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authorLibravatar Tobi Smethurst <31960611+tsmethurst@users.noreply.github.com>2021-08-12 21:03:24 +0200
committerLibravatar GitHub <noreply@github.com>2021-08-12 21:03:24 +0200
commit98263a7de64269898a2f81207e38943b5c8e8653 (patch)
tree743c90f109a6c5d27832d1dcef2388d939f0f77a /vendor/github.com/golang/protobuf/proto/wrappers.go
parentText duplication fix (#137) (diff)
downloadgotosocial-98263a7de64269898a2f81207e38943b5c8e8653.tar.xz
Grand test fixup (#138)
* start fixing up tests * fix up tests + automate with drone * fiddle with linting * messing about with drone.yml * some more fiddling * hmmm * add cache * add vendor directory * verbose * ci updates * update some little things * update sig
Diffstat (limited to 'vendor/github.com/golang/protobuf/proto/wrappers.go')
-rw-r--r--vendor/github.com/golang/protobuf/proto/wrappers.go34
1 files changed, 34 insertions, 0 deletions
diff --git a/vendor/github.com/golang/protobuf/proto/wrappers.go b/vendor/github.com/golang/protobuf/proto/wrappers.go
new file mode 100644
index 000000000..398e34859
--- /dev/null
+++ b/vendor/github.com/golang/protobuf/proto/wrappers.go
@@ -0,0 +1,34 @@
+// Copyright 2019 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package proto
+
+// Bool stores v in a new bool value and returns a pointer to it.
+func Bool(v bool) *bool { return &v }
+
+// Int stores v in a new int32 value and returns a pointer to it.
+//
+// Deprecated: Use Int32 instead.
+func Int(v int) *int32 { return Int32(int32(v)) }
+
+// Int32 stores v in a new int32 value and returns a pointer to it.
+func Int32(v int32) *int32 { return &v }
+
+// Int64 stores v in a new int64 value and returns a pointer to it.
+func Int64(v int64) *int64 { return &v }
+
+// Uint32 stores v in a new uint32 value and returns a pointer to it.
+func Uint32(v uint32) *uint32 { return &v }
+
+// Uint64 stores v in a new uint64 value and returns a pointer to it.
+func Uint64(v uint64) *uint64 { return &v }
+
+// Float32 stores v in a new float32 value and returns a pointer to it.
+func Float32(v float32) *float32 { return &v }
+
+// Float64 stores v in a new float64 value and returns a pointer to it.
+func Float64(v float64) *float64 { return &v }
+
+// String stores v in a new string value and returns a pointer to it.
+func String(v string) *string { return &v }