1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
|
/*
* Copyright 2021 ByteDance Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package caching
import (
"strings"
"unicode"
"unsafe"
"github.com/bytedance/sonic/internal/envs"
"github.com/bytedance/sonic/internal/native"
"github.com/bytedance/sonic/internal/resolver"
"github.com/bytedance/sonic/internal/rt"
)
const _AlignSize = 32
const _PaddingSize = 32
type FieldLookup interface {
Set(fields []resolver.FieldMeta)
Get(name string) int
}
func isAscii(s string) bool {
for i :=0; i < len(s); i++ {
if s[i] > unicode.MaxASCII {
return false
}
}
return true
}
func NewFieldLookup(fields []resolver.FieldMeta) FieldLookup {
var f FieldLookup
isAsc := true
n := len(fields)
// when field name has non-ascii, use the fallback methods to use strings.ToLower
for _, f := range fields {
if !isAscii(f.Name) {
isAsc = false
break
}
}
if n <= 8 {
f = NewSmallFieldMap(n)
} else if envs.UseFastMap && n <= 128 && isAsc {
f = NewNormalFieldMap(n)
} else {
f = NewFallbackFieldMap(n)
}
f.Set(fields)
return f
}
// Map for keys nums max 8, idx is in [0, 8)
type SmallFieldMap struct {
keys []string
lowerKeys []string
}
func NewSmallFieldMap (hint int) *SmallFieldMap {
return &SmallFieldMap{
keys: make([]string, hint, hint),
lowerKeys: make([]string, hint, hint),
}
}
func (self *SmallFieldMap) Set(fields []resolver.FieldMeta) {
if len(fields) > 8 {
panic("small field map should use in small struct")
}
for i, f := range fields {
self.keys[i] = f.Name
self.lowerKeys[i] = strings.ToLower(f.Name)
}
}
func (self *SmallFieldMap) Get(name string) int {
for i, k := range self.keys {
if len(k) == len(name) && k == name {
return i
}
}
name = strings.ToLower(name)
for i, k := range self.lowerKeys {
if len(k) == len(name) && k == name {
return i
}
}
return -1
}
/*
1. select by the length: 0 ~ 32 and larger lengths
2. simd match the aligned prefix of the keys: 4/8/16/32 bytes or larger keys
3. check the key with strict match
4. check the key with case-insensitive match
5. find the index
Mem Layout:
fixed 33 * 5 bytes 165 bytes ||| variable keys ||| variable lowerkeys
| length metadata array[33] ||| key0.0 | u8 | key0.1 | u8 | ... || key1.0 | u8 | key1.1 | u8 | ... ||| lowerkeys info ...
*/
// Map for keys nums max 255, idx is in [0, 255), idx 255 means not found.
// keysoffset
// | metadata | aligned key0 | aligned key1 | ... |
// 1 ~ 8
// 8 ~ 16
// 16 ~ 32
// > 32 keys use the long keys entry lists
// use bytes to reduce GC
type NormalFieldMap struct {
keys []byte
longKeys []keyEntry
// offset for lower
lowOffset int
}
type keyEntry struct {
key string
lowerKey string
index uint
}
func NewNormalFieldMap(n int) *NormalFieldMap {
return &NormalFieldMap{
}
}
const _HdrSlot = 33
const _HdrSize = _HdrSlot * 5
// use native SIMD to accelerate it
func (self *NormalFieldMap) Get(name string) int {
// small keys use native C
if len(name) <= 32 {
_ = native.LookupSmallKey
return native.LookupSmallKey(&name, &self.keys, self.lowOffset);
}
return self.getLongKey(name)
}
func (self *NormalFieldMap) getLongKey(name string) int {
for _, k := range self.longKeys {
if len(k.key) != len(name) {
continue;
}
if k.key == name {
return int(k.index)
}
}
lower := strings.ToLower(name)
for _, k := range self.longKeys {
if len(k.key) != len(name) {
continue;
}
if k.lowerKey == lower {
return int(k.index)
}
}
return -1
}
func (self *NormalFieldMap) Getdouble(name string) int {
if len(name) > 32 {
for _, k := range self.longKeys {
if len(k.key) != len(name) {
continue;
}
if k.key == name {
return int(k.index)
}
}
return self.getCaseInsensitive(name)
}
// check the fixed length keys, not found the target length
