diff options
Diffstat (limited to 'vendor/github.com/urfave/cli/v2/flag_int_slice.go')
-rw-r--r-- | vendor/github.com/urfave/cli/v2/flag_int_slice.go | 173 |
1 files changed, 173 insertions, 0 deletions
diff --git a/vendor/github.com/urfave/cli/v2/flag_int_slice.go b/vendor/github.com/urfave/cli/v2/flag_int_slice.go new file mode 100644 index 000000000..4e0afc021 --- /dev/null +++ b/vendor/github.com/urfave/cli/v2/flag_int_slice.go @@ -0,0 +1,173 @@ +package cli + +import ( + "encoding/json" + "flag" + "fmt" + "strconv" + "strings" +) + +// IntSlice wraps []int to satisfy flag.Value +type IntSlice struct { + slice []int + hasBeenSet bool +} + +// NewIntSlice makes an *IntSlice with default values +func NewIntSlice(defaults ...int) *IntSlice { + return &IntSlice{slice: append([]int{}, defaults...)} +} + +// TODO: Consistently have specific Set function for Int64 and Float64 ? +// SetInt directly adds an integer to the list of values +func (i *IntSlice) SetInt(value int) { + if !i.hasBeenSet { + i.slice = []int{} + i.hasBeenSet = true + } + + i.slice = append(i.slice, value) +} + +// Set parses the value into an integer and appends it to the list of values +func (i *IntSlice) Set(value string) error { + if !i.hasBeenSet { + i.slice = []int{} + i.hasBeenSet = true + } + + if strings.HasPrefix(value, slPfx) { + // Deserializing assumes overwrite + _ = json.Unmarshal([]byte(strings.Replace(value, slPfx, "", 1)), &i.slice) + i.hasBeenSet = true + return nil + } + + tmp, err := strconv.ParseInt(value, 0, 64) + if err != nil { + return err + } + + i.slice = append(i.slice, int(tmp)) + + return nil +} + +// String returns a readable representation of this value (for usage defaults) +func (i *IntSlice) String() string { + return fmt.Sprintf("%#v", i.slice) +} + +// Serialize allows IntSlice to fulfill Serializer +func (i *IntSlice) Serialize() string { + jsonBytes, _ := json.Marshal(i.slice) + return fmt.Sprintf("%s%s", slPfx, string(jsonBytes)) +} + +// Value returns the slice of ints set by this flag +func (i *IntSlice) Value() []int { + return i.slice +} + +// Get returns the slice of ints set by this flag +func (i *IntSlice) Get() interface{} { + return *i +} + +// IntSliceFlag is a flag with type *IntSlice +type IntSliceFlag struct { + Name string + Aliases []string + Usage string + EnvVars []string + FilePath string + Required bool + Hidden bool + Value *IntSlice + DefaultText string + HasBeenSet bool +} + +// IsSet returns whether or not the flag has been set through env or file +func (f *IntSliceFlag) IsSet() bool { + return f.HasBeenSet +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f *IntSliceFlag) String() string { + return FlagStringer(f) +} + +// Names returns the names of the flag +func (f *IntSliceFlag) Names() []string { + return flagNames(f.Name, f.Aliases) +} + +// IsRequired returns whether or not the flag is required +func (f *IntSliceFlag) IsRequired() bool { + return f.Required +} + +// TakesValue returns true of the flag takes a value, otherwise false +func (f *IntSliceFlag) TakesValue() bool { + return true +} + +// GetUsage returns the usage string for the flag +func (f IntSliceFlag) GetUsage() string { + return f.Usage +} + +// GetValue returns the flags value as string representation and an empty +// string if the flag takes no value at all. +func (f *IntSliceFlag) GetValue() string { + if f.Value != nil { + return f.Value.String() + } + return "" +} + +// Apply populates the flag given the flag set and environment +func (f *IntSliceFlag) Apply(set *flag.FlagSet) error { + if val, ok := flagFromEnvOrFile(f.EnvVars, f.FilePath); ok { + f.Value = &IntSlice{} + + for _, s := range strings.Split(val, ",") { + if err := f.Value.Set(strings.TrimSpace(s)); err != nil { + return fmt.Errorf("could not parse %q as int slice value for flag %s: %s", val, f.Name, err) + } + } + + f.HasBeenSet = true + } + + for _, name := range f.Names() { + if f.Value == nil { + f.Value = &IntSlice{} + } + set.Var(f.Value, name, f.Usage) + } + + return nil +} + +// IntSlice looks up the value of a local IntSliceFlag, returns +// nil if not found +func (c *Context) IntSlice(name string) []int { + if fs := lookupFlagSet(name, c); fs != nil { + return lookupIntSlice(name, c.flagSet) + } + return nil +} + +func lookupIntSlice(name string, set *flag.FlagSet) []int { + f := set.Lookup(name) + if f != nil { + if slice, ok := f.Value.(*IntSlice); ok { + return slice.Value() + } + } + return nil +} |