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Diffstat (limited to 'vendor/golang.org/x/crypto/sha3/shake.go')
-rw-r--r-- | vendor/golang.org/x/crypto/sha3/shake.go | 173 |
1 files changed, 0 insertions, 173 deletions
diff --git a/vendor/golang.org/x/crypto/sha3/shake.go b/vendor/golang.org/x/crypto/sha3/shake.go deleted file mode 100644 index d7be2954a..000000000 --- a/vendor/golang.org/x/crypto/sha3/shake.go +++ /dev/null @@ -1,173 +0,0 @@ -// Copyright 2014 The Go Authors. All rights reserved. -// Use of this source code is governed by a BSD-style -// license that can be found in the LICENSE file. - -package sha3 - -// This file defines the ShakeHash interface, and provides -// functions for creating SHAKE and cSHAKE instances, as well as utility -// functions for hashing bytes to arbitrary-length output. -// -// -// SHAKE implementation is based on FIPS PUB 202 [1] -// cSHAKE implementations is based on NIST SP 800-185 [2] -// -// [1] https://nvlpubs.nist.gov/nistpubs/FIPS/NIST.FIPS.202.pdf -// [2] https://doi.org/10.6028/NIST.SP.800-185 - -import ( - "encoding/binary" - "io" -) - -// ShakeHash defines the interface to hash functions that -// support arbitrary-length output. -type ShakeHash interface { - // Write absorbs more data into the hash's state. It panics if input is - // written to it after output has been read from it. - io.Writer - - // Read reads more output from the hash; reading affects the hash's - // state. (ShakeHash.Read is thus very different from Hash.Sum) - // It never returns an error. - io.Reader - - // Clone returns a copy of the ShakeHash in its current state. - Clone() ShakeHash - - // Reset resets the ShakeHash to its initial state. - Reset() -} - -// cSHAKE specific context -type cshakeState struct { - *state // SHA-3 state context and Read/Write operations - - // initBlock is the cSHAKE specific initialization set of bytes. It is initialized - // by newCShake function and stores concatenation of N followed by S, encoded - // by the method specified in 3.3 of [1]. - // It is stored here in order for Reset() to be able to put context into - // initial state. - initBlock []byte -} - -// Consts for configuring initial SHA-3 state -const ( - dsbyteShake = 0x1f - dsbyteCShake = 0x04 - rate128 = 168 - rate256 = 136 -) - -func bytepad(input []byte, w int) []byte { - // leftEncode always returns max 9 bytes - buf := make([]byte, 0, 9+len(input)+w) - buf = append(buf, leftEncode(uint64(w))...) - buf = append(buf, input...) - padlen := w - (len(buf) % w) - return append(buf, make([]byte, padlen)...) -} - -func leftEncode(value uint64) []byte { - var b [9]byte - binary.BigEndian.PutUint64(b[1:], value) - // Trim all but last leading zero bytes - i := byte(1) - for i < 8 && b[i] == 0 { - i++ - } - // Prepend number of encoded bytes - b[i-1] = 9 - i - return b[i-1:] -} - -func newCShake(N, S []byte, rate int, dsbyte byte) ShakeHash { - c := cshakeState{state: &state{rate: rate, dsbyte: dsbyte}} - - // leftEncode returns max 9 bytes - c.initBlock = make([]byte, 0, 9*2+len(N)+len(S)) - c.initBlock = append(c.initBlock, leftEncode(uint64(len(N)*8))...) - c.initBlock = append(c.initBlock, N...) - c.initBlock = append(c.initBlock, leftEncode(uint64(len(S)*8))...) - c.initBlock = append(c.initBlock, S...) - c.Write(bytepad(c.initBlock, c.rate)) - return &c -} - -// Reset resets the hash to initial state. -func (c *cshakeState) Reset() { - c.state.Reset() - c.Write(bytepad(c.initBlock, c.rate)) -} - -// Clone returns copy of a cSHAKE context within its current state. -func (c *cshakeState) Clone() ShakeHash { - b := make([]byte, len(c.initBlock)) - copy(b, c.initBlock) - return &cshakeState{state: c.clone(), initBlock: b} -} - -// Clone returns copy of SHAKE context within its current state. -func (c *state) Clone() ShakeHash { - return c.clone() -} - -// NewShake128 creates a new SHAKE128 variable-output-length ShakeHash. -// Its generic security strength is 128 bits against all attacks if at -// least 32 bytes of its output are used. -func NewShake128() ShakeHash { - if h := newShake128Asm(); h != nil { - return h - } - return &state{rate: rate128, dsbyte: dsbyteShake} -} - -// NewShake256 creates a new SHAKE256 variable-output-length ShakeHash. -// Its generic security strength is 256 bits against all attacks if -// at least 64 bytes of its output are used. -func NewShake256() ShakeHash { - if h := newShake256Asm(); h != nil { - return h - } - return &state{rate: rate256, dsbyte: dsbyteShake} -} - -// NewCShake128 creates a new instance of cSHAKE128 variable-output-length ShakeHash, -// a customizable variant of SHAKE128. -// N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is -// desired. S is a customization byte string used for domain separation - two cSHAKE -// computations on same input with different S yield unrelated outputs. -// When N and S are both empty, this is equivalent to NewShake128. -func NewCShake128(N, S []byte) ShakeHash { - if len(N) == 0 && len(S) == 0 { - return NewShake128() - } - return newCShake(N, S, rate128, dsbyteCShake) -} - -// NewCShake256 creates a new instance of cSHAKE256 variable-output-length ShakeHash, -// a customizable variant of SHAKE256. -// N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is -// desired. S is a customization byte string used for domain separation - two cSHAKE -// computations on same input with different S yield unrelated outputs. -// When N and S are both empty, this is equivalent to NewShake256. -func NewCShake256(N, S []byte) ShakeHash { - if len(N) == 0 && len(S) == 0 { - return NewShake256() - } - return newCShake(N, S, rate256, dsbyteCShake) -} - -// ShakeSum128 writes an arbitrary-length digest of data into hash. -func ShakeSum128(hash, data []byte) { - h := NewShake128() - h.Write(data) - h.Read(hash) -} - -// ShakeSum256 writes an arbitrary-length digest of data into hash. -func ShakeSum256(hash, data []byte) { - h := NewShake256() - h.Write(data) - h.Read(hash) -} |