diff options
Diffstat (limited to 'vendor/github.com/go-openapi/validate/pools_debug.go')
-rw-r--r-- | vendor/github.com/go-openapi/validate/pools_debug.go | 1012 |
1 files changed, 1012 insertions, 0 deletions
diff --git a/vendor/github.com/go-openapi/validate/pools_debug.go b/vendor/github.com/go-openapi/validate/pools_debug.go new file mode 100644 index 000000000..12949f02a --- /dev/null +++ b/vendor/github.com/go-openapi/validate/pools_debug.go @@ -0,0 +1,1012 @@ +//go:build validatedebug + +package validate + +import ( + "fmt" + "runtime" + "sync" + "testing" + + "github.com/go-openapi/spec" +) + +// This version of the pools is to be used for debugging and testing, with build tag "validatedebug". +// +// In this mode, the pools are tracked for allocation and redemption of borrowed objects, so we can +// verify a few behaviors of the validators. The debug pools panic when an invalid usage pattern is detected. + +var pools allPools + +func init() { + resetPools() +} + +func resetPools() { + // NOTE: for testing purpose, we might want to reset pools after calling Validate twice. + // The pool is corrupted in that case: calling Put twice inserts a duplicate in the pool + // and further calls to Get are mishandled. + + pools = allPools{ + poolOfSchemaValidators: schemaValidatorsPool{ + Pool: &sync.Pool{ + New: func() any { + s := &SchemaValidator{} + + return s + }, + }, + debugMap: make(map[*SchemaValidator]status), + allocMap: make(map[*SchemaValidator]string), + redeemMap: make(map[*SchemaValidator]string), + }, + poolOfObjectValidators: objectValidatorsPool{ + Pool: &sync.Pool{ + New: func() any { + s := &objectValidator{} + + return s + }, + }, + debugMap: make(map[*objectValidator]status), + allocMap: make(map[*objectValidator]string), + redeemMap: make(map[*objectValidator]string), + }, + poolOfSliceValidators: sliceValidatorsPool{ + Pool: &sync.Pool{ + New: func() any { + s := &schemaSliceValidator{} + + return s + }, + }, + debugMap: make(map[*schemaSliceValidator]status), + allocMap: make(map[*schemaSliceValidator]string), + redeemMap: make(map[*schemaSliceValidator]string), + }, + poolOfItemsValidators: itemsValidatorsPool{ + Pool: &sync.Pool{ + New: func() any { + s := &itemsValidator{} + + return s + }, + }, + debugMap: make(map[*itemsValidator]status), + allocMap: make(map[*itemsValidator]string), + redeemMap: make(map[*itemsValidator]string), + }, + poolOfBasicCommonValidators: basicCommonValidatorsPool{ + Pool: &sync.Pool{ + New: func() any { + s := &basicCommonValidator{} + + return s + }, + }, + debugMap: make(map[*basicCommonValidator]status), + allocMap: make(map[*basicCommonValidator]string), + redeemMap: make(map[*basicCommonValidator]string), + }, + poolOfHeaderValidators: headerValidatorsPool{ + Pool: &sync.Pool{ + New: func() any { + s := &HeaderValidator{} + + return s + }, + }, + debugMap: make(map[*HeaderValidator]status), + allocMap: make(map[*HeaderValidator]string), + redeemMap: make(map[*HeaderValidator]string), + }, + poolOfParamValidators: paramValidatorsPool{ + Pool: &sync.Pool{ + New: func() any { + s := &ParamValidator{} + + return s + }, + }, + debugMap: make(map[*ParamValidator]status), + allocMap: make(map[*ParamValidator]string), + redeemMap: make(map[*ParamValidator]string), + }, + poolOfBasicSliceValidators: basicSliceValidatorsPool{ + Pool: &sync.Pool{ + New: func() any { + s := &basicSliceValidator{} + + return s + }, + }, + debugMap: make(map[*basicSliceValidator]status), + allocMap: make(map[*basicSliceValidator]string), + redeemMap: make(map[*basicSliceValidator]string), + }, + poolOfNumberValidators: numberValidatorsPool{ + Pool: &sync.Pool{ + New: func() any { + s := &numberValidator{} + + return s + }, + }, + debugMap: make(map[*numberValidator]status), + allocMap: make(map[*numberValidator]string), + redeemMap: make(map[*numberValidator]string), + }, + poolOfStringValidators: stringValidatorsPool{ + Pool: &sync.Pool{ + New: func() any { + s := &stringValidator{} + + return s + }, + }, + debugMap: make(map[*stringValidator]status), + allocMap: make(map[*stringValidator]string), + redeemMap: