summaryrefslogtreecommitdiff
path: root/vendor/github.com/golang/geo/s2/edge_tessellator.go
diff options
context:
space:
mode:
Diffstat (limited to 'vendor/github.com/golang/geo/s2/edge_tessellator.go')
-rw-r--r--vendor/github.com/golang/geo/s2/edge_tessellator.go291
1 files changed, 291 insertions, 0 deletions
diff --git a/vendor/github.com/golang/geo/s2/edge_tessellator.go b/vendor/github.com/golang/geo/s2/edge_tessellator.go
new file mode 100644
index 000000000..1d5805c26
--- /dev/null
+++ b/vendor/github.com/golang/geo/s2/edge_tessellator.go
@@ -0,0 +1,291 @@
+// Copyright 2018 Google Inc. All rights reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package s2
+
+import (
+ "github.com/golang/geo/r2"
+ "github.com/golang/geo/s1"
+)
+
+// Tessellation is implemented by subdividing the edge until the estimated
+// maximum error is below the given tolerance. Estimating error is a hard
+// problem, especially when the only methods available are point evaluation of
+// the projection and its inverse. (These are the only methods that
+// Projection provides, which makes it easier and less error-prone to
+// implement new projections.)
+//
+// One technique that significantly increases robustness is to treat the
+// geodesic and projected edges as parametric curves rather than geometric ones.
+// Given a spherical edge AB and a projection p:S2->R2, let f(t) be the
+// normalized arc length parametrization of AB and let g(t) be the normalized
+// arc length parameterization of the projected edge p(A)p(B). (In other words,
+// f(0)=A, f(1)=B, g(0)=p(A), g(1)=p(B).) We now define the geometric error as
+// the maximum distance from the point p^-1(g(t)) to the geodesic edge AB for
+// any t in [0,1], where p^-1 denotes the inverse projection. In other words,
+// the geometric error is the maximum distance from any point on the projected
+// edge (mapped back onto the sphere) to the geodesic edge AB. On the other
+// hand we define the parametric error as the maximum distance between the
+// points f(t) and p^-1(g(t)) for any t in [0,1], i.e. the maximum distance
+// (measured on the sphere) between the geodesic and projected points at the
+// same interpolation fraction t.
+//
+// The easiest way to estimate the parametric error is to simply evaluate both
+// edges at their midpoints and measure the distance between them (the "midpoint
+// method"). This is very fast and works quite well for most edges, however it
+// has one major drawback: it doesn't handle points of inflection (i.e., points
+// where the curvature changes sign). For example, edges in the Mercator and
+// Plate Carree projections always curve towards the equator relative to the
+// corresponding geodesic edge, so in these projections there is a point of
+// inflection whenever the projected edge crosses the equator. The worst case
+// occurs when the edge endpoints have different longitudes but the same
+// absolute latitude, since in that case the error is non-zero but the edges
+// have exactly the same midpoint (on the equator).
+//
+// One solution to this problem is to split the input edges at all inflection
+// points (i.e., along the equator in the case of the Mercator and Plate Carree
+// projections). However for general projections these inflection points can
+// occur anywhere on the sphere (e.g., consider the Transverse Mercator
+// projection). This could be addressed by adding methods to the S2Projection
+// interface to split edges at inflection points but this would make it harder
+// and more error-prone to implement new projections.
+//
+// Another problem with this approach is that the midpoint method sometimes
+// underestimates the true error even when edges do not cross the equator.
+// For the Plate Carree and Mercator projections, the midpoint method can
+// underestimate the error by up to 3%.
+//
+// Both of these problems can be solved as follows. We assume that the error
+// can be modeled as a convex combination of two worst-case functions, one
+// where the error is maximized at the edge midpoint and another where the
+// error is *minimized* (i.e., zero) at the edge midpoint. For example, we
+// could choose these functions as:
+//
+// E1(x) = 1 - x^2
+// E2(x) = x * (1 - x^2)
+//
+// where for convenience we use an interpolation parameter "x" in the range
+// [-1, 1] rather than the original "t" in the range [0, 1]. Note that both
+// error functions must have roots at x = {-1, 1} since the error must be zero
+// at the edge endpoints. E1 is simply a parabola whose maximum value is 1
+// attained at x = 0, while E2 is a cubic with an additional root at x = 0,
+// and whose maximum value is 2 * sqrt(3) / 9 attained at x = 1 / sqrt(3).
+//
+// Next, it is convenient to scale these functions so that the both have a
+// maximum value of 1. E1 already satisfies this requirement, and we simply
+// redefine E2 as
+//
+// E2(x) = x * (1 - x^2) / (2 * sqrt(3) / 9)
+//
+// Now define x0 to be the point where these two functions intersect, i.e. the
+// point in the range (-1, 1) where E1(x0) = E2(x0). This value has the very
+// convenient property that if we evaluate the actual error E(x0), then the
+// maximum error on the entire interval [-1, 1] is bounded by
+//
+// E(x) <= E(x0) / E1(x0)
+//
+// since whether the error is modeled using E1 or E2, the resulting function
+// has the same maximum value (namely E(x0) / E1(x0)). If it is modeled as
+// some other convex combination of E1 and E2, the maximum value can only
+// decrease.
