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author | 2021-08-12 21:03:24 +0200 | |
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committer | 2021-08-12 21:03:24 +0200 | |
commit | 98263a7de64269898a2f81207e38943b5c8e8653 (patch) | |
tree | 743c90f109a6c5d27832d1dcef2388d939f0f77a /vendor/github.com/urfave/cli/v2/flag_float64.go | |
parent | Text duplication fix (#137) (diff) | |
download | gotosocial-98263a7de64269898a2f81207e38943b5c8e8653.tar.xz |
Grand test fixup (#138)
* start fixing up tests
* fix up tests + automate with drone
* fiddle with linting
* messing about with drone.yml
* some more fiddling
* hmmm
* add cache
* add vendor directory
* verbose
* ci updates
* update some little things
* update sig
Diffstat (limited to 'vendor/github.com/urfave/cli/v2/flag_float64.go')
-rw-r--r-- | vendor/github.com/urfave/cli/v2/flag_float64.go | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/vendor/github.com/urfave/cli/v2/flag_float64.go b/vendor/github.com/urfave/cli/v2/flag_float64.go new file mode 100644 index 000000000..91c778c87 --- /dev/null +++ b/vendor/github.com/urfave/cli/v2/flag_float64.go @@ -0,0 +1,106 @@ +package cli + +import ( + "flag" + "fmt" + "strconv" +) + +// Float64Flag is a flag with type float64 +type Float64Flag struct { + Name string + Aliases []string + Usage string + EnvVars []string + FilePath string + Required bool + Hidden bool + Value float64 + DefaultText string + Destination *float64 + HasBeenSet bool +} + +// IsSet returns whether or not the flag has been set through env or file +func (f *Float64Flag) IsSet() bool { + return f.HasBeenSet +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f *Float64Flag) String() string { + return FlagStringer(f) +} + +// Names returns the names of the flag +func (f *Float64Flag) Names() []string { + return flagNames(f.Name, f.Aliases) +} + +// IsRequired returns whether or not the flag is required +func (f *Float64Flag) IsRequired() bool { + return f.Required +} + +// TakesValue returns true of the flag takes a value, otherwise false +func (f *Float64Flag) TakesValue() bool { + return true +} + +// GetUsage returns the usage string for the flag +func (f *Float64Flag) GetUsage() string { + return f.Usage +} + +// GetValue returns the flags value as string representation and an empty +// string if the flag takes no value at all. +func (f *Float64Flag) GetValue() string { + return fmt.Sprintf("%f", f.Value) +} + +// Apply populates the flag given the flag set and environment +func (f *Float64Flag) Apply(set *flag.FlagSet) error { + if val, ok := flagFromEnvOrFile(f.EnvVars, f.FilePath); ok { + if val != "" { + valFloat, err := strconv.ParseFloat(val, 10) + + if err != nil { + return fmt.Errorf("could not parse %q as float64 value for flag %s: %s", val, f.Name, err) + } + + f.Value = valFloat + f.HasBeenSet = true + } + } + + for _, name := range f.Names() { + if f.Destination != nil { + set.Float64Var(f.Destination, name, f.Value, f.Usage) + continue + } + set.Float64(name, f.Value, f.Usage) + } + + return nil +} + +// Float64 looks up the value of a local Float64Flag, returns +// 0 if not found +func (c *Context) Float64(name string) float64 { + if fs := lookupFlagSet(name, c); fs != nil { + return lookupFloat64(name, fs) + } + return 0 +} + +func lookupFloat64(name string, set *flag.FlagSet) float64 { + f := set.Lookup(name) + if f != nil { + parsed, err := strconv.ParseFloat(f.Value.String(), 64) + if err != nil { + return 0 + } + return parsed + } + return 0 +} |