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-rw-r--r--vendor/golang.org/x/net/http2/testsync.go331
1 files changed, 331 insertions, 0 deletions
diff --git a/vendor/golang.org/x/net/http2/testsync.go b/vendor/golang.org/x/net/http2/testsync.go
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index 000000000..61075bd16
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+++ b/vendor/golang.org/x/net/http2/testsync.go
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+// Copyright 2024 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+package http2
+
+import (
+ "context"
+ "sync"
+ "time"
+)
+
+// testSyncHooks coordinates goroutines in tests.
+//
+// For example, a call to ClientConn.RoundTrip involves several goroutines, including:
+// - the goroutine running RoundTrip;
+// - the clientStream.doRequest goroutine, which writes the request; and
+// - the clientStream.readLoop goroutine, which reads the response.
+//
+// Using testSyncHooks, a test can start a RoundTrip and identify when all these goroutines
+// are blocked waiting for some condition such as reading the Request.Body or waiting for
+// flow control to become available.
+//
+// The testSyncHooks also manage timers and synthetic time in tests.
+// This permits us to, for example, start a request and cause it to time out waiting for
+// response headers without resorting to time.Sleep calls.
+type testSyncHooks struct {
+ // active/inactive act as a mutex and condition variable.
+ //
+ // - neither chan contains a value: testSyncHooks is locked.
+ // - active contains a value: unlocked, and at least one goroutine is not blocked
+ // - inactive contains a value: unlocked, and all goroutines are blocked
+ active chan struct{}
+ inactive chan struct{}
+
+ // goroutine counts
+ total int // total goroutines
+ condwait map[*sync.Cond]int // blocked in sync.Cond.Wait
+ blocked []*testBlockedGoroutine // otherwise blocked
+
+ // fake time
+ now time.Time
+ timers []*fakeTimer
+
+ // Transport testing: Report various events.
+ newclientconn func(*ClientConn)
+ newstream func(*clientStream)
+}
+
+// testBlockedGoroutine is a blocked goroutine.
+type testBlockedGoroutine struct {
+ f func() bool // blocked until f returns true
+ ch chan struct{} // closed when unblocked
+}
+
+func newTestSyncHooks() *testSyncHooks {
+ h := &testSyncHooks{
+ active: make(chan struct{}, 1),
+ inactive: make(chan struct{}, 1),
+ condwait: map[*sync.Cond]int{},
+ }
+ h.inactive <- struct{}{}
+ h.now = time.Date(2000, 1, 1, 0, 0, 0, 0, time.UTC)
+ return h
+}
+
+// lock acquires the testSyncHooks mutex.
+func (h *testSyncHooks) lock() {
+ select {
+ case <-h.active:
+ case <-h.inactive:
+ }
+}
+
+// waitInactive waits for all goroutines to become inactive.
+func (h *testSyncHooks) waitInactive() {
+ for {
+ <-h.inactive
+ if !h.unlock() {
+ break
+ }
+ }
+}
+
+// unlock releases the testSyncHooks mutex.
+// It reports whether any goroutines are active.
+func (h *testSyncHooks) unlock() (active bool) {
+ // Look for a blocked goroutine which can be unblocked.
+ blocked := h.blocked[:0]
+ unblocked := false
+ for _, b := range h.blocked {
+ if !unblocked && b.f() {
+ unblocked = true
+ close(b.ch)
+ } else {
+ blocked = append(blocked, b)
+ }
+ }
+ h.blocked = blocked
+
+ // Count goroutines blocked on condition variables.
+ condwait := 0
+ for _, count := range h.condwait {
+ condwait += count
+ }
+
+ if h.total > condwait+len(blocked) {
+ h.active <- struct{}{}
+ return true
+ } else {
+ h.inactive <- struct{}{}
+ return false
+ }
+}
+
+// goRun starts a new goroutine.
+func (h *testSyncHooks) goRun(f func()) {
+ h.lock()
+ h.total++
+ h.unlock()
+ go func() {
+ defer func() {
+ h.lock()
+ h.total--
+ h.unlock()
+ }()
+ f()
+ }()
+}
+
+// blockUntil indicates that a goroutine is blocked waiting for some condition to become true.
+// It waits until f returns true before proceeding.
+//
+// Example usage:
+//
+// h.blockUntil(func() bool {
+// // Is the context done yet?
+// select {
+// case <-ctx.Done():
+// default:
+// return false
+// }
+// return true
+// })
+// // Wait for the context to become done.
+// <-ctx.Done()
+//
+// The function f passed to blockUntil must be non-blocking and idempotent.
+func (h *testSyncHooks) blockUntil(f func() bool) {
+ if f() {
+ return
+ }
+ ch := make(chan struct{})
+ h.lock()
+ h.blocked = append(h.blocked, &testBlockedGoroutine{
+ f: f,
+ ch: ch,
+ })
+ h.unlock()
+ <-ch
+}
+
+// broadcast is sync.Cond.Broadcast.