+//
+// Finally, since E2 is not symmetric about the y-axis, we must also allow for
+// the possibility that the error is a convex combination of E1 and -E2. This
+// can be handled by evaluating the error at E(-x0) as well, and then
+// computing the final error bound as
+//
+// E(x) <= max(E(x0), E(-x0)) / E1(x0) .
+//
+// Effectively, this method is simply evaluating the error at two points about
+// 1/3 and 2/3 of the way along the edges, and then scaling the maximum of
+// these two errors by a constant factor. Intuitively, the reason this works
+// is that if the two edges cross somewhere in the interior, then at least one
+// of these points will be far from the crossing.
+//
+// The actual algorithm implemented below has some additional refinements.
+// First, edges longer than 90 degrees are always subdivided; this avoids
+// various unusual situations that can happen with very long edges, and there
+// is really no reason to avoid adding vertices to edges that are so long.
+//
+// Second, the error function E1 above needs to be modified to take into
+// account spherical distortions. (It turns out that spherical distortions are
+// beneficial in the case of E2, i.e. they only make its error estimates
+// slightly more conservative.) To do this, we model E1 as the maximum error
+// in a Plate Carree edge of length 90 degrees or less. This turns out to be
+// an edge from 45:-90 to 45:90 (in lat:lng format). The corresponding error
+// as a function of "x" in the range [-1, 1] can be computed as the distance
+// between the Plate Caree edge point (45, 90 * x) and the geodesic
+// edge point (90 - 45 * abs(x), 90 * sgn(x)). Using the Haversine formula,
+// the corresponding function E1 (normalized to have a maximum value of 1) is:
+//
+// E1(x) =
+// asin(sqrt(sin(Pi / 8 * (1 - x)) ^ 2 +
+// sin(Pi / 4 * (1 - x)) ^ 2 * cos(Pi / 4) * sin(Pi / 4 * x))) /
+// asin(sqrt((1 - 1 / sqrt(2)) / 2))
+//
+// Note that this function does not need to be evaluated at runtime, it
+// simply affects the calculation of the value x0 where E1(x0) = E2(x0)
+// and the corresponding scaling factor C = 1 / E1(x0).
+//
+// ------------------------------------------------------------------
+//
+// In the case of the Mercator and Plate Carree projections this strategy
+// produces a conservative upper bound (verified using 10 million random
+// edges). Furthermore the bound is nearly tight; the scaling constant is
+// C = 1.19289, whereas the maximum observed value was 1.19254.
+//
+// Compared to the simpler midpoint evaluation method, this strategy requires
+// more function evaluations (currently twice as many, but with a smarter
+// tessellation algorithm it will only be 50% more). It also results in a
+// small amount of additional tessellation (about 1.5%) compared to the
+// midpoint method, but this is due almost entirely to the fact that the
+// midpoint method does not yield conservative error estimates.
+//
+// For random edges with a tolerance of 1 meter, the expected amount of
+// overtessellation is as follows:
+//
+// Midpoint Method Cubic Method
+// Plate Carree 1.8% 3.0%
+// Mercator 15.8% 17.4%
+
+const (
+ // tessellationInterpolationFraction is the fraction at which the two edges
+ // are evaluated in order to measure the error between them. (Edges are
+ // evaluated at two points measured this fraction from either end.)
+ tessellationInterpolationFraction = 0.31215691082248312
+ tessellationScaleFactor = 0.83829992569888509
+
+ // minTessellationTolerance is the minimum supported tolerance (which
+ // corresponds to a distance less than 1 micrometer on the Earth's
+ // surface, but is still much larger than the expected projection and
+ // interpolation errors).
+ minTessellationTolerance s1.Angle = 1e-13
+)
+
+// EdgeTessellator converts an edge in a given projection (e.g., Mercator) into
+// a chain of spherical geodesic edges such that the maximum distance between
+// the original edge and the geodesic edge chain is at most the requested
+// tolerance. Similarly, it can convert a spherical geodesic edge into a chain
+// of edges in a given 2D projection such that the maximum distance between the
+// geodesic edge and the chain of projected edges is at most the requested tolerance.
+//
+// Method | Input | Output
+// ------------|------------------------|-----------------------
+// Projected | S2 geodesics | Planar projected edges
+// Unprojected | Planar projected edges | S2 geodesics
+type EdgeTessellator struct {
+ projection Projection
+
+ // The given tolerance scaled by a constant fraction so that it can be
+ // compared against the result returned by estimateMaxError.
+ scaledTolerance s1.ChordAngle
+}
+
+// NewEdgeTessellator creates a new edge tessellator for the given projection and tolerance.
