diff options
author | 2024-09-16 11:06:00 +0200 | |
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committer | 2024-09-16 09:06:00 +0000 | |
commit | b2572b9e074ebbce8bcf1b9979d4d8ea066650d6 (patch) | |
tree | 0c2a08ed63b582676ce7661252a6917db751c62a /vendor/google.golang.org/grpc/rpc_util.go | |
parent | [chore]: Bump golang.org/x/net from 0.28.0 to 0.29.0 (#3303) (diff) | |
download | gotosocial-b2572b9e074ebbce8bcf1b9979d4d8ea066650d6.tar.xz |
[chore] Bump otel deps -> v1.30.0/v0.52.0 (#3307)
Diffstat (limited to 'vendor/google.golang.org/grpc/rpc_util.go')
-rw-r--r-- | vendor/google.golang.org/grpc/rpc_util.go | 299 |
1 files changed, 193 insertions, 106 deletions
diff --git a/vendor/google.golang.org/grpc/rpc_util.go b/vendor/google.golang.org/grpc/rpc_util.go index fdd49e6e9..db8865ec3 100644 --- a/vendor/google.golang.org/grpc/rpc_util.go +++ b/vendor/google.golang.org/grpc/rpc_util.go @@ -19,7 +19,6 @@ package grpc import ( - "bytes" "compress/gzip" "context" "encoding/binary" @@ -35,6 +34,7 @@ import ( "google.golang.org/grpc/encoding" "google.golang.org/grpc/encoding/proto" "google.golang.org/grpc/internal/transport" + "google.golang.org/grpc/mem" "google.golang.org/grpc/metadata" "google.golang.org/grpc/peer" "google.golang.org/grpc/stats" @@ -271,17 +271,13 @@ func (o PeerCallOption) after(c *callInfo, attempt *csAttempt) { } } -// WaitForReady configures the action to take when an RPC is attempted on broken -// connections or unreachable servers. If waitForReady is false and the -// connection is in the TRANSIENT_FAILURE state, the RPC will fail -// immediately. Otherwise, the RPC client will block the call until a -// connection is available (or the call is canceled or times out) and will -// retry the call if it fails due to a transient error. gRPC will not retry if -// data was written to the wire unless the server indicates it did not process -// the data. Please refer to -// https://github.com/grpc/grpc/blob/master/doc/wait-for-ready.md. +// WaitForReady configures the RPC's behavior when the client is in +// TRANSIENT_FAILURE, which occurs when all addresses fail to connect. If +// waitForReady is false, the RPC will fail immediately. Otherwise, the client +// will wait until a connection becomes available or the RPC's deadline is +// reached. // -// By default, RPCs don't "wait for ready". +// By default, RPCs do not "wait for ready". func WaitForReady(waitForReady bool) CallOption { return FailFastCallOption{FailFast: !waitForReady} } @@ -515,11 +511,51 @@ type ForceCodecCallOption struct { } func (o ForceCodecCallOption) before(c *callInfo) error { - c.codec = o.Codec + c.codec = newCodecV1Bridge(o.Codec) return nil } func (o ForceCodecCallOption) after(c *callInfo, attempt *csAttempt) {} +// ForceCodecV2 returns a CallOption that will set codec to be used for all +// request and response messages for a call. The result of calling Name() will +// be used as the content-subtype after converting to lowercase, unless +// CallContentSubtype is also used. +// +// See Content-Type on +// https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for +// more details. Also see the documentation on RegisterCodec and +// CallContentSubtype for more details on the interaction between Codec and +// content-subtype. +// +// This function is provided for advanced users; prefer to use only +// CallContentSubtype to select a registered codec instead. +// +// # Experimental +// +// Notice: This API is EXPERIMENTAL and may be changed or removed in a +// later release. +func ForceCodecV2(codec encoding.CodecV2) CallOption { + return ForceCodecV2CallOption{CodecV2: codec} +} + +// ForceCodecV2CallOption is a CallOption that indicates the codec used for +// marshaling messages. +// +// # Experimental +// +// Notice: This type is EXPERIMENTAL and may be changed or removed in a +// later release. +type ForceCodecV2CallOption struct { + CodecV2 encoding.CodecV2 +} + +func (o