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Diffstat (limited to 'vendor/github.com/bytedance/sonic/internal/decoder/jitdec/decoder.go')
-rw-r--r--vendor/github.com/bytedance/sonic/internal/decoder/jitdec/decoder.go140
1 files changed, 140 insertions, 0 deletions
diff --git a/vendor/github.com/bytedance/sonic/internal/decoder/jitdec/decoder.go b/vendor/github.com/bytedance/sonic/internal/decoder/jitdec/decoder.go
new file mode 100644
index 000000000..bbb4b4b61
--- /dev/null
+++ b/vendor/github.com/bytedance/sonic/internal/decoder/jitdec/decoder.go
@@ -0,0 +1,140 @@
+package jitdec
+
+import (
+ `unsafe`
+ `encoding/json`
+ `reflect`
+ `runtime`
+
+ `github.com/bytedance/sonic/internal/decoder/consts`
+ `github.com/bytedance/sonic/internal/decoder/errors`
+ `github.com/bytedance/sonic/internal/rt`
+ `github.com/bytedance/sonic/utf8`
+ `github.com/bytedance/sonic/option`
+)
+
+type (
+ MismatchTypeError = errors.MismatchTypeError
+ SyntaxError = errors.SyntaxError
+)
+
+const (
+ _F_allow_control = consts.F_allow_control
+ _F_copy_string = consts.F_copy_string
+ _F_disable_unknown = consts.F_disable_unknown
+ _F_disable_urc = consts.F_disable_urc
+ _F_use_int64 = consts.F_use_int64
+ _F_use_number = consts.F_use_number
+ _F_no_validate_json = consts.F_no_validate_json
+ _F_validate_string = consts.F_validate_string
+)
+
+var (
+ error_wrap = errors.ErrorWrap
+ error_type = errors.ErrorType
+ error_field = errors.ErrorField
+ error_value = errors.ErrorValue
+ error_mismatch = errors.ErrorMismatch
+ stackOverflow = errors.StackOverflow
+)
+
+
+// Decode parses the JSON-encoded data from current position and stores the result
+// in the value pointed to by val.
+func Decode(s *string, i *int, f uint64, val interface{}) error {
+ /* validate json if needed */
+ if (f & (1 << _F_validate_string)) != 0 && !utf8.ValidateString(*s){
+ dbuf := utf8.CorrectWith(nil, rt.Str2Mem(*s), "\ufffd")
+ *s = rt.Mem2Str(dbuf)
+ }
+
+ vv := rt.UnpackEface(val)
+ vp := vv.Value
+
+ /* check for nil type */
+ if vv.Type == nil {
+ return &json.InvalidUnmarshalError{}
+ }
+
+ /* must be a non-nil pointer */
+ if vp == nil || vv.Type.Kind() != reflect.Ptr {
+ return &json.InvalidUnmarshalError{Type: vv.Type.Pack()}
+ }
+
+ etp := rt.PtrElem(vv.Type)
+
+ /* check the defined pointer type for issue 379 */
+ if vv.Type.IsNamed() {
+ newp := vp
+ etp = vv.Type
+ vp = unsafe.Pointer(&newp)
+ }
+
+ /* create a new stack, and call the decoder */
+ sb := newStack()
+ nb, err := decodeTypedPointer(*s, *i, etp, vp, sb, f)
+ /* return the stack back */
+ *i = nb
+ freeStack(sb)
+
+ /* avoid GC ahead */
+ runtime.KeepAlive(vv)
+ return err
+}
+
+
+// Pretouch compiles vt ahead-of-time to avoid JIT compilation on-the-fly, in
+// order to reduce the first-hit latency.
+//
+// Opts are the compile options, for example, "option.WithCompileRecursiveDepth" is
+// a compile option to set the depth of recursive compile for the nested struct type.
+func Pretouch(vt reflect.Type, opts ...option.CompileOption) error {
+ cfg := option.DefaultCompileOptions()
+ for _, opt := range opts {
+ opt(&cfg)
+ }
+ return pretouchRec(map[reflect.Type]bool{vt:true}, cfg)
+}
+
+func pretouchType(_vt reflect.Type, opts option.CompileOptions) (map[reflect.Type]bool, error) {
+ /* compile function */
+ compiler := newCompiler().apply(opts)
+ decoder := func(vt *rt.GoType, _ ...interface{}) (interface{}, error) {
+ if pp, err := compiler.compile(_vt); err != nil {
+ return nil, err
+ } else {
+ as := newAssembler(pp)
+ as.name = _vt.String()
+ return as.Load(), nil
+ }
+ }
+
+ /* find or compile */
+ vt := rt.UnpackType(_vt)
+ if val := programCache.Get(vt); val != nil {
+ return nil, nil
+ } else if _, err := programCache.Compute(vt, decoder); err == nil {
+ return compiler.rec, nil
+ } else {
+ return nil, err
+ }
+}
+
+func pretouchRec(vtm map[reflect.Type]bool, opts option.CompileOptions) error {
+ if opts.RecursiveDepth < 0 || len(vtm) == 0 {
+ return nil
+ }
+ next := make(map[reflect.Type]bool)
+ for vt := range(vtm) {
+ sub, err := pretouchType(vt, opts)
+ if err != nil {
+ return err
+ }
+ for svt := range(sub) {
+ next[svt] = true
+ }
+ }
+ opts.RecursiveDepth -= 1
+ return pretouchRec(next, opts)
+}
+