make(map[*stringValidator]string), + }, + poolOfSchemaPropsValidators: schemaPropsValidatorsPool{ + Pool: &sync.Pool{ + New: func() any { + s := &schemaPropsValidator{} + + return s + }, + }, + debugMap: make(map[*schemaPropsValidator]status), + allocMap: make(map[*schemaPropsValidator]string), + redeemMap: make(map[*schemaPropsValidator]string), + }, + poolOfFormatValidators: formatValidatorsPool{ + Pool: &sync.Pool{ + New: func() any { + s := &formatValidator{} + + return s + }, + }, + debugMap: make(map[*formatValidator]status), + allocMap: make(map[*formatValidator]string), + redeemMap: make(map[*formatValidator]string), + }, + poolOfTypeValidators: typeValidatorsPool{ + Pool: &sync.Pool{ + New: func() any { + s := &typeValidator{} + + return s + }, + }, + debugMap: make(map[*typeValidator]status), + allocMap: make(map[*typeValidator]string), + redeemMap: make(map[*typeValidator]string), + }, + poolOfSchemas: schemasPool{ + Pool: &sync.Pool{ + New: func() any { + s := &spec.Schema{} + + return s + }, + }, + debugMap: make(map[*spec.Schema]status), + allocMap: make(map[*spec.Schema]string), + redeemMap: make(map[*spec.Schema]string), + }, + poolOfResults: resultsPool{ + Pool: &sync.Pool{ + New: func() any { + s := &Result{} + + return s + }, + }, + debugMap: make(map[*Result]status), + allocMap: make(map[*Result]string), + redeemMap: make(map[*Result]string), + }, + } +} + +const ( + statusFresh status = iota + 1 + statusRecycled + statusRedeemed +) + +func (s status) String() string { + switch s { + case statusFresh: + return "fresh" + case statusRecycled: + return "recycled" + case statusRedeemed: + return "redeemed" + default: + panic(fmt.Errorf("invalid status: %d", s)) + } +} + +type ( + // Debug + status uint8 + + allPools struct { + // memory pools for all validator objects. + // + // Each pool can be borrowed from and redeemed to. + poolOfSchemaValidators schemaValidatorsPool + poolOfObjectValidators objectValidatorsPool + poolOfSliceValidators sliceValidatorsPool + poolOfItemsValidators itemsValidatorsPool + poolOfBasicCommonValidators basicCommonValidatorsPool + poolOfHeaderValidators headerValidatorsPool + poolOfParamValidators paramValidatorsPool + poolOfBasicSliceValidators basicSliceValidatorsPool + poolOfNumberValidators numberValidatorsPool + poolOfStringValidators stringValidatorsPool + poolOfSchemaPropsValidators schemaPropsValidatorsPool + poolOfFormatValidators formatValidatorsPool + poolOfTypeValidators typeValidatorsPool + poolOfSchemas schemasPool + poolOfResults resultsPool + } + + schemaValidatorsPool struct { + *sync.Pool + debugMap map[*SchemaValidator]status + allocMap map[*SchemaValidator]string + redeemMap map[*SchemaValidator]string + mx sync.Mutex + } + + objectValidatorsPool struct { + *sync.Pool + debugMap map[*objectValidator]status + allocMap map[*objectValidator]string + redeemMap map[*objectValidator]string + mx sync.Mutex + } + + sliceValidatorsPool struct { + *sync.Pool + debugMap map[*schemaSliceValidator]status + allocMap map[*schemaSliceValidator]string + redeemMap map[*schemaSliceValidator]string + mx sync.Mutex + } + + itemsValidatorsPool struct { + *sync.Pool + debugMap map[*itemsValidator]status + allocMap map[*itemsValidator]string + redeemMap map[*itemsValidator]string + mx sync.Mutex + } + + basicCommonValidatorsPool struct { + *sync.Pool + debugMap map[*basicCommonValidator]status + allocMap map[*basicCommonValidator]string + redeemMap map[*basicCommonValidator]string + mx sync.Mutex + } + + headerValidatorsPool struct { + *sync.Pool + debugMap map[*HeaderValidator]status + allocMap map[*HeaderValidator]string + redeemMap map[*HeaderValidator]string + mx sync.Mutex + } + + paramValidatorsPool struct { + *sync.Pool + debugMap map[*ParamValidator]status + allocMap map[*ParamValidator]string + redeemMap map[*ParamValidator]string + mx sync.Mutex + } + + basicSliceValidatorsPool struct { + *sync.Pool + debugMap map[*basicSliceValidator]status + allocMap map[*basicSliceValidator]string + redeemMap map[*basicSliceValidator]string + mx sync.Mutex + } + + numberValidatorsPool struct { + *sync.Pool + debugMap map[*numberValidator]status + allocMap map[*numberValidator]string + redeemMap map[*numberValidator]string + mx sync.Mutex + } + + stringValidatorsPool struct { + *sync.Pool + debugMap map[*stringValidator]status + allocMap map[*stringValidator]string + redeemMap map[*stringValidator]string + mx sync.Mutex + } + + schemaPropsValidatorsPool struct { + *sync.Pool + debugMap map[*schemaPropsValidator]status + allocMap map[*schemaPropsValidator]string + redeemMap map[*schemaPropsValidator]string + mx sync.Mutex + } + + formatValidatorsPool struct { + *sync.Pool + debugMap map[*formatValidator]status + allocMap map[*formatValidator]string + redeemMap map[*formatValidator]string + mx sync.Mutex + } + + typeValidatorsPool struct { + *sync.Pool + debugMap map[*typeValidator]status + allocMap map[*typeValidator]string + redeemMap map[*typeValidator]string + mx sync.Mutex + } + + schemasPool struct { + *sync.Pool + debugMap map[*spec.Schema]status + allocMap map[*spec.Schema]string + redeemMap map[*spec.Schema]string + mx sync.Mutex + } + + resultsPool struct { + *sync.Pool + debugMap map[*Result]status + allocMap map[*Result]string + redeemMap map[*Result]string + mx sync.Mutex + } +) + +func (p *schemaValidatorsPool) BorrowValidator() *SchemaValidator { + s := p.Get().(*SchemaValidator) + + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + p.debugMap[s] = statusFresh + } else { + if x != statusRedeemed { + panic("recycled schema should have been redeemed") + } + p.debugMap[s] = statusRecycled + } + p.allocMap[s] = caller() + + return s +} + +func (p *schemaValidatorsPool) RedeemValidator(s *SchemaValidator) { + // NOTE: s might be nil. In that case, Put is a noop. + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + panic("redeemed schema should have been allocated") + } + if x != statusRecycled && x != statusFresh { + panic("redeemed schema should have been allocated from a fresh or recycled pointer") + } + p.debugMap[s] = statusRedeemed + p.redeemMap[s] = caller() + p.Put(s) +} + +func (p *objectValidatorsPool) BorrowValidator() *objectValidator { + s := p.Get().(*objectValidator) + + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + p.debugMap[s] = statusFresh + } else { + if x != statusRedeemed { + panic("recycled object should have been redeemed") + } + p.debugMap[s] = statusRecycled + } + p.allocMap[s] = caller() + + return s +} + +func (p *objectValidatorsPool) RedeemValidator(s *objectValidator) { + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + panic("redeemed object should have been allocated") + } + if x != statusRecycled && x != statusFresh { + panic("redeemed object should have been allocated from a fresh or recycled pointer") + } + p.debugMap[s] = statusRedeemed + p.redeemMap[s] = caller() + p.Put(s) +} + +func (p *sliceValidatorsPool) BorrowValidator() *schemaSliceValidator { + s := p.Get().(*schemaSliceValidator) + + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + p.debugMap[s] = statusFresh + } else { + if x != statusRedeemed { + panic("recycled schemaSliceValidator should have been redeemed") + } + p.debugMap[s] = statusRecycled + } + p.allocMap[s] = caller() + + return s +} + +func (p *sliceValidatorsPool) RedeemValidator(s *schemaSliceValidator) { + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + panic("redeemed schemaSliceValidator should have been allocated") + } + if x != statusRecycled && x != statusFresh { + panic("redeemed schemaSliceValidator should have been allocated from a fresh or recycled pointer") + } + p.debugMap[s] = statusRedeemed + p.redeemMap[s] = caller() + p.Put(s) +} + +func (p *itemsValidatorsPool) BorrowValidator() *itemsValidator { + s := p.Get().(*itemsValidator) + + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + p.debugMap[s] = statusFresh + } else { + if x != statusRedeemed { + panic("recycled itemsValidator should have been redeemed") + } + p.debugMap[s] = statusRecycled + } + p.allocMap[s] = caller() + + return s +} + +func (p *itemsValidatorsPool) RedeemValidator(s *itemsValidator) { + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + panic("redeemed itemsValidator should have been allocated") + } + if x != statusRecycled && x != statusFresh { + panic("redeemed itemsValidator should have been allocated from a fresh or recycled pointer") + } + p.debugMap[s] = statusRedeemed + p.redeemMap[s] = caller() + p.Put(s) +} + +func (p *basicCommonValidatorsPool) BorrowValidator() *basicCommonValidator { + s := p.Get().