ForceCodecV2CallOption) before(c *callInfo) error { + c.codec = o.CodecV2 + return nil +} + +func (o ForceCodecV2CallOption) after(c *callInfo, attempt *csAttempt) {} + // CallCustomCodec behaves like ForceCodec, but accepts a grpc.Codec instead of // an encoding.Codec. // @@ -540,7 +576,7 @@ type CustomCodecCallOption struct { } func (o CustomCodecCallOption) before(c *callInfo) error { - c.codec = o.Codec + c.codec = newCodecV0Bridge(o.Codec) return nil } func (o CustomCodecCallOption) after(c *callInfo, attempt *csAttempt) {} @@ -581,19 +617,28 @@ const ( compressionMade payloadFormat = 1 // compressed ) +func (pf payloadFormat) isCompressed() bool { + return pf == compressionMade +} + +type streamReader interface { + ReadHeader(header []byte) error + Read(n int) (mem.BufferSlice, error) +} + // parser reads complete gRPC messages from the underlying reader. type parser struct { // r is the underlying reader. // See the comment on recvMsg for the permissible // error types. - r io.Reader + r streamReader // The header of a gRPC message. Find more detail at // https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md header [5]byte - // recvBufferPool is the pool of shared receive buffers. - recvBufferPool SharedBufferPool + // bufferPool is the pool of shared receive buffers. + bufferPool mem.BufferPool } // recvMsg reads a complete gRPC message from the stream. @@ -608,14 +653,15 @@ type parser struct { // - an error from the status package // // No other error values or types must be returned, which also means -// that the underlying io.Reader must not return an incompatible +// that the underlying streamReader must not return an incompatible // error. -func (p *parser) recvMsg(maxReceiveMessageSize int) (pf payloadFormat, msg []byte, err error) { - if _, err := p.r.Read(p.header[:]); err != nil { +func (p *parser) recvMsg(maxReceiveMessageSize int) (payloadFormat, mem.BufferSlice, error) { + err := p.r.ReadHeader(p.header[:]) + if err != nil { return 0, nil, err } - pf = payloadFormat(p.header[0]) + pf := payloadFormat(p.header[0]) length := binary.BigEndian.Uint32(p.header[1:]) if length == 0 { @@ -627,20 +673,21 @@ func (p *parser) recvMsg(maxReceiveMessageSize int) (pf payloadFormat, msg []byt if int(length) > maxReceiveMessageSize { return 0, nil, status.Errorf(codes.ResourceExhausted, "grpc: received message larger than max (%d vs. %d)", length, maxReceiveMessageSize) } - msg = p.recvBufferPool.Get(int(length)) - if _, err := p.r.Read(msg); err != nil { + + data, err := p.r.Read(int(length)) + if err != nil { if err == io.EOF { err = io.ErrUnexpectedEOF } return 0, nil, err } - return pf, msg, nil + return pf, data, nil } // encode serializes msg and returns a buffer containing the message, or an // error if it is too large to be transmitted by grpc. If msg is nil, it // generates an empty message. -func encode(c baseCodec, msg any) ([]byte, error) { +func encode(c baseCodec, msg any) (mem.BufferSlice, error) { if msg == nil { // NOTE: typed nils will not be caught by this check return nil, nil } @@ -648,7 +695,8 @@ func encode(c baseCodec, msg any) ([]byte, error) { if err != nil { return nil, status.Errorf(codes.Internal, "grpc: error while marshaling: %v", err.Error()) } - if uint(len(b)) > math.MaxUint32 { + if uint(b.Len()) > math.MaxUint32 { + b.Free() return nil, status.Errorf(codes.ResourceExhausted, "grpc: message too large (%d bytes)", len(b)) } return b, nil @@ -659,34 +707,41 @@ func encode(c baseCodec, msg any) ([]byte, error) { // indicating no compression was done. // // TODO(dfawley): eliminate cp parameter by wrapping Compressor in an encoding.Compressor. -func compress(in []byte, cp Compressor, compressor encoding.Compressor) ([]byte, error) { - if compressor == nil && cp == nil { - return nil, nil - } - if len(in) == 0 { - return nil, nil +func compress(in mem.BufferSlice, cp Compressor, compressor encoding.Compressor, pool mem.BufferPool) (mem.BufferSlice, payloadFormat, error) { + if (compressor == nil && cp == nil) || in.Len() == 0 { + return nil, compressionNone, nil } + var out mem.BufferSlice + w := mem.NewWriter(&out, pool) wrapErr := func(err error) error { + out.Free() return status.Errorf(codes.Internal, "grpc: error while compressing: %v", err.Error()) } - cbuf := &bytes.Buffer{} if compressor != nil { - z, err := compressor.Compress(cbuf) + z, err := compressor.Compress(w) if err != nil { - return nil, wrapErr(err) + return nil, 0, wrapErr(err) } - if _, err := z.Write(in); err != nil { - return nil, wrapErr(err) + for _, b := range in { + if _, err := z.Write(b.ReadOnlyData()); err != nil { + return nil, 0, wrapErr(err) + } } if err := z.Close(); err != nil { - return nil, wrapErr(err) + return nil, 0, wrapErr(err) } } else { - if err := cp.Do(cbuf, in); err != nil { - return nil, wrapErr(err) + // This is obviously really inefficient since it fully materializes the data, but + // there is no way around this with the old Compressor API. At least it attempts + // to return the buffer to the provider, in the hopes it can be reused (maybe + // even by a subsequent call to this very function). + buf := in.MaterializeToBuffer(pool) + defer buf.Free() + if err := cp.Do(w, buf.ReadOnlyData()); err != nil { + return nil, 0, wrapErr(err) } } - return cbuf.Bytes(), nil + return out, compressionMade, nil } const ( @@ -697,33 +752,36 @@ const ( // msgHeader returns a 5-byte header for the message being transmitted and the // payload, which is compData if non-nil or data otherwise. -func msgHeader(data, compData []byte) (hdr []byte, payload []byte) { +func msgHeader(data, compData mem.BufferSlice, pf payloadFormat) (hdr []byte, payload mem.BufferSlice) { hdr = make([]byte, headerLen) - if compData != nil { - hdr[0] = byte(compressionMade) - data = compData + hdr[0] = byte(pf) + + var length uint32 + if pf.isCompressed() { + length = uint32(compData.Len()) + payload = compData } else { - hdr[0] = byte(compressionNone) + length = uint32(data.Len()) + payload = data } // Write length of payload into buf - binary.BigEndian.PutUint32(hdr[payloadLen:], uint32(len(data))) - return hdr, data + binary.BigEndian.PutUint32(hdr[payloadLen:], length) + return hdr, payload } -func outPayload(client bool, msg any, data, payload []byte, t time.Time) *stats.OutPayload { +func outPayload(client bool, msg any, dataLength, payloadLength int, t time.Time) *stats.OutPayload { return &stats.OutPayload{ Client: client, Payload: msg, - Data: data, - Length: len(data), - WireLength: len(payload) + headerLen, - CompressedLength: len(payload), + Length: dataLength, + WireLength: payloadLength + headerLen, + CompressedLength: payloadLength, SentTime: t, } } -func checkRecvPayload(pf payloadFormat, recvCompress string, haveCompressor bool) *status.Status { +func checkRecvPayload(pf payloadFormat, recvCompress string, haveCompressor bool, isServer bool) *status.Status { switch pf { case compressionNone: case compressionMade: @@ -731,7 +789,11 @@ func checkRecvPayload(pf payloadFormat, recvCompress string, haveCompressor bool return status.New(codes.Internal, "grpc: compressed flag set with identity or empty encoding") } if !haveCompressor { - return status.Newf(codes.Unimplemented, "grpc: Decompressor is not installed for grpc-encoding %q", recvCompress) + if isServer { + return status.Newf(codes.Unimplemented, "grpc: Decompressor is not installed for grpc-encoding %q", recvCompress) + } else { + return status.Newf(codes.Internal, "grpc: Decompressor is not installed for grpc-encoding %q", recvCompress) + } } default: return status.Newf(codes.Internal, "grpc: received unexpected payload format %d", pf) @@ -741,104 +803,129 @@ func checkRecvPayload(pf payloadFormat, recvCompress string, haveCompressor bool type payloadInfo struct { compressedLength int // The compressed length got from wire. - uncompressedBytes []byte + uncompressedBytes mem.BufferSlice +} + +func (p *payloadInfo) free() { + if p != nil && p.uncompressedBytes != nil { + p.uncompressedBytes.Free() + } } // recvAndDecompress reads a message from the stream, decompressing it if necessary. // // Cancelling the returned cancel function releases the buffer back to the pool. So the caller should cancel as soon as // the buffer is no longer needed. -func recvAndDecompress(p *parser, s *transport.Stream, dc Decompressor, maxReceiveMessageSize int, payInfo *payloadInfo, compressor encoding.Compressor, -) (uncompressedBuf []byte, cancel func(), err error) { - pf, compressedBuf, err := p.recvMsg(maxReceiveMessageSize) +// TODO: Refactor this function to reduce the number of arguments. +// See: https://google.github.io/styleguide/go/best-practices.html#function-argument-lists +func recvAndDecompress(p *parser, s *transport.Stream, dc Decompressor, maxReceiveMessageSize int, payInfo *payloadInfo, compressor encoding.Compressor, isServer bool, +) (out mem.BufferSlice, err error) { + pf, compressed, err := p.recvMsg(maxReceiveMessageSize) if err != nil { - return nil, nil, err + return nil, err } - if st := checkRecvPayload(pf, s.RecvCompress(), compressor != nil || dc != nil); st != nil { - return nil, nil, st.Err() + compressedLength := compressed.Len() + + if st := checkRecvPayload(pf, s.RecvCompress(), compressor != nil || dc != nil, isServer); st != nil { + compressed.Free() + return nil, st.Err() } var size int - if pf == compressionMade { + if pf.isCompressed() { + defer compressed.Free() + // To match legacy behavior, if the decompressor is set by WithDecompressor or RPCDecompressor, // use this decompressor as the default. if dc != nil { - uncompressedBuf, err = dc.Do(bytes.NewReader(compressedBuf)) + var uncompressedBuf []byte + uncompressedBuf, err = dc.Do(compressed.Reader()) + if err == nil { + out = mem.BufferSlice{mem.NewBuffer(&uncompressedBuf, nil)} + } size = len(uncompressedBuf) } else { - uncompressedBuf, size, err = decompress(compressor, compressedBuf, maxReceiveMessageSize) + out, size, err = decompress(compressor, compressed, maxReceiveMessageSize, p.bufferPool) } if err != nil { - return nil, nil, status.Errorf(codes.Internal, "grpc: failed to decompress the received message: %v", err) + return nil, status.Errorf(codes.Internal, "grpc: failed to decompress the received message: %v", err) } if size > maxReceiveMessageSize { + out.Free() // TODO: Revisit the error code. Currently keep it consistent with java // implementation. - return nil, nil, status.Errorf(codes.ResourceExhausted, "grpc: received message after decompression larger than max (%d vs. %d)", size, maxReceiveMessageSize) + return nil, status.Errorf(codes.ResourceExhausted, "grpc: received message after decompression larger than max (%d vs. %d)", size, maxReceiveMessageSize) } } else { - uncompressedBuf = compressedBuf + out = compressed } if payInfo != nil { - payInfo.compressedLength = len(compressedBuf) - payInfo.uncompressedBytes = uncompressedBuf - - cancel = func() {} - } else { - cancel = func() { - p.recvBufferPool.Put(&compressedBuf) - } + payInfo.compressedLength = compressedLength + out.Ref() + payInfo.uncompressedBytes = out } - return uncompressedBuf, cancel, nil + return out, nil } // Using compressor, decompress d, returning data and size. // Optionally, if data will be over maxReceiveMessageSize, just return the size. -func decompress(compressor encoding.Compressor, d []byte, maxReceiveMessageSize int) ([]byte, int, error) { - dcReader, err := compressor.Decompress(bytes.NewReader(d)) +func decompress(compressor encoding.Compressor, d mem.BufferSlice, maxReceiveMessageSize int, pool mem.BufferPool) (mem.BufferSlice, int, error) { + dcReader, err := compressor.Decompress(d.Reader()) if err != nil { return nil, 0, err } - if sizer, ok := compressor.