diff options
Diffstat (limited to 'vendor/google.golang.org/grpc/internal/transport/controlbuf.go')
-rw-r--r-- | vendor/google.golang.org/grpc/internal/transport/controlbuf.go | 249 |
1 files changed, 142 insertions, 107 deletions
diff --git a/vendor/google.golang.org/grpc/internal/transport/controlbuf.go b/vendor/google.golang.org/grpc/internal/transport/controlbuf.go index 3deadfb4a..ea0633bbd 100644 --- a/vendor/google.golang.org/grpc/internal/transport/controlbuf.go +++ b/vendor/google.golang.org/grpc/internal/transport/controlbuf.go @@ -32,6 +32,7 @@ import ( "golang.org/x/net/http2/hpack" "google.golang.org/grpc/internal/grpclog" "google.golang.org/grpc/internal/grpcutil" + "google.golang.org/grpc/mem" "google.golang.org/grpc/status" ) @@ -148,9 +149,9 @@ type dataFrame struct { streamID uint32 endStream bool h []byte - d []byte + reader mem.Reader // onEachWrite is called every time - // a part of d is written out. + // a part of data is written out. onEachWrite func() } @@ -289,18 +290,22 @@ func (l *outStreamList) dequeue() *outStream { } // controlBuffer is a way to pass information to loopy. -// Information is passed as specific struct types called control frames. -// A control frame not only represents data, messages or headers to be sent out -// but can also be used to instruct loopy to update its internal state. -// It shouldn't be confused with an HTTP2 frame, although some of the control frames -// like dataFrame and headerFrame do go out on wire as HTTP2 frames. +// +// Information is passed as specific struct types called control frames. A +// control frame not only represents data, messages or headers to be sent out +// but can also be used to instruct loopy to update its internal state. It +// shouldn't be confused with an HTTP2 frame, although some of the control +// frames like dataFrame and headerFrame do go out on wire as HTTP2 frames. type controlBuffer struct { - ch chan struct{} - done <-chan struct{} + wakeupCh chan struct{} // Unblocks readers waiting for something to read. + done <-chan struct{} // Closed when the transport is done. + + // Mutex guards all the fields below, except trfChan which can be read + // atomically without holding mu. mu sync.Mutex - consumerWaiting bool - list *itemList - err error + consumerWaiting bool // True when readers are blocked waiting for new data. + closed bool // True when the controlbuf is finished. + list *itemList // List of queued control frames. // transportResponseFrames counts the number of queued items that represent // the response of an action initiated by the peer. trfChan is created @@ -308,47 +313,59 @@ type controlBuffer struct { // closed and nilled when transportResponseFrames drops below the // threshold. Both fields are protected by mu. transportResponseFrames int - trfChan atomic.Value // chan struct{} + trfChan atomic.Pointer[chan struct{}] } func newControlBuffer(done <-chan struct{}) *controlBuffer { return &controlBuffer{ - ch: make(chan struct{}, 1), - list: &itemList{}, - done: done, + wakeupCh: make(chan struct{}, 1), + list: &itemList{}, + done: done, } } -// throttle blocks if there are too many incomingSettings/cleanupStreams in the -// controlbuf. +// throttle blocks if there are too many frames in the control buf that +// represent the response of an action initiated by the peer, like +// incomingSettings cleanupStreams etc. func (c *controlBuffer) throttle() { - ch, _ := c.trfChan.Load().(chan struct{}) - if ch != nil { + if ch := c.trfChan.Load(); ch != nil { select { - case <-ch: + case <-(*ch): case <-c.done: } } } +// put adds an item to the controlbuf. func (c *controlBuffer) put(it cbItem) error { _, err := c.executeAndPut(nil, it) return err } +// executeAndPut runs f, and if the return value is true, adds the given item to +// the controlbuf. The item could be nil, in which case, this method simply +// executes f and does not add the item to the controlbuf. +// +// The first return value indicates whether the item was successfully added to +// the control buffer. A non-nil error, specifically ErrConnClosing, is returned +// if the control buffer is already closed. func (c *controlBuffer) executeAndPut(f func() bool, it cbItem) (bool, error) { - var wakeUp bool c.mu.Lock() - if c.err != nil { - c.mu.Unlock() - return false, c.err + defer c.mu.Unlock() + + if c.closed { + return false, ErrConnClosing } if f != nil { if !f() { // f wasn't successful - c.mu.Unlock() return false, nil } } + if it == nil { + return true, nil + } + + var wakeUp bool if c.consumerWaiting { wakeUp = true c.consumerWaiting = false @@ -359,98 +376,102 @@ func (c *controlBuffer) executeAndPut(f func() bool, it cbItem) (bool, error) { if c.transportResponseFrames == maxQueuedTransportResponseFrames { // We are adding the frame that puts us over the threshold; create // a throttling channel. - c.trfChan.Store(make(chan struct{})) + ch := make(chan