diff options
Diffstat (limited to 'vendor/github.com/asaskevich/govalidator/numerics.go')
-rw-r--r-- | vendor/github.com/asaskevich/govalidator/numerics.go | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/vendor/github.com/asaskevich/govalidator/numerics.go b/vendor/github.com/asaskevich/govalidator/numerics.go new file mode 100644 index 000000000..5041d9e86 --- /dev/null +++ b/vendor/github.com/asaskevich/govalidator/numerics.go @@ -0,0 +1,100 @@ +package govalidator + +import ( + "math" +) + +// Abs returns absolute value of number +func Abs(value float64) float64 { + return math.Abs(value) +} + +// Sign returns signum of number: 1 in case of value > 0, -1 in case of value < 0, 0 otherwise +func Sign(value float64) float64 { + if value > 0 { + return 1 + } else if value < 0 { + return -1 + } else { + return 0 + } +} + +// IsNegative returns true if value < 0 +func IsNegative(value float64) bool { + return value < 0 +} + +// IsPositive returns true if value > 0 +func IsPositive(value float64) bool { + return value > 0 +} + +// IsNonNegative returns true if value >= 0 +func IsNonNegative(value float64) bool { + return value >= 0 +} + +// IsNonPositive returns true if value <= 0 +func IsNonPositive(value float64) bool { + return value <= 0 +} + +// InRangeInt returns true if value lies between left and right border +func InRangeInt(value, left, right interface{}) bool { + value64, _ := ToInt(value) + left64, _ := ToInt(left) + right64, _ := ToInt(right) + if left64 > right64 { + left64, right64 = right64, left64 + } + return value64 >= left64 && value64 <= right64 +} + +// InRangeFloat32 returns true if value lies between left and right border +func InRangeFloat32(value, left, right float32) bool { + if left > right { + left, right = right, left + } + return value >= left && value <= right +} + +// InRangeFloat64 returns true if value lies between left and right border +func InRangeFloat64(value, left, right float64) bool { + if left > right { + left, right = right, left + } + return value >= left && value <= right +} + +// InRange returns true if value lies between left and right border, generic type to handle int, float32, float64 and string. +// All types must the same type. +// False if value doesn't lie in range or if it incompatible or not comparable +func InRange(value interface{}, left interface{}, right interface{}) bool { + switch value.(type) { + case int: + intValue, _ := ToInt(value) + intLeft, _ := ToInt(left) + intRight, _ := ToInt(right) + return InRangeInt(intValue, intLeft, intRight) + case float32, float64: + intValue, _ := ToFloat(value) + intLeft, _ := ToFloat(left) + intRight, _ := ToFloat(right) + return InRangeFloat64(intValue, intLeft, intRight) + case string: + return value.(string) >= left.(string) && value.(string) <= right.(string) + default: + return false + } +} + +// IsWhole returns true if value is whole number +func IsWhole(value float64) bool { + return math.Remainder(value, 1) == 0 +} + +// IsNatural returns true if value is natural number (positive and whole) +func IsNatural(value float64) bool { + return IsWhole(value) && IsPositive(value) +} |