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Diffstat (limited to 'vendor/go.opentelemetry.io/otel/attribute/encoder.go')
-rw-r--r-- | vendor/go.opentelemetry.io/otel/attribute/encoder.go | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/vendor/go.opentelemetry.io/otel/attribute/encoder.go b/vendor/go.opentelemetry.io/otel/attribute/encoder.go new file mode 100644 index 000000000..fe2bc5766 --- /dev/null +++ b/vendor/go.opentelemetry.io/otel/attribute/encoder.go @@ -0,0 +1,146 @@ +// Copyright The OpenTelemetry Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package attribute // import "go.opentelemetry.io/otel/attribute" + +import ( + "bytes" + "sync" + "sync/atomic" +) + +type ( + // Encoder is a mechanism for serializing an attribute set into a specific + // string representation that supports caching, to avoid repeated + // serialization. An example could be an exporter encoding the attribute + // set into a wire representation. + Encoder interface { + // Encode returns the serialized encoding of the attribute set using + // its Iterator. This result may be cached by a attribute.Set. + Encode(iterator Iterator) string + + // ID returns a value that is unique for each class of attribute + // encoder. Attribute encoders allocate these using `NewEncoderID`. + ID() EncoderID + } + + // EncoderID is used to identify distinct Encoder + // implementations, for caching encoded results. + EncoderID struct { + value uint64 + } + + // defaultAttrEncoder uses a sync.Pool of buffers to reduce the number of + // allocations used in encoding attributes. This implementation encodes a + // comma-separated list of key=value, with '/'-escaping of '=', ',', and + // '\'. + defaultAttrEncoder struct { + // pool is a pool of attribute set builders. The buffers in this pool + // grow to a size that most attribute encodings will not allocate new + // memory. + pool sync.Pool // *bytes.Buffer + } +) + +// escapeChar is used to ensure uniqueness of the attribute encoding where +// keys or values contain either '=' or ','. Since there is no parser needed +// for this encoding and its only requirement is to be unique, this choice is +// arbitrary. Users will see these in some exporters (e.g., stdout), so the +// backslash ('\') is used as a conventional choice. +const escapeChar = '\\' + +var ( + _ Encoder = &defaultAttrEncoder{} + + // encoderIDCounter is for generating IDs for other attribute encoders. + encoderIDCounter uint64 + + defaultEncoderOnce sync.Once + defaultEncoderID = NewEncoderID() + defaultEncoderInstance *defaultAttrEncoder +) + +// NewEncoderID returns a unique attribute encoder ID. It should be called +// once per each type of attribute encoder. Preferably in init() or in var +// definition. +func NewEncoderID() EncoderID { + return EncoderID{value: atomic.AddUint64(&encoderIDCounter, 1)} +} + +// DefaultEncoder returns an attribute encoder that encodes attributes in such +// a way that each escaped attribute's key is followed by an equal sign and +// then by an escaped attribute's value. All key-value pairs are separated by +// a comma. +// +// Escaping is done by prepending a backslash before either a backslash, equal +// sign or a comma. +func DefaultEncoder() Encoder { + defaultEncoderOnce.Do(func() { + defaultEncoderInstance = &defaultAttrEncoder{ + pool: sync.Pool{ + New: func() interface{} { + return &bytes.Buffer{} + }, + }, + } + }) + return defaultEncoderInstance +} + +// Encode is a part of an implementation of the AttributeEncoder interface. +func (d *defaultAttrEncoder) Encode(iter Iterator) string { + buf := d.pool.Get().(*bytes.Buffer) + defer d.pool.Put(buf) + buf.Reset() + + for iter.Next() { + i, keyValue := iter.IndexedAttribute() + if i > 0 { + _, _ = buf.WriteRune(',') + } + copyAndEscape(buf, string(keyValue.Key)) + + _, _ = buf.WriteRune('=') + + if keyValue.Value.Type() == STRING { + copyAndEscape(buf, keyValue.Value.AsString()) + } else { + _, _ = buf.WriteString(keyValue.Value.Emit()) + } + } + return buf.String() +} + +// ID is a part of an implementation of the AttributeEncoder interface. +func (*defaultAttrEncoder) ID() EncoderID { + return defaultEncoderID +} + +// copyAndEscape escapes `=`, `,` and its own escape character (`\`), +// making the default encoding unique. +func copyAndEscape(buf *bytes.Buffer, val string) { + for _, ch := range val { + switch ch { + case '=', ',', escapeChar: + _, _ = buf.WriteRune(escapeChar) + } + _, _ = buf.WriteRune(ch) + } +} + +// Valid returns true if this encoder ID was allocated by +// `NewEncoderID`. Invalid encoder IDs will not be cached. +func (id EncoderID) Valid() bool { + return id.value != 0 +} |