(*basicCommonValidator) + + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + p.debugMap[s] = statusFresh + } else { + if x != statusRedeemed { + panic("recycled basicCommonValidator should have been redeemed") + } + p.debugMap[s] = statusRecycled + } + p.allocMap[s] = caller() + + return s +} + +func (p *basicCommonValidatorsPool) RedeemValidator(s *basicCommonValidator) { + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + panic("redeemed basicCommonValidator should have been allocated") + } + if x != statusRecycled && x != statusFresh { + panic("redeemed basicCommonValidator should have been allocated from a fresh or recycled pointer") + } + p.debugMap[s] = statusRedeemed + p.redeemMap[s] = caller() + p.Put(s) +} + +func (p *headerValidatorsPool) BorrowValidator() *HeaderValidator { + s := p.Get().(*HeaderValidator) + + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + p.debugMap[s] = statusFresh + } else { + if x != statusRedeemed { + panic("recycled HeaderValidator should have been redeemed") + } + p.debugMap[s] = statusRecycled + } + p.allocMap[s] = caller() + + return s +} + +func (p *headerValidatorsPool) RedeemValidator(s *HeaderValidator) { + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + panic("redeemed header should have been allocated") + } + if x != statusRecycled && x != statusFresh { + panic("redeemed header should have been allocated from a fresh or recycled pointer") + } + p.debugMap[s] = statusRedeemed + p.redeemMap[s] = caller() + p.Put(s) +} + +func (p *paramValidatorsPool) BorrowValidator() *ParamValidator { + s := p.Get().(*ParamValidator) + + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + p.debugMap[s] = statusFresh + } else { + if x != statusRedeemed { + panic("recycled param should have been redeemed") + } + p.debugMap[s] = statusRecycled + } + p.allocMap[s] = caller() + + return s +} + +func (p *paramValidatorsPool) RedeemValidator(s *ParamValidator) { + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + panic("redeemed param should have been allocated") + } + if x != statusRecycled && x != statusFresh { + panic("redeemed param should have been allocated from a fresh or recycled pointer") + } + p.debugMap[s] = statusRedeemed + p.redeemMap[s] = caller() + p.Put(s) +} + +func (p *basicSliceValidatorsPool) BorrowValidator() *basicSliceValidator { + s := p.Get().(*basicSliceValidator) + + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + p.debugMap[s] = statusFresh + } else { + if x != statusRedeemed { + panic("recycled basicSliceValidator should have been redeemed") + } + p.debugMap[s] = statusRecycled + } + p.allocMap[s] = caller() + + return s +} + +func (p *basicSliceValidatorsPool) RedeemValidator(s *basicSliceValidator) { + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + panic("redeemed basicSliceValidator should have been allocated") + } + if x != statusRecycled && x != statusFresh { + panic("redeemed basicSliceValidator should have been allocated from a fresh or recycled pointer") + } + p.debugMap[s] = statusRedeemed + p.redeemMap[s] = caller() + p.Put(s) +} + +func (p *numberValidatorsPool) BorrowValidator() *numberValidator { + s := p.Get().(*numberValidator) + + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + p.debugMap[s] = statusFresh + } else { + if x != statusRedeemed { + panic("recycled number should have been redeemed") + } + p.debugMap[s] = statusRecycled + } + p.allocMap[s] = caller() + + return s +} + +func (p *numberValidatorsPool) RedeemValidator(s *numberValidator) { + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + panic("redeemed number should have been allocated") + } + if x != statusRecycled && x != statusFresh { + panic("redeemed number should have been allocated from a fresh or recycled pointer") + } + p.debugMap[s] = statusRedeemed + p.redeemMap[s] = caller() + p.Put(s) +} + +func (p *stringValidatorsPool) BorrowValidator() *stringValidator { + s := p.Get().