1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
|
package simple
import (
"sync"
"codeberg.org/gruf/go-maps"
)
// Entry represents an item in the cache.
type Entry struct {
Key any
Value any
}
// Cache is the underlying Cache implementation, providing both the base Cache interface and unsafe access to underlying map to allow flexibility in building your own.
type Cache[Key comparable, Value any] struct {
// Evict is the hook that is called when an item is evicted from the cache.
Evict func(Key, Value)
// Invalid is the hook that is called when an item's data in the cache is invalidated, includes Add/Set.
Invalid func(Key, Value)
// Cache is the underlying hashmap used for this cache.
Cache maps.LRUMap[Key, *Entry]
// Embedded mutex.
sync.Mutex
}
// New returns a new initialized Cache with given initial length, maximum capacity and item TTL.
func New[K comparable, V any](len, cap int) *Cache[K, V] {
c := new(Cache[K, V])
c.Init(len, cap)
return c
}
// Init will initialize this cache with given initial length, maximum capacity and item TTL.
func (c *Cache[K, V]) Init(len, cap int) {
c.SetEvictionCallback(nil)
c.SetInvalidateCallback(nil)
c.Cache.Init(len, cap)
}
// SetEvictionCallback: implements cache.Cache's SetEvictionCallback().
func (c *Cache[K, V]) SetEvictionCallback(hook func(K, V)) {
c.locked(func() { c.Evict = hook })
}
// SetInvalidateCallback: implements cache.Cache's SetInvalidateCallback().
func (c *Cache[K, V]) SetInvalidateCallback(hook func(K, V)) {
c.locked(func() { c.Invalid = hook })
}
// Get: implements cache.Cache's Get().
func (c *Cache[K, V]) Get(key K) (V, bool) {
var (
// did exist in cache?
ok bool
// cached value.
v V
)
c.locked(func() {
var item *Entry
// Check for item in cache
item, ok = c.Cache.Get(key)
if !ok {
return
}
// Set item value.
v = item.Value.(V)
})
return v, ok
}
// Add: implements cache.Cache's Add().
func (c *Cache[K, V]) Add(key K, value V) bool {
var (
// did exist in cache?
ok bool
// was entry evicted?
ev bool
// evicted key values.
evcK K
evcV V
// hook func ptrs.
evict func(K, V)
)
c.locked(func() {
// Check if in cache.
ok = c.Cache.Has(key)
if ok {
return
}
// Alloc new entry.
new := GetEntry()
new.Key = key
new.Value = value
// Add new entry to cache and catched any evicted item.
c.Cache.SetWithHook(key, new, func(_ K, item *Entry) {
evcK = item.Key.(K)
evcV = item.Value.(V)
ev = true
PutEntry(item)
})
// Set hook func ptr.
evict = c.Evict
})
if ev && evict != nil {
// Pass to eviction hook.
evict(evcK, evcV)
}
return !ok
}
// Set: implements cache.Cache's Set().
func (c *Cache[K, V]) Set(key K, value V) {
var (
// did exist in cache?
ok bool
// was entry evicted?
ev bool
// old value.
oldV V
// evicted key values.
evcK K
evcV V
// hook func ptrs.
invalid func(K, V)
evict func(K, V)
)
c.locked(func() {
var item *Entry
// Check for item in cache
item, ok = c.Cache.Get(key)
if ok {
// Set old value.
oldV = item.Value.(V)
// Update the existing item.
item.Value = value
} else {
// Alloc new entry.
new := GetEntry()
new.Key = key
new.Value = value
// Add new entry to cache and catched any evicted item.
c.Cache.SetWithHook(key, new, func(_ K, item *Entry) {
evcK = item.Key.(K)
evcV = item.Value.(V)
ev = true
PutEntry(item)
})
}
// Set hook func ptrs.
invalid = c.Invalid
evict = c.Evict
})
if ok && invalid != nil {
// Pass to invalidate hook.
invalid(key, oldV)
}
if ev && evict != nil {
// Pass to eviction hook.
evict(evcK, evcV)
}
}
// CAS: implements cache.Cache's CAS().
func (c *Cache[K, V]) CAS(key K, old V, new V, cmp func(V, V) bool) bool {
var (
// did exist in cache?
ok bool
// swapped value.
oldV V
// hook func ptrs.
invalid func(K, V)
)
c.locked(func() {
var item *Entry
// Check for item in cache
item, ok = c.Cache.Get(key)
if !ok {
return
}
// Set old value.
oldV = item.Value.(V)
// Perform the comparison
if !cmp(old, oldV) {
var zero V
oldV = zero
return
}
// Update value.
