diff options
Diffstat (limited to 'vendor/golang.org/x/net/http2/testsync.go')
-rw-r--r-- | vendor/golang.org/x/net/http2/testsync.go | 331 |
1 files changed, 331 insertions, 0 deletions
diff --git a/vendor/golang.org/x/net/http2/testsync.go b/vendor/golang.org/x/net/http2/testsync.go new file mode 100644 index 000000000..61075bd16 --- /dev/null +++ b/vendor/golang.org/x/net/http2/testsync.go @@ -0,0 +1,331 @@ +// Copyright 2024 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. +package http2 + +import ( + "context" + "sync" + "time" +) + +// testSyncHooks coordinates goroutines in tests. +// +// For example, a call to ClientConn.RoundTrip involves several goroutines, including: +// - the goroutine running RoundTrip; +// - the clientStream.doRequest goroutine, which writes the request; and +// - the clientStream.readLoop goroutine, which reads the response. +// +// Using testSyncHooks, a test can start a RoundTrip and identify when all these goroutines +// are blocked waiting for some condition such as reading the Request.Body or waiting for +// flow control to become available. +// +// The testSyncHooks also manage timers and synthetic time in tests. +// This permits us to, for example, start a request and cause it to time out waiting for +// response headers without resorting to time.Sleep calls. +type testSyncHooks struct { + // active/inactive act as a mutex and condition variable. + // + // - neither chan contains a value: testSyncHooks is locked. + // - active contains a value: unlocked, and at least one goroutine is not blocked + // - inactive contains a value: unlocked, and all goroutines are blocked + active chan struct{} + inactive chan struct{} + + // goroutine counts + total int // total goroutines + condwait map[*sync.Cond]int // blocked in sync.Cond.Wait + blocked []*testBlockedGoroutine // otherwise blocked + + // fake time + now time.Time + timers []*fakeTimer + + // Transport testing: Report various events. + newclientconn func(*ClientConn) + newstream func(*clientStream) +} + +// testBlockedGoroutine is a blocked goroutine. +type testBlockedGoroutine struct { + f func() bool // blocked until f returns true + ch chan struct{} // closed when unblocked +} + +func newTestSyncHooks() *testSyncHooks { + h := &testSyncHooks{ + active: make(chan struct{}, 1), + inactive: make(chan struct{}, 1), + condwait: map[*sync.Cond]int{}, + } + h.inactive <- struct{}{} + h.now = time.Date(2000, 1, 1, 0, 0, 0, 0, time.UTC) + return h +} + +// lock acquires the testSyncHooks mutex. +func (h *testSyncHooks) lock() { + select { + case <-h.active: + case <-h.inactive: + } +} + +// waitInactive waits for all goroutines to become inactive. +func (h *testSyncHooks) waitInactive() { + for { + <-h.inactive + if !h.unlock() { + break + } + } +} + +// unlock releases the testSyncHooks mutex. +// It reports whether any goroutines are active. +func (h *testSyncHooks) unlock() (active bool) { + // Look for a blocked goroutine which can be unblocked. + blocked := h.blocked[:0] + unblocked := false + for _, b := range h.blocked { + if !unblocked && b.f() { + unblocked = true + close(b.ch) + } else { + blocked = append(blocked, b) + } + } + h.blocked = blocked + + // Count goroutines blocked on condition variables. + condwait := 0 + for _, count := range h.condwait { + condwait += count + } + + if h.total > condwait+len(blocked) { + h.active <- struct{}{} + return true + } else { + h.inactive <- struct{}{} + return false + } +} + +// goRun starts a new goroutine. +func (h *testSyncHooks) goRun(f func()) { + h.lock() + h.total++ + h.unlock() + go func() { + defer func() { + h.lock() + h.total-- + h.unlock() + }() + f() + }() +} + +// blockUntil indicates that a goroutine is blocked waiting for some condition to become true. +// It waits until f returns true before proceeding. +// +// Example usage: +// +// h.blockUntil(func() bool { +// // Is the context done yet? +// select { +// case <-ctx.Done(): +// default: +// return false +// } +// return true +// }) +// // Wait for the context to become done. +// <-ctx.Done() +// +// The function