cnt := int(self.keys[5 * len(name)])
if cnt == 0 {
return -1
}
p := ((*rt.GoSlice)(unsafe.Pointer(&self.keys))).Ptr
offset := int(*(*int32)(unsafe.Pointer(uintptr(p) + uintptr(5 * len(name) + 1)))) + _HdrSize
for i := 0; i < cnt; i++ {
key := rt.Mem2Str(self.keys[offset: offset + len(name)])
if key == name {
return int(self.keys[offset + len(name)])
}
offset += len(name) + 1
}
return self.getCaseInsensitive(name)
}
func (self *NormalFieldMap) getCaseInsensitive(name string) int {
lower := strings.ToLower(name)
if len(name) > 32 {
for _, k := range self.longKeys {
if len(k.key) != len(name) {
continue;
}
if k.lowerKey == lower {
return int(k.index)
}
}
return -1
}
cnt := int(self.keys[5 * len(name)])
p := ((*rt.GoSlice)(unsafe.Pointer(&self.keys))).Ptr
offset := int(*(*int32)(unsafe.Pointer(uintptr(p) + uintptr(5 * len(name) + 1)))) + self.lowOffset
for i := 0; i < cnt; i++ {
key := rt.Mem2Str(self.keys[offset: offset + len(name)])
if key == lower {
return int(self.keys[offset + len(name)])
}
offset += len(name) + 1
}
return -1
}
type keysInfo struct {
counts int
lenSum int
offset int
cur int
}
func (self *NormalFieldMap) Set(fields []resolver.FieldMeta) {
if len(fields) <=8 || len(fields) > 128 {
panic("normal field map should use in small struct")
}
// allocate the flat map in []byte
var keyLenSum [_HdrSlot]keysInfo
for i := 0; i < _HdrSlot; i++ {
keyLenSum[i].offset = 0
keyLenSum[i].counts = 0
keyLenSum[i].lenSum = 0
keyLenSum[i].cur = 0
}
kvLen := 0
for _, f := range(fields) {
len := len(f.Name)
if len <= 32 {
kvLen += len + 1 // key + index
keyLenSum[len].counts++
keyLenSum[len].lenSum += len + 1
}
}
// add a padding size at last to make it friendly for SIMD.
self.keys = make([]byte, _HdrSize + 2 * kvLen, _HdrSize + 2 * kvLen + _PaddingSize)
self.lowOffset = _HdrSize + kvLen
// initialize all keys offset
self.keys[0] = byte(keyLenSum[0].counts)
// self.keys[1:5] = 0 // offset is always zero here.
i := 1
p := ((*rt.GoSlice)(unsafe.Pointer(&self.keys))).Ptr
for i < _HdrSlot {
keyLenSum[i].offset = keyLenSum[i-1].offset + keyLenSum[i-1].lenSum
self.keys[i * 5] = byte(keyLenSum[i].counts)
// write the offset into []byte
*(*int32)(unsafe.Pointer(uintptr(p) + uintptr(i * 5 + 1))) = int32(keyLenSum[i].offset)
i += 1
}
// fill the key into bytes
for i, f := range(fields) {
len := len(f.Name)
if len <= 32 {
offset := keyLenSum[len].offset + keyLenSum[len].cur
copy(self.keys[_HdrSize + offset: ], f.Name)
copy(self.keys[self.lowOffset + offset: ], strings.ToLower(f.Name))
self.keys[_HdrSize + offset + len] = byte(i)
self.keys[self.lowOffset + offset + len] = byte(i)
keyLenSum[len].cur += len + 1
} else {
self.longKeys = append(self.longKeys, keyEntry{f.Name, strings.ToLower(f.Name), uint(i)})
}
}
}
// use hashnap
type FallbackFieldMap struct {
oders []string
inner map[string]int
backup map[string]int
}
func NewFallbackFieldMap(n int) *FallbackFieldMap {
return &FallbackFieldMap{
oders: make([]string, n, n),
inner: make(map[string]int, n*2),
backup: make(map[string]int, n*2),
}
}
func (self *FallbackFieldMap) Get(name string) int {
if i, ok := self.inner[name]; ok {
return i
} else {
return self.getCaseInsensitive(name)
}
}
func (self *FallbackFieldMap) Set(fields []resolver.FieldMeta) {
for i, f := range(fields) {
name := f.Name
self.oders[i] = name
self.inner[name] = i
/* add the case-insensitive version, prefer the one with smaller field ID */
key := strings.ToLower(name)
if v, ok := self.backup[key]; !ok || i < v {
self.backup[key] = i
}
}
}
func (self *FallbackFieldMap) getCaseInsensitive(name string) int {
if i, ok := self.backup[strings.ToLower(name)]; ok {
return i
} else {
return -1
}
}
|