(len(value))
return ed, nil
}
func (ve *ValueEncoder) encodeAscii(value string) (ed EncodedData, err error) {
ed.Type = TypeAscii
ed.Encoded = []byte(value)
ed.Encoded = append(ed.Encoded, 0)
ed.UnitCount = uint32(len(ed.Encoded))
return ed, nil
}
// encodeAsciiNoNul returns a string encoded as a byte-string without a trailing
// NUL byte.
//
// Note that:
//
// 1. This type can not be automatically encoded using `Encode()`. The default
// mode is to encode *with* a trailing NUL byte using `encodeAscii`. Only
// certain undefined-type tags using an unterminated ASCII string and these
// are exceptional in nature.
//
// 2. The presence of this method allows us to completely test the complimentary
// no-nul parser.
//
func (ve *ValueEncoder) encodeAsciiNoNul(value string) (ed EncodedData, err error) {
ed.Type = TypeAsciiNoNul
ed.Encoded = []byte(value)
ed.UnitCount = uint32(len(ed.Encoded))
return ed, nil
}
func (ve *ValueEncoder) encodeShorts(value []uint16) (ed EncodedData, err error) {
defer func() {
if state := recover(); state != nil {
err = log.Wrap(state.(error))
}
}()
ed.UnitCount = uint32(len(value))
ed.Encoded = make([]byte, ed.UnitCount*2)
for i := uint32(0); i < ed.UnitCount; i++ {
ve.byteOrder.PutUint16(ed.Encoded[i*2:(i+1)*2], value[i])
}
ed.Type = TypeShort
return ed, nil
}
func (ve *ValueEncoder) encodeLongs(value []uint32) (ed EncodedData, err error) {
defer func() {
if state := recover(); state != nil {
err = log.Wrap(state.(error))
}
}()
ed.UnitCount = uint32(len(value))
ed.Encoded = make([]byte, ed.UnitCount*4)
for i := uint32(0); i < ed.UnitCount; i++ {
ve.byteOrder.PutUint32(ed.Encoded[i*4:(i+1)*4], value[i])
}
ed.Type = TypeLong
return ed, nil
}
func (ve *ValueEncoder) encodeFloats(value []float32) (ed EncodedData, err error) {
defer func() {
if state := recover(); state != nil {
err = log.Wrap(state.(error))
}
}()
ed.UnitCount = uint32(len(value))
ed.Encoded = make([]byte, ed.UnitCount*4)
for i := uint32(0); i < ed.UnitCount; i++ {
ve.byteOrder.PutUint32(ed.Encoded[i*4:(i+1)*4], math.Float32bits(value[i]))
}
ed.Type = TypeFloat
return ed, nil
}
func (ve *ValueEncoder) encodeDoubles(value []float64) (ed EncodedData, err error) {
defer func() {
if state := recover(); state != nil {
err = log.Wrap(state.(error))
}
}()
ed.UnitCount = uint32(len(value))
ed.Encoded = make([]byte, ed.UnitCount*8)
for i := uint32(0); i < ed.UnitCount; i++ {
ve.byteOrder.PutUint64(ed.Encoded[i*8:(i+1)*8], math.Float64bits(value[i]))
}
ed.Type = TypeDouble
return ed, nil
}
func (ve *ValueEncoder) encodeRationals(value []Rational) (ed EncodedData, err error) {
defer func() {
if state := recover(); state != nil {
err = log.Wrap(state.(error))
}
}()
ed.UnitCount = uint32(len(value))
ed.Encoded = make([]byte, ed.UnitCount*8)
for i := uint32(0); i < ed.UnitCount; i++ {
ve.byteOrder.PutUint32(ed.Encoded[i*8+0:i*8+4], value[i].Numerator)
ve.byteOrder.PutUint32(ed.Encoded[i*8+4:i*8+8], value[i].Denominator)
}
ed.Type = TypeRational
return ed, nil
}
func (ve *ValueEncoder) encodeSignedLongs(value []int32) (ed EncodedData, err error) {
defer func() {
if state := recover(); state != nil {
err = log.Wrap(state.(error))
}
}()
ed.UnitCount = uint32(len(value))
b := bytes.NewBuffer(make([]byte, 0, 8*ed.UnitCount))
for i := uint32(0); i < ed.UnitCount; i++ {
err := binary.Write(b, ve.byteOrder, value[i])
log.PanicIf(err)
}
ed.Type = TypeSignedLong
ed.Encoded = b.Bytes()
return ed, nil
}
func (ve *ValueEncoder) encodeSignedRationals(value []SignedRational) (ed EncodedData, err error) {
defer func() {
if state := recover(); state != nil {
err = log.Wrap(state.(error))
}
}()
ed.UnitCount = uint32(len(value))
b := bytes.NewBuffer(make([]byte, 0, 8*ed.UnitCount))
for i := uint32(0); i < ed.UnitCount; i++ {
err := binary.Write(b, ve.byteOrder, value[i].Numerator)
log.PanicIf(err)
err = binary.Write(b, ve.byteOrder, value[i].Denominator)
log.PanicIf(err)
}
ed.Type = TypeSignedRational
ed.Encoded = b.Bytes()
return ed, nil
}
// Encode returns bytes for the given value, infering type from the actual
// value. This does not support `TypeAsciiNoNull` (all strings are encoded as
// `TypeAscii`).
func (ve *ValueEncoder) Encode(value interface{}) (ed EncodedData, err error) {
defer func() {
if state := recover(); state != nil {
err = log.Wrap(state.(error))
}
}()
switch t := value.(type) {
case []byte:
ed, err = ve.encodeBytes(t)
log.PanicIf(err)
case string:
ed, err = ve.encodeAscii(t)
log.PanicIf(err)
case []uint16:
ed, err = ve.encodeShorts(t)
log.PanicIf(err)
case []uint32:
ed, err = ve.encodeLongs(t)
log.PanicIf(err)
case []float32:
ed, err = ve.encodeFloats(t)
log.PanicIf(err)
case []float64:
ed, err = ve.encodeDoubles(t)
log.PanicIf(err)
case []Rational:
ed, err = ve.encodeRationals(t)
log.PanicIf(err)
case []int32:
ed, err = ve.encodeSignedLongs(t)
log.PanicIf(err)
case []SignedRational:
ed, err = ve.encodeSignedRationals(t)
log.PanicIf(err)
case time.Time:
// For convenience, if the user doesn't want to deal with translation
// semantics with timestamps.
s := ExifFullTimestampString(t)
ed, err = ve.encodeAscii(s)
log.PanicIf(err)
default:
log.Panicf("value not encodable: [%s] [%v]", reflect.TypeOf(value), value)
}
return ed, nil
}
|