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package pools
import (
"sync"
"codeberg.org/gruf/go-fastpath"
)
// PathBuilderPool is a pooled allocator for fastpath.Builder objects
type PathBuilderPool interface {
// Get fetches a fastpath.Builder from pool
Get() *fastpath.Builder
// Put places supplied fastpath.Builder back in pool
Put(*fastpath.Builder)
}
// NewPathBuilderPool returns a newly instantiated fastpath.Builder pool
func NewPathBuilderPool(size int) PathBuilderPool {
return &pathBuilderPool{
pool: sync.Pool{
New: func() interface{} {
return &fastpath.Builder{B: make([]byte, 0, size)}
},
},
size: size,
}
}
// pathBuilderPool is our implementation of PathBuilderPool
type pathBuilderPool struct {
pool sync.Pool
size int
}
func (p *pathBuilderPool) Get() *fastpath.Builder {
return p.pool.Get().(*fastpath.Builder)
}
func (p *pathBuilderPool) Put(pb *fastpath.Builder) {
if pb.Cap() < p.size {
return
}
pb.Reset()
p.pool.Put(pb)
}
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