struct{}) + c.trfChan.Store(&ch) } } - c.mu.Unlock() if wakeUp { select { - case c.ch <- struct{}{}: + case c.wakeupCh <- struct{}{}: default: } } return true, nil } -// Note argument f should never be nil. -func (c *controlBuffer) execute(f func(it any) bool, it any) (bool, error) { - c.mu.Lock() - if c.err != nil { - c.mu.Unlock() - return false, c.err - } - if !f(it) { // f wasn't successful - c.mu.Unlock() - return false, nil - } - c.mu.Unlock() - return true, nil -} - +// get returns the next control frame from the control buffer. If block is true +// **and** there are no control frames in the control buffer, the call blocks +// until one of the conditions is met: there is a frame to return or the +// transport is closed. func (c *controlBuffer) get(block bool) (any, error) { for { c.mu.Lock() - if c.err != nil { + frame, err := c.getOnceLocked() + if frame != nil || err != nil || !block { + // If we read a frame or an error, we can return to the caller. The + // call to getOnceLocked() returns a nil frame and a nil error if + // there is nothing to read, and in that case, if the caller asked + // us not to block, we can return now as well. c.mu.Unlock() - return nil, c.err - } - if !c.list.isEmpty() { - h := c.list.dequeue().(cbItem) - if h.isTransportResponseFrame() { - if c.transportResponseFrames == maxQueuedTransportResponseFrames { - // We are removing the frame that put us over the - // threshold; close and clear the throttling channel. - ch := c.trfChan.Load().(chan struct{}) - close(ch) - c.trfChan.Store((chan struct{})(nil)) - } - c.transportResponseFrames-- - } - c.mu.Unlock() - return h, nil - } - if !block { - c.mu.Unlock() - return nil, nil + return frame, err } c.consumerWaiting = true c.mu.Unlock() + + // Release the lock above and wait to be woken up. select { - case <-c.ch: + case <-c.wakeupCh: case <-c.done: return nil, errors.New("transport closed by client") } } } +// Callers must not use this method, but should instead use get(). +// +// Caller must hold c.mu. +func (c *controlBuffer) getOnceLocked() (any, error) { + if c.closed { + return false, ErrConnClosing + } + if c.list.isEmpty() { + return nil, nil + } + h := c.list.dequeue().(cbItem) + if h.isTransportResponseFrame() { + if c.transportResponseFrames == maxQueuedTransportResponseFrames { + // We are removing the frame that put us over the + // threshold; close and clear the throttling channel. + ch := c.trfChan.Swap(nil) + close(*ch) + } + c.transportResponseFrames-- + } + return h, nil +} + +// finish closes the control buffer, cleaning up any streams that have queued +// header frames. Once this method returns, no more frames can be added to the +// control buffer, and attempts to do so will return ErrConnClosing. func (c *controlBuffer) finish() { c.mu.Lock() - if c.err != nil { - c.mu.Unlock() + defer c.mu.Unlock() + + if c.closed { return } - c.err = ErrConnClosing + c.closed = true // There may be headers for streams in the control buffer. // These streams need to be cleaned out since the transport // is still not aware of these yet. for head := c.list.dequeueAll(); head != nil; head = head.next { - hdr, ok := head.it.(*headerFrame) - if !ok { - continue - } - if hdr.onOrphaned != nil { // It will be nil on the server-side. - hdr.onOrphaned(ErrConnClosing) + switch v := head.it.(type) { + case *headerFrame: + if v.onOrphaned != nil { // It will be nil on the server-side. + v.onOrphaned(ErrConnClosing) + } + case *dataFrame: + _ = v.reader.Close() } } + // In case throttle() is currently in flight, it needs to be unblocked. // Otherwise, the transport may not close, since the transport is closed by // the reader encountering the connection error. - ch, _ := c.trfChan.Load().(chan struct{}) + ch := c.trfChan.Swap(nil) if ch != nil { - close(ch) + close(*ch) } - c.trfChan.Store((chan struct{})(nil)) - c.mu.Unlock() } type side int @@ -466,7 +487,7 @@ const ( // stream maintains a queue of data frames; as loopy receives data frames // it gets added to the queue of the relevant stream. // Loopy goes over this list of active streams by processing one node every iteration, -// thereby closely resemebling to a round-robin scheduling over all streams. While +// thereby closely resembling a round-robin scheduling over all streams. While // processing a stream, loopy writes out data bytes from this stream capped by the min // of http2MaxFrameLen, connection-level flow control and stream-level flow control. type loopyWriter struct { @@ -490,12 +511,13 @@ type loopyWriter struct { draining bool conn net.Conn logger *grpclog.PrefixLogger + bufferPool mem.BufferPool // Side-specific handlers ssGoAwayHandler func(*goAway) (bool, error) } -func newLoopyWriter(s side, fr *framer, cbuf *controlBuffer, bdpEst *bdpEstimator, conn net.Conn, logger *grpclog.PrefixLogger, goAwayHandler func(*goAway) (bool, error)) *loopyWriter { +func newLoopyWriter(s side, fr *framer, cbuf *controlBuffer, bdpEst *bdpEstimator, conn net.Conn, logger *grpclog.PrefixLogger, goAwayHandler func(*goAway) (bool, error), bufferPool mem.BufferPool) *loopyWriter { var buf bytes.Buffer l := &loopyWriter{ side: s, @@ -511,6 +533,7 @@ func newLoopyWriter(s side, fr *framer, cbuf *controlBuffer, bdpEst *bdpEstimato conn: conn, logger: logger, ssGoAwayHandler: goAwayHandler, + bufferPool: bufferPool, } return l } @@ -768,6 +791,11 @@ func (l *loopyWriter) cleanupStreamHandler(c *cleanupStream) error { // not be established yet. delete(l.estdStreams, c.streamID) str.deleteSelf() + for head := str.itl.dequeueAll(); head != nil; head = head.next { + if df, ok := head.it.