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+// Copyright (C) MongoDB, Inc. 2022-present.
+//
+// Licensed under the Apache License, Version 2.0 (the "License"); you may
+// not use this file except in compliance with the License. You may obtain
+// a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
+
+// Package bsoncodec provides a system for encoding values to BSON representations and decoding
+// values from BSON representations. This package considers both binary BSON and ExtendedJSON as
+// BSON representations. The types in this package enable a flexible system for handling this
+// encoding and decoding.
+//
+// The codec system is composed of two parts:
+//
+// 1) ValueEncoders and ValueDecoders that handle encoding and decoding Go values to and from BSON
+// representations.
+//
+// 2) A Registry that holds these ValueEncoders and ValueDecoders and provides methods for
+// retrieving them.
+//
+// # ValueEncoders and ValueDecoders
+//
+// The ValueEncoder interface is implemented by types that can encode a provided Go type to BSON.
+// The value to encode is provided as a reflect.Value and a bsonrw.ValueWriter is used within the
+// EncodeValue method to actually create the BSON representation. For convenience, ValueEncoderFunc
+// is provided to allow use of a function with the correct signature as a ValueEncoder. An
+// EncodeContext instance is provided to allow implementations to lookup further ValueEncoders and
+// to provide configuration information.
+//
+// The ValueDecoder interface is the inverse of the ValueEncoder. Implementations should ensure that
+// the value they receive is settable. Similar to ValueEncoderFunc, ValueDecoderFunc is provided to
+// allow the use of a function with the correct signature as a ValueDecoder. A DecodeContext
+// instance is provided and serves similar functionality to the EncodeContext.
+//
+// # Registry and RegistryBuilder
+//
+// A Registry is an immutable store for ValueEncoders, ValueDecoders, and a type map. See the Registry type
+// documentation for examples of registering various custom encoders and decoders. A Registry can be constructed using a
+// RegistryBuilder, which handles three main types of codecs:
+//
+// 1. Type encoders/decoders - These can be registered using the RegisterTypeEncoder and RegisterTypeDecoder methods.
+// The registered codec will be invoked when encoding/decoding a value whose type matches the registered type exactly.
+// If the registered type is an interface, the codec will be invoked when encoding or decoding values whose type is the
+// interface, but not for values with concrete types that implement the interface.
+//
+// 2. Hook encoders/decoders - These can be registered using the RegisterHookEncoder and RegisterHookDecoder methods.
+// These methods only accept interface types and the registered codecs will be invoked when encoding or decoding values
+// whose types implement the interface. An example of a hook defined by the driver is bson.Marshaler. The driver will
+// call the MarshalBSON method for any value whose type implements bson.Marshaler, regardless of the value's concrete
+// type.
+//
+// 3. Type map entries - This can be used to associate a BSON type with a Go type. These type associations are used when
+// decoding into a bson.D/bson.M or a struct field of type interface{}. For example, by default, BSON int32 and int64
+// values decode as Go int32 and int64 instances, respectively, when decoding into a bson.D. The following code would
+// change the behavior so these values decode as Go int instances instead:
+//
+// intType := reflect.TypeOf(int(0))
+// registryBuilder.RegisterTypeMapEntry(bsontype.Int32, intType).RegisterTypeMapEntry(bsontype.Int64, intType)
+//
+// 4. Kind encoder/decoders - These can be registered using the RegisterDefaultEncoder and RegisterDefaultDecoder
+// methods. The registered codec will be invoked when encoding or decoding values whose reflect.Kind matches the
+// registered reflect.Kind as long as the value's type doesn't match a registered type or hook encoder/decoder first.
+// These methods should be used to change the behavior for all values for a specific kind.
+//
+// # Registry Lookup Procedure
+//
+// When looking up an encoder in a Registry, the precedence rules are as follows:
+//
+// 1. A type encoder registered for the exact type of the value.
+//
+// 2. A hook encoder registered for an interface that is implemented by the value or by a pointer to the value. If the
+// value matches multiple hooks (e.g. the type implements bsoncodec.Marshaler and bsoncodec.ValueMarshaler), the first
+// one registered will be selected. Note that registries constructed using bson.NewRegistryBuilder have driver-defined
+// hooks registered for the bsoncodec.Marshaler, bsoncodec.ValueMarshaler, and bsoncodec.Proxy interfaces, so those
+// will take precedence over any new hooks.
+//
+// 3. A kind encoder registered for the value's kind.
+//
+// If all of these lookups fail to find an encoder, an error of type ErrNoEncoder is returned. The same precedence
+// rules apply for decoders, with the exception that an error of type ErrNoDecoder will be returned if no decoder is
+// found.
+//
+// # DefaultValueEncoders and DefaultValueDecoders
+//
+// The DefaultValueEncoders and DefaultValueDecoders types provide a full set of ValueEncoders and
+// ValueDecoders for handling a wide range of Go types, including all of the types within the
+// primitive package. To make registering these codecs easier, a helper method on each type is
+// provided. For the DefaultValueEncoders type the method is called RegisterDefaultEncoders and for
+// the DefaultValueDecoders type the method is called RegisterDefaultDecoders, this method also
+// handles registering type map entries for each BSON type.
+package bsoncodec