(interface { - DecompressedSize(compressedBytes []byte) int - }); ok { - if size := sizer.DecompressedSize(d); size >= 0 { - if size > maxReceiveMessageSize { - return nil, size, nil - } - // size is used as an estimate to size the buffer, but we - // will read more data if available. - // +MinRead so ReadFrom will not reallocate if size is correct. - // - // TODO: If we ensure that the buffer size is the same as the DecompressedSize, - // we can also utilize the recv buffer pool here. - buf := bytes.NewBuffer(make([]byte, 0, size+bytes.MinRead)) - bytesRead, err := buf.ReadFrom(io.LimitReader(dcReader, int64(maxReceiveMessageSize)+1)) - return buf.Bytes(), int(bytesRead), err - } + + // TODO: Can/should this still be preserved with the new BufferSlice API? Are + // there any actual benefits to allocating a single large buffer instead of + // multiple smaller ones? + //if sizer, ok := compressor.(interface { + // DecompressedSize(compressedBytes []byte) int + //}); ok { + // if size := sizer.DecompressedSize(d); size >= 0 { + // if size > maxReceiveMessageSize { + // return nil, size, nil + // } + // // size is used as an estimate to size the buffer, but we + // // will read more data if available. + // // +MinRead so ReadFrom will not reallocate if size is correct. + // // + // // TODO: If we ensure that the buffer size is the same as the DecompressedSize, + // // we can also utilize the recv buffer pool here. + // buf := bytes.NewBuffer(make([]byte, 0, size+bytes.MinRead)) + // bytesRead, err := buf.ReadFrom(io.LimitReader(dcReader, int64(maxReceiveMessageSize)+1)) + // return buf.Bytes(), int(bytesRead), err + // } + //} + + var out mem.BufferSlice + _, err = io.Copy(mem.NewWriter(&out, pool), io.LimitReader(dcReader, int64(maxReceiveMessageSize)+1)) + if err != nil { + out.Free() + return nil, 0, err } - // Read from LimitReader with limit max+1. So if the underlying - // reader is over limit, the result will be bigger than max. - d, err = io.ReadAll(io.LimitReader(dcReader, int64(maxReceiveMessageSize)+1)) - return d, len(d), err + return out, out.Len(), nil } // For the two compressor parameters, both should not be set, but if they are, // dc takes precedence over compressor. // TODO(dfawley): wrap the old compressor/decompressor using the new API? -func recv(p *parser, c baseCodec, s *transport.Stream, dc Decompressor, m any, maxReceiveMessageSize int, payInfo *payloadInfo, compressor encoding.Compressor) error { - buf, cancel, err := recvAndDecompress(p, s, dc, maxReceiveMessageSize, payInfo, compressor) +func recv(p *parser, c baseCodec, s *transport.Stream, dc Decompressor, m any, maxReceiveMessageSize int, payInfo *payloadInfo, compressor encoding.Compressor, isServer bool) error { + data, err := recvAndDecompress(p, s, dc, maxReceiveMessageSize, payInfo, compressor, isServer) if err != nil { return err } - defer cancel() - if err := c.Unmarshal(buf, m); err != nil { + // If the codec wants its own reference to the data, it can get it. Otherwise, always + // free the buffers. + defer data.Free() + + if err := c.Unmarshal(data, m); err != nil { return status.Errorf(codes.Internal, "grpc: failed to unmarshal the received message: %v", err) } + return nil } @@ -941,7 +1028,7 @@ func setCallInfoCodec(c *callInfo) error { // encoding.Codec (Name vs. String method name). We only support // setting content subtype from encoding.Codec to avoid a behavior // change with the deprecated version. - if ec, ok := c.codec.(encoding.Codec); ok { + if ec, ok := c.codec.(encoding.CodecV2); ok { c.contentSubtype = strings.ToLower(ec.Name()) } } @@ -950,12 +1037,12 @@ func setCallInfoCodec(c *callInfo) error { if c.contentSubtype == "" { // No codec specified in CallOptions; use proto by default. - c.codec = encoding.GetCodec(proto.Name) + c.codec = getCodec(proto.Name) return nil } // c.contentSubtype is already lowercased in CallContentSubtype - c.codec = encoding.GetCodec(c.contentSubtype) + c.codec = getCodec(c.contentSubtype) if c.codec == nil { return status.Errorf(codes.Internal, "no codec registered for content-subtype %s", c.contentSubtype) } |