item.Value = new
// Set hook func ptr.
invalid = c.Invalid
})
if ok && invalid != nil {
// Pass to invalidate hook.
invalid(key, oldV)
}
return ok
}
// Swap: implements cache.Cache's Swap().
func (c *Cache[K, V]) Swap(key K, swp V) V {
var (
// did exist in cache?
ok bool
// swapped value.
oldV V
// hook func ptrs.
invalid func(K, V)
)
c.locked(func() {
var item *Entry
// Check for item in cache
item, ok = c.Cache.Get(key)
if !ok {
return
}
// Set old value.
oldV = item.Value.(V)
// Update value.
item.Value = swp
// Set hook func ptr.
invalid = c.Invalid
})
if ok && invalid != nil {
// Pass to invalidate hook.
invalid(key, oldV)
}
return oldV
}
// Has: implements cache.Cache's Has().
func (c *Cache[K, V]) Has(key K) (ok bool) {
c.locked(func() {
ok = c.Cache.Has(key)
})
return
}
// Invalidate: implements cache.Cache's Invalidate().
func (c *Cache[K, V]) Invalidate(key K) (ok bool) {
var (
// old value.
oldV V
// hook func ptrs.
invalid func(K, V)
)
c.locked(func() {
var item *Entry
// Check for item in cache
item, ok = c.Cache.Get(key)
if !ok {
return
}
// Set old value.
oldV = item.Value.(V)
// Remove from cache map
_ = c.Cache.Delete(key)
// Free entry
PutEntry(item)
// Set hook func ptrs.
invalid = c.Invalid
})
if ok && invalid != nil {
// Pass to invalidate hook.
invalid(key, oldV)
}
return
}
// InvalidateAll: implements cache.Cache's InvalidateAll().
func (c *Cache[K, V]) InvalidateAll(keys ...K) (ok bool) {
var (
// deleted items.
items []*Entry
// hook func ptrs.
invalid func(K, V)
)
// Allocate a slice for invalidated.
items = make([]*Entry, 0, len(keys))
c.locked(func() {
for x := range keys {
var item *Entry
// Check for item in cache
item, ok = c.Cache.Get(keys[x])
if !ok {
continue
}
// Append this old value.
items = append(items, item)
// Remove from cache map
_ = c.Cache.Delete(keys[x])
}
// Set hook func ptrs.
invalid = c.Invalid
})
if invalid != nil {
for x := range items {
// Pass to invalidate hook.
k := items[x].Key.(K)
v := items[x].Value.(V)
invalid(k, v)
// Free this entry.
PutEntry(items[x])
}
}
return
}
// Clear: implements cache.Cache's Clear().
func (c *Cache[K, V]) Clear() { c.Trim(100) }
// Trim will truncate the cache to ensure it stays within given percentage of total capacity.
func (c *Cache[K, V]) Trim(perc float64) {
var (
// deleted items
items []*Entry
// hook func ptrs.
invalid func(K, V)
)
c.locked(func() {
// Calculate number of cache items to truncate.
max := (perc / 100) * float64(c.Cache.Cap())
diff := c.Cache.Len() - int(max)
if diff <= 0 {
return
}
// Set hook func ptr.
invalid = c.Invalid
// Truncate by calculated length.
items = c.truncate(diff, invalid)
})
if invalid != nil {
for x := range items {
// Pass to invalidate hook.
k := items[x].Key.(K)
v := items[x].Value.(V)
invalid(k, v)
// Free this entry.
PutEntry(items[x])
}
}
}
// Len: implements cache.Cache's Len().
func (c *Cache[K, V]) Len() (l int) {
c.locked(func() { l = c.Cache.Len() })
return
}
// Cap: implements cache.Cache's Cap().
func (c *Cache[K, V]) Cap() (l int) {
c.locked(func() { l = c.Cache.Cap() })
return
}
// locked performs given function within mutex lock (NOTE: UNLOCK IS NOT DEFERRED).
func (c *Cache[K, V]) locked(fn func()) {
c.Lock()
fn()
c.Unlock()
}
// truncate will truncate the cache by given size, returning deleted items.
func (c *Cache[K, V]) truncate(sz int, hook func(K, V)) []*Entry {
if hook == nil {
// No hook to execute, simply release all truncated entries.
c.Cache.Truncate(sz, func(_ K, item *Entry) { PutEntry(item) })
return nil
}
// Allocate a slice for deleted.
deleted := make([]*Entry, 0, sz)
// Truncate and catch all deleted k-v pairs.
c.Cache.Truncate(sz, func(_ K, item *Entry) {
deleted = append(deleted, item)
})
return deleted
}
|