(*stringValidator) + + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + p.debugMap[s] = statusFresh + } else { + if x != statusRedeemed { + panic("recycled string should have been redeemed") + } + p.debugMap[s] = statusRecycled + } + p.allocMap[s] = caller() + + return s +} + +func (p *stringValidatorsPool) RedeemValidator(s *stringValidator) { + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + panic("redeemed string should have been allocated") + } + if x != statusRecycled && x != statusFresh { + panic("redeemed string should have been allocated from a fresh or recycled pointer") + } + p.debugMap[s] = statusRedeemed + p.redeemMap[s] = caller() + p.Put(s) +} + +func (p *schemaPropsValidatorsPool) BorrowValidator() *schemaPropsValidator { + s := p.Get().(*schemaPropsValidator) + + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + p.debugMap[s] = statusFresh + } else { + if x != statusRedeemed { + panic("recycled param should have been redeemed") + } + p.debugMap[s] = statusRecycled + } + p.allocMap[s] = caller() + + return s +} + +func (p *schemaPropsValidatorsPool) RedeemValidator(s *schemaPropsValidator) { + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + panic("redeemed schemaProps should have been allocated") + } + if x != statusRecycled && x != statusFresh { + panic("redeemed schemaProps should have been allocated from a fresh or recycled pointer") + } + p.debugMap[s] = statusRedeemed + p.redeemMap[s] = caller() + p.Put(s) +} + +func (p *formatValidatorsPool) BorrowValidator() *formatValidator { + s := p.Get().(*formatValidator) + + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + p.debugMap[s] = statusFresh + } else { + if x != statusRedeemed { + panic("recycled format should have been redeemed") + } + p.debugMap[s] = statusRecycled + } + p.allocMap[s] = caller() + + return s +} + +func (p *formatValidatorsPool) RedeemValidator(s *formatValidator) { + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + panic("redeemed format should have been allocated") + } + if x != statusRecycled && x != statusFresh { + panic("redeemed format should have been allocated from a fresh or recycled pointer") + } + p.debugMap[s] = statusRedeemed + p.redeemMap[s] = caller() + p.Put(s) +} + +func (p *typeValidatorsPool) BorrowValidator() *typeValidator { + s := p.Get().(*typeValidator) + + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + p.debugMap[s] = statusFresh + } else { + if x != statusRedeemed { + panic("recycled type should have been redeemed") + } + p.debugMap[s] = statusRecycled + } + p.allocMap[s] = caller() + + return s +} + +func (p *typeValidatorsPool) RedeemValidator(s *typeValidator) { + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + panic("redeemed type should have been allocated") + } + if x != statusRecycled && x != statusFresh { + panic(fmt.Errorf("redeemed type should have been allocated from a fresh or recycled pointer. Got status %s, already redeamed at: %s", x, p.redeemMap[s])) + } + p.debugMap[s] = statusRedeemed + p.redeemMap[s] = caller() + p.Put(s) +} + +func (p *schemasPool) BorrowSchema() *spec.Schema { + s := p.Get().(*spec.Schema) + + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + p.debugMap[s] = statusFresh + } else { + if x != statusRedeemed { + panic("recycled spec.Schema should have been redeemed") + } + p.debugMap[s] = statusRecycled + } + p.allocMap[s] = caller() + + return s +} + +func (p *schemasPool) RedeemSchema(s *spec.Schema) { + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + panic("redeemed spec.Schema should have been allocated") + } + if x != statusRecycled && x != statusFresh { + panic("redeemed spec.Schema should have been allocated from a fresh or recycled pointer") + } + p.debugMap[s] = statusRedeemed + p.redeemMap[s] = caller() + p.Put(s) +} + +func (p *resultsPool) BorrowResult() *Result { + s := p.Get().