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Diffstat (limited to 'vendor/codeberg.org/gruf/go-mutexes/map_pool.go')
-rw-r--r--vendor/codeberg.org/gruf/go-mutexes/map_pool.go39
1 files changed, 39 insertions, 0 deletions
diff --git a/vendor/codeberg.org/gruf/go-mutexes/map_pool.go b/vendor/codeberg.org/gruf/go-mutexes/map_pool.go
new file mode 100644
index 000000000..450e0bc06
--- /dev/null
+++ b/vendor/codeberg.org/gruf/go-mutexes/map_pool.go
@@ -0,0 +1,39 @@
+package mutexes
+
+// pool is a very simply memory pool.
+type pool struct {
+ current []*rwmutex
+ victim []*rwmutex
+}
+
+// Acquire will returns a rwmutex from pool (or alloc new).
+func (p *pool) Acquire() *rwmutex {
+ // First try the current queue
+ if l := len(p.current) - 1; l >= 0 {
+ mu := p.current[l]
+ p.current = p.current[:l]
+ return mu
+ }
+
+ // Next try the victim queue.
+ if l := len(p.victim) - 1; l >= 0 {
+ mu := p.victim[l]
+ p.victim = p.victim[:l]
+ return mu
+ }
+
+ // Lastly, alloc new.
+ return &rwmutex{}
+}
+
+// Release places a sync.RWMutex back in the pool.
+func (p *pool) Release(mu *rwmutex) {
+ p.current = append(p.current, mu)
+}
+
+// GC will clear out unused entries from the pool.
+func (p *pool) GC() {
+ current := p.current
+ p.current = nil
+ p.victim = current
+}