1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
|
package ttl
import (
"sync"
"time"
"codeberg.org/gruf/go-maps"
)
// Entry represents an item in the cache, with it's currently calculated Expiry time.
type Entry[Key comparable, Value any] struct {
Key Key
Value Value
Expiry time.Time
}
// Cache is the underlying Cache implementation, providing both the base Cache interface and unsafe access to underlying map to allow flexibility in building your own.
type Cache[Key comparable, Value any] struct {
// TTL is the cache item TTL.
TTL time.Duration
// Evict is the hook that is called when an item is evicted from the cache.
Evict func(*Entry[Key, Value])
// Invalid is the hook that is called when an item's data in the cache is invalidated, includes Add/Set.
Invalid func(*Entry[Key, Value])
// Cache is the underlying hashmap used for this cache.
Cache maps.LRUMap[Key, *Entry[Key, Value]]
// stop is the eviction routine cancel func.
stop func()
// pool is a memory pool of entry objects.
pool []*Entry[Key, Value]
// Embedded mutex.
sync.Mutex
}
// New returns a new initialized Cache with given initial length, maximum capacity and item TTL.
func New[K comparable, V any](len, cap int, ttl time.Duration) *Cache[K, V] {
c := new(Cache[K, V])
c.Init(len, cap, ttl)
return c
}
// Init will initialize this cache with given initial length, maximum capacity and item TTL.
func (c *Cache[K, V]) Init(len, cap int, ttl time.Duration) {
if ttl <= 0 {
// Default duration
ttl = time.Second * 5
}
c.TTL = ttl
c.SetEvictionCallback(nil)
c.SetInvalidateCallback(nil)
c.Cache.Init(len, cap)
}
// Start: implements cache.Cache's Start().
func (c *Cache[K, V]) Start(freq time.Duration) (ok bool) {
// Nothing to start
if freq <= 0 {
return false
}
// Safely start
c.Lock()
if ok = c.stop == nil; ok {
// Not yet running, schedule us
c.stop = schedule(c.Sweep, freq)
}
// Done with lock
c.Unlock()
return
}
// Stop: implements cache.Cache's Stop().
func (c *Cache[K, V]) Stop() (ok bool) {
// Safely stop
c.Lock()
if ok = c.stop != nil; ok {
// We're running, cancel evicts
c.stop()
c.stop = nil
}
// Done with lock
c.Unlock()
return
}
// Sweep attempts to evict expired items (with callback!) from cache.
func (c *Cache[K, V]) Sweep(now time.Time) {
var after int
// Sweep within lock
c.Lock()
defer c.Unlock()
// Sentinel value
after = -1
// The cache will be ordered by expiry date, we iterate until we reach the index of
// the youngest item that hsa expired, as all succeeding items will also be expired.
c.Cache.RangeIf(0, c.Cache.Len(), func(i int, _ K, item *Entry[K, V]) bool {
if now.After(item.Expiry) {
after = i
// All older than this (including) can be dropped
return false
}
// Continue looping
return true
})
if after == -1 {
// No Truncation needed
return
}
// Truncate items, calling eviction hook
c.truncate(c.Cache.Len()-after, c.Evict)
}
// SetEvictionCallback: implements cache.Cache's SetEvictionCallback().
func (c *Cache[K, V]) SetEvictionCallback(hook func(*Entry[K, V])) {
// Ensure non-nil hook
if hook == nil {
hook = func(*Entry[K, V]) {}
}
// Update within lock
c.Lock()
defer c.Unlock()
// Update hook
c.Evict = hook
}
// SetInvalidateCallback: implements cache.Cache's SetInvalidateCallback().
func (c *Cache[K, V]) SetInvalidateCallback(hook func(*Entry[K, V])) {
// Ensure non-nil hook
if hook == nil {
hook = func(*Entry[K, V]) {}
}
// Update within lock
c.Lock()
defer c.Unlock()
// Update hook
c.Invalid = hook
}
// SetTTL: implements cache.Cache's SetTTL().
func (c *Cache[K, V]) SetTTL(ttl time.Duration, update bool) {
if ttl < 0 {
panic("ttl must be greater than zero")
}
// Update within lock
c.Lock()
defer c.Unlock()
// Set updated TTL
diff := ttl - c.TTL
c.TTL = ttl
if update {
// Update existing cache entries with new expiry time
c.Cache.Range(0, c.Cache.Len(), func(i int, _ K, item *Entry[K, V]) {
item.Expiry = item.Expiry.Add(diff)
})
}
}
// Get: implements cache.Cache's Get().
func (c *Cache[K, V]) Get(key K) (V, bool) {
// Read within lock
c.Lock()
defer c.Unlock()
// Check for item in cache
item, ok := c.Cache.Get(key)
if !ok {
var value V
return value, false
}
// Update item expiry and return
item.Expiry = time.Now().Add(c.TTL)
return item.Value, true
}
// Add: implements cache.Cache's Add().