(*Result).cleared() + + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + p.debugMap[s] = statusFresh + } else { + if x != statusRedeemed { + panic("recycled result should have been redeemed") + } + p.debugMap[s] = statusRecycled + } + p.allocMap[s] = caller() + + return s +} + +func (p *resultsPool) RedeemResult(s *Result) { + if s == emptyResult { + if len(s.Errors) > 0 || len(s.Warnings) > 0 { + panic("empty result should not mutate") + } + return + } + p.mx.Lock() + defer p.mx.Unlock() + x, ok := p.debugMap[s] + if !ok { + panic("redeemed Result should have been allocated") + } + if x != statusRecycled && x != statusFresh { + panic("redeemed Result should have been allocated from a fresh or recycled pointer") + } + p.debugMap[s] = statusRedeemed + p.redeemMap[s] = caller() + p.Put(s) +} + +func (p *allPools) allIsRedeemed(t testing.TB) bool { + outcome := true + for k, v := range p.poolOfSchemaValidators.debugMap { + if v == statusRedeemed { + continue + } + t.Logf("schemaValidator should be redeemed. Allocated by: %s", p.poolOfSchemaValidators.allocMap[k]) + outcome = false + } + for k, v := range p.poolOfObjectValidators.debugMap { + if v == statusRedeemed { + continue + } + t.Logf("objectValidator should be redeemed. Allocated by: %s", p.poolOfObjectValidators.allocMap[k]) + outcome = false + } + for k, v := range p.poolOfSliceValidators.debugMap { + if v == statusRedeemed { + continue + } + t.Logf("sliceValidator should be redeemed. Allocated by: %s", p.poolOfSliceValidators.allocMap[k]) + outcome = false + } + for k, v := range p.poolOfItemsValidators.debugMap { + if v == statusRedeemed { + continue + } + t.Logf("itemsValidator should be redeemed. Allocated by: %s", p.poolOfItemsValidators.allocMap[k]) + outcome = false + } + for k, v := range p.poolOfBasicCommonValidators.debugMap { + if v == statusRedeemed { + continue + } + t.Logf("basicCommonValidator should be redeemed. Allocated by: %s", p.poolOfBasicCommonValidators.allocMap[k]) + outcome = false + } + for k, v := range p.poolOfHeaderValidators.debugMap { + if v == statusRedeemed { + continue + } + t.Logf("headerValidator should be redeemed. Allocated by: %s", p.poolOfHeaderValidators.allocMap[k]) + outcome = false + } + for k, v := range p.poolOfParamValidators.debugMap { + if v == statusRedeemed { + continue + } + t.Logf("paramValidator should be redeemed. Allocated by: %s", p.poolOfParamValidators.allocMap[k]) + outcome = false + } + for k, v := range p.poolOfBasicSliceValidators.debugMap { + if v == statusRedeemed { + continue + } + t.Logf("basicSliceValidator should be redeemed. Allocated by: %s", p.poolOfBasicSliceValidators.allocMap[k]) + outcome = false + } + for k, v := range p.poolOfNumberValidators.debugMap { + if v == statusRedeemed { + continue + } + t.Logf("numberValidator should be redeemed. Allocated by: %s", p.poolOfNumberValidators.allocMap[k]) + outcome = false + } + for k, v := range p.poolOfStringValidators.debugMap { + if v == statusRedeemed { + continue + } + t.Logf("stringValidator should be redeemed. Allocated by: %s", p.poolOfStringValidators.allocMap[k]) + outcome = false + } + for k, v := range p.poolOfSchemaPropsValidators.debugMap { + if v == statusRedeemed { + continue + } + t.Logf("schemaPropsValidator should be redeemed. Allocated by: %s", p.poolOfSchemaPropsValidators.allocMap[k]) + outcome = false + } + for k, v := range p.poolOfFormatValidators.debugMap { + if v == statusRedeemed { + continue + } + t.Logf("formatValidator should be redeemed. Allocated by: %s", p.poolOfFormatValidators.allocMap[k]) + outcome = false + } + for k, v := range p.poolOfTypeValidators.debugMap { + if v == statusRedeemed { + continue + } + t.Logf("typeValidator should be redeemed. Allocated by: %s", p.poolOfTypeValidators.allocMap[k]) + outcome = false + } + for k, v := range p.poolOfSchemas.debugMap { + if v == statusRedeemed { + continue + } + t.Logf("schemas should be redeemed. Allocated by: %s", p.poolOfSchemas.allocMap[k]) + outcome = false + } + for k, v := range p.poolOfResults.debugMap { + if v == statusRedeemed { + continue + } + t.Logf("result should be redeemed. Allocated by: %s", p.poolOfResults.allocMap[k]) + outcome = false + } + + return outcome +} + +func caller() string { + pc, _, _, _ := runtime.Caller(3) //nolint:dogsled + from, line := runtime.FuncForPC(pc).FileLine(pc) + + return fmt.Sprintf("%s:%d", from, line) +} |