f passed to blockUntil must be non-blocking and idempotent. +func (h *testSyncHooks) blockUntil(f func() bool) { + if f() { + return + } + ch := make(chan struct{}) + h.lock() + h.blocked = append(h.blocked, &testBlockedGoroutine{ + f: f, + ch: ch, + }) + h.unlock() + <-ch +} + +// broadcast is sync.Cond.Broadcast. +func (h *testSyncHooks) condBroadcast(cond *sync.Cond) { + h.lock() + delete(h.condwait, cond) + h.unlock() + cond.Broadcast() +} + +// broadcast is sync.Cond.Wait. +func (h *testSyncHooks) condWait(cond *sync.Cond) { + h.lock() + h.condwait[cond]++ + h.unlock() +} + +// newTimer creates a new fake timer. +func (h *testSyncHooks) newTimer(d time.Duration) timer { + h.lock() + defer h.unlock() + t := &fakeTimer{ + hooks: h, + when: h.now.Add(d), + c: make(chan time.Time), + } + h.timers = append(h.timers, t) + return t +} + +// afterFunc creates a new fake AfterFunc timer. +func (h *testSyncHooks) afterFunc(d time.Duration, f func()) timer { + h.lock() + defer h.unlock() + t := &fakeTimer{ + hooks: h, + when: h.now.Add(d), + f: f, + } + h.timers = append(h.timers, t) + return t +} + +func (h *testSyncHooks) contextWithTimeout(ctx context.Context, d time.Duration) (context.Context, context.CancelFunc) { + ctx, cancel := context.WithCancel(ctx) + t := h.afterFunc(d, cancel) + return ctx, func() { + t.Stop() + cancel() + } +} + +func (h *testSyncHooks) timeUntilEvent() time.Duration { + h.lock() + defer h.unlock() + var next time.Time + for _, t := range h.timers { + if next.IsZero() || t.when.Before(next) { + next = t.when + } + } + if d := next.Sub(h.now); d > 0 { + return d + } + return 0 +} + +// advance advances time and causes synthetic timers to fire. +func (h *testSyncHooks) advance(d time.Duration) { + h.lock() + defer h.unlock() + h.now = h.now.Add(d) + timers := h.timers[:0] + for _, t := range h.timers { + t := t // remove after go.mod depends on go1.22 + t.mu.Lock() + switch { + case t.when.After(h.now): + timers = append(timers, t) + case t.when.IsZero(): + // stopped timer + default: + t.when = time.Time{} + if t.c != nil { + close(t.c) + } + if t.f != nil { + h.total++ + go func() { + defer func() { + h.lock() + h.total-- + h.unlock() + }() + t.f() + }() + } + } + t.mu.Unlock() + } + h.timers = timers +} + +// A timer wraps a time.Timer, or a synthetic equivalent in tests. +// Unlike time.Timer, timer is single-use: The timer channel is closed when the timer expires. +type timer interface { + C() <-chan time.Time + Stop() bool + Reset(d time.Duration) bool +} + +// timeTimer implements timer using real time. +type timeTimer struct { + t *time.Timer + c chan time.Time +} + +// newTimeTimer creates a new timer using real time. +func newTimeTimer(d time.Duration) timer { + ch := make(chan time.Time) + t := time.AfterFunc(d, func() { + close(ch) + }) + return &timeTimer{t, ch} +} + +// newTimeAfterFunc creates an AfterFunc timer using real time. +func newTimeAfterFunc(d time.Duration, f func()) timer { + return &timeTimer{ + t: time.AfterFunc(d, f), + } +} + +func (t timeTimer) C() <-chan time.Time { return t.c } +func (t timeTimer) Stop() bool { return t.t.Stop() } +func (t timeTimer) Reset(d time.Duration) bool { return t.t.Reset(d) } + +// fakeTimer implements timer using fake time. +type fakeTimer struct { + hooks *testSyncHooks + + mu sync.Mutex + when time.Time // when the timer will fire + c chan time.Time // closed when the timer fires; mutually exclusive with f + f func() // called when the timer fires; mutually exclusive with c +} + +func (t *fakeTimer) C() <-chan time.Time { return t.c } + +func (t *fakeTimer) Stop() bool { + t.mu.Lock() + defer t.mu.Unlock() + stopped := t.when.IsZero() + t.when = time.Time{} + return stopped +} + +func (t *fakeTimer) Reset(d time.Duration) bool { + if t.c != nil || t.f == nil { + panic("fakeTimer only supports Reset on AfterFunc timers") + } + t.mu.Lock() + defer t.mu.Unlock() + t.hooks.lock() + defer t.hooks.unlock() + active := !t.when.IsZero() + t.when = t.hooks.now.Add(d) + if !active { + t.hooks.timers = append(t.hooks.timers, t) + } + return active +} |