(*dataFrame); ok { + _ = df.reader.Close() + } + } } if c.rst { // If RST_STREAM needs to be sent. if err := l.framer.fr.WriteRSTStream(c.streamID, c.rstCode); err != nil { @@ -903,16 +931,18 @@ func (l *loopyWriter) processData() (bool, error) { dataItem := str.itl.peek().(*dataFrame) // Peek at the first data item this stream. // A data item is represented by a dataFrame, since it later translates into // multiple HTTP2 data frames. - // Every dataFrame has two buffers; h that keeps grpc-message header and d that is actual data. - // As an optimization to keep wire traffic low, data from d is copied to h to make as big as the - // maximum possible HTTP2 frame size. + // Every dataFrame has two buffers; h that keeps grpc-message header and data + // that is the actual message. As an optimization to keep wire traffic low, data + // from data is copied to h to make as big as the maximum possible HTTP2 frame + // size. - if len(dataItem.h) == 0 && len(dataItem.d) == 0 { // Empty data frame + if len(dataItem.h) == 0 && dataItem.reader.Remaining() == 0 { // Empty data frame // Client sends out empty data frame with endStream = true if err := l.framer.fr.WriteData(dataItem.streamID, dataItem.endStream, nil); err != nil { return false, err } str.itl.dequeue() // remove the empty data item from stream + _ = dataItem.reader.Close() if str.itl.isEmpty() { str.state = empty } else if trailer, ok := str.itl.peek().(*headerFrame); ok { // the next item is trailers. @@ -927,9 +957,7 @@ func (l *loopyWriter) processData() (bool, error) { } return false, nil } - var ( - buf []byte - ) + // Figure out the maximum size we can send maxSize := http2MaxFrameLen if strQuota := int(l.oiws) - str.bytesOutStanding; strQuota <= 0 { // stream-level flow control. @@ -943,43 +971,50 @@ func (l *loopyWriter) processData() (bool, error) { } // Compute how much of the header and data we can send within quota and max frame length hSize := min(maxSize, len(dataItem.h)) - dSize := min(maxSize-hSize, len(dataItem.d)) - if hSize != 0 { - if dSize == 0 { - buf = dataItem.h - } else { - // We can add some data to grpc message header to distribute bytes more equally across frames. - // Copy on the stack to avoid generating garbage - var localBuf [http2MaxFrameLen]byte - copy(localBuf[:hSize], dataItem.h) - copy(localBuf[hSize:], dataItem.d[:dSize]) - buf = localBuf[:hSize+dSize] - } + dSize := min(maxSize-hSize, dataItem.reader.Remaining()) + remainingBytes := len(dataItem.h) + dataItem.reader.Remaining() - hSize - dSize + size := hSize + dSize + + var buf *[]byte + + if hSize != 0 && dSize == 0 { + buf = &dataItem.h } else { - buf = dataItem.d - } + // Note: this is only necessary because the http2.Framer does not support + // partially writing a frame, so the sequence must be materialized into a buffer. + // TODO: Revisit once https://github.com/golang/go/issues/66655 is addressed. + pool := l.bufferPool + if pool == nil { + // Note that this is only supposed to be nil in tests. Otherwise, stream is + // always initialized with a BufferPool. + pool = mem.DefaultBufferPool() + } + buf = pool.Get(size) + defer pool.Put(buf) - size := hSize + dSize + copy((*buf)[:hSize], dataItem.h) + _, _ = dataItem.reader.Read((*buf)[hSize:]) + } // Now that outgoing flow controls are checked we can replenish str's write quota str.wq.replenish(size) var endStream bool // If this is the last data message on this stream and all of it can be written in this iteration. - if dataItem.endStream && len(dataItem.h)+len(dataItem.d) <= size { + if dataItem.endStream && remainingBytes == 0 { endStream = true } if dataItem.onEachWrite != nil { dataItem.onEachWrite() } - if err := l.framer.fr.WriteData(dataItem.streamID, endStream, buf[:size]); err != nil { + if err := l.framer.fr.WriteData(dataItem.streamID, endStream, (*buf)[:size]); err != nil { return false, err } str.bytesOutStanding += size l.sendQuota -= uint32(size) dataItem.h = dataItem.h[hSize:] - dataItem.d = dataItem.d[dSize:] - if len(dataItem.h) == 0 && len(dataItem.d) == 0 { // All the data from that message was written out. + if remainingBytes == 0 { // All the data from that message was written out. + _ = dataItem.reader.Close() str.itl.dequeue() } if str.itl.isEmpty() { |