+func NewEdgeTessellator(p Projection, tolerance s1.Angle) *EdgeTessellator {
+ return &EdgeTessellator{
+ projection: p,
+ scaledTolerance: s1.ChordAngleFromAngle(maxAngle(tolerance, minTessellationTolerance)),
+ }
+}
+
+// AppendProjected converts the spherical geodesic edge AB to a chain of planar edges
+// in the given projection and returns the corresponding vertices.
+//
+// If the given projection has one or more coordinate axes that wrap, then
+// every vertex's coordinates will be as close as possible to the previous
+// vertex's coordinates. Note that this may yield vertices whose
+// coordinates are outside the usual range. For example, tessellating the
+// edge (0:170, 0:-170) (in lat:lng notation) yields (0:170, 0:190).
+func (e *EdgeTessellator) AppendProjected(a, b Point, vertices []r2.Point) []r2.Point {
+ pa := e.projection.Project(a)
+ if len(vertices) == 0 {
+ vertices = []r2.Point{pa}
+ } else {
+ pa = e.projection.WrapDestination(vertices[len(vertices)-1], pa)
+ }
+
+ pb := e.projection.Project(b)
+ return e.appendProjected(pa, a, pb, b, vertices)
+}
+
+// appendProjected splits a geodesic edge AB as necessary and returns the
+// projected vertices appended to the given vertices.
+//
+// The maximum recursion depth is (math.Pi / minTessellationTolerance) < 45
+func (e *EdgeTessellator) appendProjected(pa r2.Point, a Point, pbIn r2.Point, b Point, vertices []r2.Point) []r2.Point {
+ pb := e.projection.WrapDestination(pa, pbIn)
+ if e.estimateMaxError(pa, a, pb, b) <= e.scaledTolerance {
+ return append(vertices, pb)
+ }
+
+ mid := Point{a.Add(b.Vector).Normalize()}
+ pmid := e.projection.WrapDestination(pa, e.projection.Project(mid))
+ vertices = e.appendProjected(pa, a, pmid, mid, vertices)
+ return e.appendProjected(pmid, mid, pb, b, vertices)
+}
+
+// AppendUnprojected converts the planar edge AB in the given projection to a chain of
+// spherical geodesic edges and returns the vertices.
+//
+// Note that to construct a Loop, you must eliminate the duplicate first and last
+// vertex. Note also that if the given projection involves coordinate wrapping
+// (e.g. across the 180 degree meridian) then the first and last vertices may not
+// be exactly the same.
+func (e *EdgeTessellator) AppendUnprojected(pa, pb r2.Point, vertices []Point) []Point {
+ a := e.projection.Unproject(pa)
+ b := e.projection.Unproject(pb)
+
+ if len(vertices) == 0 {
+ vertices = []Point{a}
+ }
+
+ // Note that coordinate wrapping can create a small amount of error. For
+ // example in the edge chain "0:-175, 0:179, 0:-177", the first edge is
+ // transformed into "0:-175, 0:-181" while the second is transformed into
+ // "0:179, 0:183". The two coordinate pairs for the middle vertex
+ // ("0:-181" and "0:179") may not yield exactly the same S2Point.
+ return e.appendUnprojected(pa, a, pb, b, vertices)
+}
+
+// appendUnprojected interpolates a projected edge and appends the corresponding
+// points on the sphere.
+func (e *EdgeTessellator) appendUnprojected(pa r2.Point, a Point, pbIn r2.Point, b Point, vertices []Point) []Point {
+ pb := e.projection.WrapDestination(pa, pbIn)
+ if e.estimateMaxError(pa, a, pb, b) <= e.scaledTolerance {
+ return append(vertices, b)
+ }
+
+ pmid := e.projection.Interpolate(0.5, pa, pb)
+ mid := e.projection.Unproject(pmid)
+
+ vertices = e.appendUnprojected(pa, a, pmid, mid, vertices)
+ return e.appendUnprojected(pmid, mid, pb, b, vertices)
+}
+
+func (e *EdgeTessellator) estimateMaxError(pa r2.Point, a Point, pb r2.Point, b Point) s1.ChordAngle {
+ // See the algorithm description at the top of this file.
+ // We always tessellate edges longer than 90 degrees on the sphere, since the
+ // approximation below is not robust enough to handle such edges.
+ if a.Dot(b.Vector) < -1e-14 {
+ return s1.InfChordAngle()
+ }
+ t1 := tessellationInterpolationFraction
+ t2 := 1 - tessellationInterpolationFraction
+ mid1 := Interpolate(t1, a, b)
+ mid2 := Interpolate(t2, a, b)
+ pmid1 := e.projection.Unproject(e.projection.Interpolate(t1, pa, pb))
+ pmid2 := e.projection.Unproject(e.projection.Interpolate(t2, pa, pb))
+ return maxChordAngle(ChordAngleBetweenPoints(mid1, pmid1), ChordAngleBetweenPoints(mid2, pmid2))
+}