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authorLibravatar Terin Stock <terinjokes@gmail.com>2025-03-09 17:47:56 +0100
committerLibravatar Terin Stock <terinjokes@gmail.com>2025-03-10 01:59:49 +0100
commit3ac1ee16f377d31a0fb80c8dae28b6239ac4229e (patch)
treef61faa581feaaeaba2542b9f2b8234a590684413 /vendor/github.com/google/uuid/node.go
parent[chore] update URLs to forked source (diff)
downloadgotosocial-3ac1ee16f377d31a0fb80c8dae28b6239ac4229e.tar.xz
[chore] remove vendor
Diffstat (limited to 'vendor/github.com/google/uuid/node.go')
-rw-r--r--vendor/github.com/google/uuid/node.go90
1 files changed, 0 insertions, 90 deletions
diff --git a/vendor/github.com/google/uuid/node.go b/vendor/github.com/google/uuid/node.go
deleted file mode 100644
index d651a2b06..000000000
--- a/vendor/github.com/google/uuid/node.go
+++ /dev/null
@@ -1,90 +0,0 @@
-// Copyright 2016 Google Inc. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package uuid
-
-import (
- "sync"
-)
-
-var (
- nodeMu sync.Mutex
- ifname string // name of interface being used
- nodeID [6]byte // hardware for version 1 UUIDs
- zeroID [6]byte // nodeID with only 0's
-)
-
-// NodeInterface returns the name of the interface from which the NodeID was
-// derived. The interface "user" is returned if the NodeID was set by
-// SetNodeID.
-func NodeInterface() string {
- defer nodeMu.Unlock()
- nodeMu.Lock()
- return ifname
-}
-
-// SetNodeInterface selects the hardware address to be used for Version 1 UUIDs.
-// If name is "" then the first usable interface found will be used or a random
-// Node ID will be generated. If a named interface cannot be found then false
-// is returned.
-//
-// SetNodeInterface never fails when name is "".
-func SetNodeInterface(name string) bool {
- defer nodeMu.Unlock()
- nodeMu.Lock()
- return setNodeInterface(name)
-}
-
-func setNodeInterface(name string) bool {
- iname, addr := getHardwareInterface(name) // null implementation for js
- if iname != "" && addr != nil {
- ifname = iname
- copy(nodeID[:], addr)
- return true
- }
-
- // We found no interfaces with a valid hardware address. If name
- // does not specify a specific interface generate a random Node ID
- // (section 4.1.6)
- if name == "" {
- ifname = "random"
- randomBits(nodeID[:])
- return true
- }
- return false
-}
-
-// NodeID returns a slice of a copy of the current Node ID, setting the Node ID
-// if not already set.
-func NodeID() []byte {
- defer nodeMu.Unlock()
- nodeMu.Lock()
- if nodeID == zeroID {
- setNodeInterface("")
- }
- nid := nodeID
- return nid[:]
-}
-
-// SetNodeID sets the Node ID to be used for Version 1 UUIDs. The first 6 bytes
-// of id are used. If id is less than 6 bytes then false is returned and the
-// Node ID is not set.
-func SetNodeID(id []byte) bool {
- if len(id) < 6 {
- return false
- }
- defer nodeMu.Unlock()
- nodeMu.Lock()
- copy(nodeID[:], id)
- ifname = "user"
- return true
-}
-
-// NodeID returns the 6 byte node id encoded in uuid. It returns nil if uuid is
-// not valid. The NodeID is only well defined for version 1 and 2 UUIDs.
-func (uuid UUID) NodeID() []byte {
- var node [6]byte
- copy(node[:], uuid[10:])
- return node[:]
-}