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path: root/vendor/google.golang.org/grpc/pickfirst.go
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Diffstat (limited to 'vendor/google.golang.org/grpc/pickfirst.go')
-rw-r--r--vendor/google.golang.org/grpc/pickfirst.go183
1 files changed, 183 insertions, 0 deletions
diff --git a/vendor/google.golang.org/grpc/pickfirst.go b/vendor/google.golang.org/grpc/pickfirst.go
new file mode 100644
index 000000000..fc91b4d26
--- /dev/null
+++ b/vendor/google.golang.org/grpc/pickfirst.go
@@ -0,0 +1,183 @@
+/*
+ *
+ * Copyright 2017 gRPC authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+package grpc
+
+import (
+ "errors"
+ "fmt"
+
+ "google.golang.org/grpc/balancer"
+ "google.golang.org/grpc/connectivity"
+)
+
+// PickFirstBalancerName is the name of the pick_first balancer.
+const PickFirstBalancerName = "pick_first"
+
+func newPickfirstBuilder() balancer.Builder {
+ return &pickfirstBuilder{}
+}
+
+type pickfirstBuilder struct{}
+
+func (*pickfirstBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
+ return &pickfirstBalancer{cc: cc}
+}
+
+func (*pickfirstBuilder) Name() string {
+ return PickFirstBalancerName
+}
+
+type pickfirstBalancer struct {
+ state connectivity.State
+ cc balancer.ClientConn
+ subConn balancer.SubConn
+}
+
+func (b *pickfirstBalancer) ResolverError(err error) {
+ if logger.V(2) {
+ logger.Infof("pickfirstBalancer: ResolverError called with error: %v", err)
+ }
+ if b.subConn == nil {
+ b.state = connectivity.TransientFailure
+ }
+
+ if b.state != connectivity.TransientFailure {
+ // The picker will not change since the balancer does not currently
+ // report an error.
+ return
+ }
+ b.cc.UpdateState(balancer.State{
+ ConnectivityState: connectivity.TransientFailure,
+ Picker: &picker{err: fmt.Errorf("name resolver error: %v", err)},
+ })
+}
+
+func (b *pickfirstBalancer) UpdateClientConnState(state balancer.ClientConnState) error {
+ if len(state.ResolverState.Addresses) == 0 {
+ // The resolver reported an empty address list. Treat it like an error by
+ // calling b.ResolverError.
+ if b.subConn != nil {
+ // Remove the old subConn. All addresses were removed, so it is no longer
+ // valid.
+ b.cc.RemoveSubConn(b.subConn)
+ b.subConn = nil
+ }
+ b.ResolverError(errors.New("produced zero addresses"))
+ return balancer.ErrBadResolverState
+ }
+
+ if b.subConn != nil {
+ b.cc.UpdateAddresses(b.subConn, state.ResolverState.Addresses)
+ return nil
+ }
+
+ subConn, err := b.cc.NewSubConn(state.ResolverState.Addresses, balancer.NewSubConnOptions{})
+ if err != nil {
+ if logger.V(2) {
+ logger.Errorf("pickfirstBalancer: failed to NewSubConn: %v", err)
+ }
+ b.state = connectivity.TransientFailure
+ b.cc.UpdateState(balancer.State{
+ ConnectivityState: connectivity.TransientFailure,
+ Picker: &picker{err: fmt.Errorf("error creating connection: %v", err)},
+ })
+ return balancer.ErrBadResolverState
+ }
+ b.subConn = subConn
+ b.state = connectivity.Idle
+ b.cc.UpdateState(balancer.State{
+ ConnectivityState: connectivity.Connecting,
+ Picker: &picker{err: balancer.ErrNoSubConnAvailable},
+ })
+ b.subConn.Connect()
+ return nil
+}
+
+func (b *pickfirstBalancer) UpdateSubConnState(subConn balancer.SubConn, state balancer.SubConnState) {
+ if logger.V(2) {
+ logger.Infof("pickfirstBalancer: UpdateSubConnState: %p, %v", subConn, state)
+ }
+ if b.subConn != subConn {
+ if logger.V(2) {
+ logger.Infof("pickfirstBalancer: ignored state change because subConn is not recognized")
+ }
+ return
+ }
+ b.state = state.ConnectivityState
+ if state.ConnectivityState == connectivity.Shutdown {
+ b.subConn = nil
+ return
+ }
+
+ switch state.ConnectivityState {
+ case connectivity.Ready:
+ b.cc.UpdateState(balancer.State{
+ ConnectivityState: state.ConnectivityState,
+ Picker: &picker{result: balancer.PickResult{SubConn: subConn}},
+ })
+ case connectivity.Connecting:
+ b.cc.UpdateState(balancer.State{
+ ConnectivityState: state.ConnectivityState,
+ Picker: &picker{err: balancer.ErrNoSubConnAvailable},
+ })
+ case connectivity.Idle:
+ b.cc.UpdateState(balancer.State{
+ ConnectivityState: state.ConnectivityState,
+ Picker: &idlePicker{subConn: subConn},
+ })
+ case connectivity.TransientFailure:
+ b.cc.UpdateState(balancer.State{
+ ConnectivityState: state.ConnectivityState,
+ Picker: &picker{err: state.ConnectionError},
+ })
+ }
+}
+
+func (b *pickfirstBalancer) Close() {
+}
+
+func (b *pickfirstBalancer) ExitIdle() {
+ if b.subConn != nil && b.state == connectivity.Idle {
+ b.subConn.Connect()
+ }
+}
+
+type picker struct {
+ result balancer.PickResult
+ err error
+}
+
+func (p *picker) Pick(balancer.PickInfo) (balancer.PickResult, error) {
+ return p.result, p.err
+}
+
+// idlePicker is used when the SubConn is IDLE and kicks the SubConn into
+// CONNECTING when Pick is called.
+type idlePicker struct {
+ subConn balancer.SubConn
+}
+
+func (i *idlePicker) Pick(balancer.PickInfo) (balancer.PickResult, error) {
+ i.subConn.Connect()
+ return balancer.PickResult{}, balancer.ErrNoSubConnAvailable
+}
+
+func init() {
+ balancer.Register(newPickfirstBuilder())
+}