func (c *Cache[K, V]) Add(key K, value V) bool {
// Write within lock
c.Lock()
defer c.Unlock()
// Check if already exists
item, ok := c.Cache.Get(key)
if ok {
return false
}
// Alloc new item
item = c.alloc()
item.Key = key
item.Value = value
item.Expiry = time.Now().Add(c.TTL)
var hook func(K, *Entry[K, V])
if c.Evict != nil {
// Pass evicted entry to user hook
hook = func(_ K, item *Entry[K, V]) {
c.Evict(item)
}
}
// Place new item in the map with hook
c.Cache.SetWithHook(key, item, hook)
if c.Invalid != nil {
// invalidate old
c.Invalid(item)
}
return true
}
// Set: implements cache.Cache's Set().
func (c *Cache[K, V]) Set(key K, value V) {
// Write within lock
c.Lock()
defer c.Unlock()
// Check if already exists
item, ok := c.Cache.Get(key)
if !ok {
var hook func(K, *Entry[K, V])
// Allocate new item
item = c.alloc()
item.Key = key
if c.Evict != nil {
// Pass evicted entry to user hook
hook = func(_ K, item *Entry[K, V]) {
c.Evict(item)
}
}
// Place new item in the map with hook
c.Cache.SetWithHook(key, item, hook)
}
if c.Invalid != nil {
// invalidate old
c.Invalid(item)
}
// Update the item value + expiry
item.Expiry = time.Now().Add(c.TTL)
item.Value = value
}
// CAS: implements cache.Cache's CAS().
func (c *Cache[K, V]) CAS(key K, old V, new V, cmp func(V, V) bool) bool {
// CAS within lock
c.Lock()
defer c.Unlock()
// Check for item in cache
item, ok := c.Cache.Get(key)
if !ok || !cmp(item.Value, old) {
return false
}
if c.Invalid != nil {
// invalidate old
c.Invalid(item)
}
// Update item + Expiry
item.Value = new
item.Expiry = time.Now().Add(c.TTL)
return ok
}
// Swap: implements cache.Cache's Swap().
func (c *Cache[K, V]) Swap(key K, swp V) V {
// Swap within lock
c.Lock()
defer c.Unlock()
// Check for item in cache
item, ok := c.Cache.Get(key)
if !ok {
var value V
return value
}
if c.Invalid != nil {
// invalidate old
c.Invalid(item)
}
old := item.Value
// update item + Expiry
item.Value = swp
item.Expiry = time.Now().Add(c.TTL)
return old
}
// Has: implements cache.Cache's Has().
func (c *Cache[K, V]) Has(key K) bool {
c.Lock()
ok := c.Cache.Has(key)
c.Unlock()
return ok
}
// Invalidate: implements cache.Cache's Invalidate().
func (c *Cache[K, V]) Invalidate(key K) bool {
// Delete within lock
c.Lock()
defer c.Unlock()
// Check if we have item with key
item, ok := c.Cache.Get(key)
if !ok {
return false
}
// Remove from cache map
_ = c.Cache.Delete(key)
if c.Invalid != nil {
// Invalidate item
c.Invalid(item)
}
// Return item to pool
c.free(item)
return true
}
// Clear: implements cache.Cache's Clear().
func (c *Cache[K, V]) Clear() {
c.Lock()
defer c.Unlock()
c.truncate(c.Cache.Len(), c.Invalid)
}
// Len: implements cache.Cache's Len().
func (c *Cache[K, V]) Len() int {
c.Lock()
l := c.Cache.Len()
c.Unlock()
return l
}
// Cap: implements cache.Cache's Cap().
func (c *Cache[K, V]) Cap() int {
c.Lock()
l := c.Cache.Cap()
c.Unlock()
return l
}
// truncate will call Cache.Truncate(sz), and if provided a hook will temporarily store deleted items before passing them to the hook. This is required in order to prevent cache writes during .Truncate().
func (c *Cache[K, V]) truncate(sz int, hook func(*Entry[K, V])) {
if hook == nil {
// No hook was provided, we can simply truncate and free items immediately.
c.Cache.Truncate(sz, func(_ K, item *Entry[K, V]) { c.free(item) })
return
}
// Store list of deleted items for later callbacks
deleted := make([]*Entry[K, V], 0, sz)
// Truncate and store list of deleted items
c.Cache.Truncate(sz, func(_ K, item *Entry[K, V]) {
deleted = append(deleted, item)
})
// Pass each deleted to hook, then free
for _, item := range deleted {
hook(item)
c.free(item)
}
}
// alloc will acquire cache entry from pool, or allocate new.
func (c *Cache[K, V]) alloc() *Entry[K, V] {
if len(c.pool) == 0 {
return &Entry[K, V]{}
}
idx := len(c.pool) - 1
e := c.pool[idx]
c.pool = c.pool[:idx]
return e
}
// free will reset entry fields and place back in pool.
func (c *Cache[K, V]) free(e *Entry[K, V]) {
var (
zk K
zv V
)
e.Key = zk
e.Value = zv
e.Expiry = time.Time{}
c.pool = append(c.pool, e)
}
|