+func (h *testSyncHooks) condBroadcast(cond *sync.Cond) {
+ h.lock()
+ delete(h.condwait, cond)
+ h.unlock()
+ cond.Broadcast()
+}
+
+// broadcast is sync.Cond.Wait.
+func (h *testSyncHooks) condWait(cond *sync.Cond) {
+ h.lock()
+ h.condwait[cond]++
+ h.unlock()
+}
+
+// newTimer creates a new fake timer.
+func (h *testSyncHooks) newTimer(d time.Duration) timer {
+ h.lock()
+ defer h.unlock()
+ t := &fakeTimer{
+ hooks: h,
+ when: h.now.Add(d),
+ c: make(chan time.Time),
+ }
+ h.timers = append(h.timers, t)
+ return t
+}
+
+// afterFunc creates a new fake AfterFunc timer.
+func (h *testSyncHooks) afterFunc(d time.Duration, f func()) timer {
+ h.lock()
+ defer h.unlock()
+ t := &fakeTimer{
+ hooks: h,
+ when: h.now.Add(d),
+ f: f,
+ }
+ h.timers = append(h.timers, t)
+ return t
+}
+
+func (h *testSyncHooks) contextWithTimeout(ctx context.Context, d time.Duration) (context.Context, context.CancelFunc) {
+ ctx, cancel := context.WithCancel(ctx)
+ t := h.afterFunc(d, cancel)
+ return ctx, func() {
+ t.Stop()
+ cancel()
+ }
+}
+
+func (h *testSyncHooks) timeUntilEvent() time.Duration {
+ h.lock()
+ defer h.unlock()
+ var next time.Time
+ for _, t := range h.timers {
+ if next.IsZero() || t.when.Before(next) {
+ next = t.when
+ }
+ }
+ if d := next.Sub(h.now); d > 0 {
+ return d
+ }
+ return 0
+}
+
+// advance advances time and causes synthetic timers to fire.
+func (h *testSyncHooks) advance(d time.Duration) {
+ h.lock()
+ defer h.unlock()
+ h.now = h.now.Add(d)
+ timers := h.timers[:0]
+ for _, t := range h.timers {
+ t := t // remove after go.mod depends on go1.22
+ t.mu.Lock()
+ switch {
+ case t.when.After(h.now):
+ timers = append(timers, t)
+ case t.when.IsZero():
+ // stopped timer
+ default:
+ t.when = time.Time{}
+ if t.c != nil {
+ close(t.c)
+ }
+ if t.f != nil {
+ h.total++
+ go func() {
+ defer func() {
+ h.lock()
+ h.total--
+ h.unlock()
+ }()
+ t.f()
+ }()
+ }
+ }
+ t.mu.Unlock()
+ }
+ h.timers = timers
+}
+
+// A timer wraps a time.Timer, or a synthetic equivalent in tests.
+// Unlike time.Timer, timer is single-use: The timer channel is closed when the timer expires.
+type timer interface {
+ C() <-chan time.Time
+ Stop() bool
+ Reset(d time.Duration) bool
+}
+
+// timeTimer implements timer using real time.
+type timeTimer struct {
+ t *time.Timer
+ c chan time.Time
+}
+
+// newTimeTimer creates a new timer using real time.
+func newTimeTimer(d time.Duration) timer {
+ ch := make(chan time.Time)
+ t := time.AfterFunc(d, func() {
+ close(ch)
+ })
+ return &timeTimer{t, ch}
+}
+
+// newTimeAfterFunc creates an AfterFunc timer using real time.
+func newTimeAfterFunc(d time.Duration, f func()) timer {
+ return &timeTimer{
+ t: time.AfterFunc(d, f),
+ }
+}
+
+func (t timeTimer) C() <-chan time.Time { return t.c }
+func (t timeTimer) Stop() bool { return t.t.Stop() }
+func (t timeTimer) Reset(d time.Duration) bool { return t.t.Reset(d) }
+
+// fakeTimer implements timer using fake time.
+type fakeTimer struct {
+ hooks *testSyncHooks
+
+ mu sync.Mutex
+ when time.Time // when the timer will fire
+ c chan time.Time // closed when the timer fires; mutually exclusive with f
+ f func() // called when the timer fires; mutually exclusive with c
+}
+
+func (t *fakeTimer) C() <-chan time.Time { return t.c }
+
+func (t *fakeTimer) Stop() bool {
+ t.mu.Lock()
+ defer t.mu.Unlock()
+ stopped := t.when.IsZero()
+ t.when = time.Time{}
+ return stopped
+}
+
+func (t *fakeTimer) Reset(d time.Duration) bool {
+ if t.c != nil || t.f == nil {
+ panic("fakeTimer only supports Reset on AfterFunc timers")
+ }
+ t.mu.Lock()
+ defer t.mu.Unlock()
+ t.hooks.lock()
+ defer t.hooks.unlock()
+ active := !t.when.IsZero()
+ t.when = t.hooks.now.Add(d)
+ if !active {
+ t.hooks.timers = append(t.hooks.timers, t)
+ }
+ return active
+}