diff options
| author | 2025-02-03 10:12:35 +0000 | |
|---|---|---|
| committer | 2025-02-03 10:12:35 +0000 | |
| commit | c086d4048c2a26a0bf70c1ced24c78680a786710 (patch) | |
| tree | cf7606e8452e9047d7f0e0d9b6de10edf7ebdc89 /vendor/github.com/coreos/go-systemd/v22/dbus | |
| parent | [chore]: Bump golang.org/x/oauth2 from 0.24.0 to 0.25.0 (#3725) (diff) | |
| download | gotosocial-c086d4048c2a26a0bf70c1ced24c78680a786710.tar.xz | |
[chore]: Bump github.com/KimMachineGun/automemlimit from 0.6.1 to 0.7.0 (#3726)
Bumps [github.com/KimMachineGun/automemlimit](https://github.com/KimMachineGun/automemlimit) from 0.6.1 to 0.7.0.
- [Release notes](https://github.com/KimMachineGun/automemlimit/releases)
- [Commits](https://github.com/KimMachineGun/automemlimit/compare/v0.6.1...v0.7.0)
---
updated-dependencies:
- dependency-name: github.com/KimMachineGun/automemlimit
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Diffstat (limited to 'vendor/github.com/coreos/go-systemd/v22/dbus')
6 files changed, 0 insertions, 1765 deletions
diff --git a/vendor/github.com/coreos/go-systemd/v22/dbus/dbus.go b/vendor/github.com/coreos/go-systemd/v22/dbus/dbus.go deleted file mode 100644 index cff5af1a6..000000000 --- a/vendor/github.com/coreos/go-systemd/v22/dbus/dbus.go +++ /dev/null @@ -1,261 +0,0 @@ -// Copyright 2015 CoreOS, Inc. -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -// Integration with the systemd D-Bus API. See http://www.freedesktop.org/wiki/Software/systemd/dbus/ -package dbus - -import ( - "context" - "encoding/hex" - "fmt" - "os" - "strconv" - "strings" - "sync" - - "github.com/godbus/dbus/v5" -) - -const ( - alpha = `abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ` - num = `0123456789` - alphanum = alpha + num - signalBuffer = 100 -) - -// needsEscape checks whether a byte in a potential dbus ObjectPath needs to be escaped -func needsEscape(i int, b byte) bool { - // Escape everything that is not a-z-A-Z-0-9 - // Also escape 0-9 if it's the first character - return strings.IndexByte(alphanum, b) == -1 || - (i == 0 && strings.IndexByte(num, b) != -1) -} - -// PathBusEscape sanitizes a constituent string of a dbus ObjectPath using the -// rules that systemd uses for serializing special characters. -func PathBusEscape(path string) string { - // Special case the empty string - if len(path) == 0 { - return "_" - } - n := []byte{} - for i := 0; i < len(path); i++ { - c := path[i] - if needsEscape(i, c) { - e := fmt.Sprintf("_%x", c) - n = append(n, []byte(e)...) - } else { - n = append(n, c) - } - } - return string(n) -} - -// pathBusUnescape is the inverse of PathBusEscape. -func pathBusUnescape(path string) string { - if path == "_" { - return "" - } - n := []byte{} - for i := 0; i < len(path); i++ { - c := path[i] - if c == '_' && i+2 < len(path) { - res, err := hex.DecodeString(path[i+1 : i+3]) - if err == nil { - n = append(n, res...) - } - i += 2 - } else { - n = append(n, c) - } - } - return string(n) -} - -// Conn is a connection to systemd's dbus endpoint. -type Conn struct { - // sysconn/sysobj are only used to call dbus methods - sysconn *dbus.Conn - sysobj dbus.BusObject - - // sigconn/sigobj are only used to receive dbus signals - sigconn *dbus.Conn - sigobj dbus.BusObject - - jobListener struct { - jobs map[dbus.ObjectPath]chan<- string - sync.Mutex - } - subStateSubscriber struct { - updateCh chan<- *SubStateUpdate - errCh chan<- error - sync.Mutex - ignore map[dbus.ObjectPath]int64 - cleanIgnore int64 - } - propertiesSubscriber struct { - updateCh chan<- *PropertiesUpdate - errCh chan<- error - sync.Mutex - } -} - -// Deprecated: use NewWithContext instead. -func New() (*Conn, error) { - return NewWithContext(context.Background()) -} - -// NewWithContext establishes a connection to any available bus and authenticates. -// Callers should call Close() when done with the connection. -func NewWithContext(ctx context.Context) (*Conn, error) { - conn, err := NewSystemConnectionContext(ctx) - if err != nil && os.Geteuid() == 0 { - return NewSystemdConnectionContext(ctx) - } - return conn, err -} - -// Deprecated: use NewSystemConnectionContext instead. -func NewSystemConnection() (*Conn, error) { - return NewSystemConnectionContext(context.Background()) -} - -// NewSystemConnectionContext establishes a connection to the system bus and authenticates. -// Callers should call Close() when done with the connection. -func NewSystemConnectionContext(ctx context.Context) (*Conn, error) { - return NewConnection(func() (*dbus.Conn, error) { - return dbusAuthHelloConnection(ctx, dbus.SystemBusPrivate) - }) -} - -// Deprecated: use NewUserConnectionContext instead. -func NewUserConnection() (*Conn, error) { - return NewUserConnectionContext(context.Background()) -} - -// NewUserConnectionContext establishes a connection to the session bus and -// authenticates. This can be used to connect to systemd user instances. -// Callers should call Close() when done with the connection. -func NewUserConnectionContext(ctx context.Context) (*Conn, error) { - return NewConnection(func() (*dbus.Conn, error) { - return dbusAuthHelloConnection(ctx, dbus.SessionBusPrivate) - }) -} - -// Deprecated: use NewSystemdConnectionContext instead. -func NewSystemdConnection() (*Conn, error) { - return NewSystemdConnectionContext(context.Background()) -} - -// NewSystemdConnectionContext establishes a private, direct connection to systemd. -// This can be used for communicating with systemd without a dbus daemon. -// Callers should call Close() when done with the connection. -func NewSystemdConnectionContext(ctx context.Context) (*Conn, error) { - return NewConnection(func() (*dbus.Conn, error) { - // We skip Hello when talking directly to systemd. - return dbusAuthConnection(ctx, func(opts ...dbus.ConnOption) (*dbus.Conn, error) { - return dbus.Dial("unix:path=/run/systemd/private", opts...) - }) - }) -} - -// Close closes an established connection. -func (c *Conn) Close() { - c.sysconn.Close() - c.sigconn.Close() -} - -// NewConnection establishes a connection to a bus using a caller-supplied function. -// This allows connecting to remote buses through a user-supplied mechanism. -// The supplied function may be called multiple times, and should return independent connections. -// The returned connection must be fully initialised: the org.freedesktop.DBus.Hello call must have succeeded, -// and any authentication should be handled by the function. -func NewConnection(dialBus func() (*dbus.Conn, error)) (*Conn, error) { - sysconn, err := dialBus() - if err != nil { - return nil, err - } - - sigconn, err := dialBus() - if err != nil { - sysconn.Close() - return nil, err - } - - c := &Conn{ - sysconn: sysconn, - sysobj: systemdObject(sysconn), - sigconn: sigconn, - sigobj: systemdObject(sigconn), - } - - c.subStateSubscriber.ignore = make(map[dbus.ObjectPath]int64) - c.jobListener.jobs = make(map[dbus.ObjectPath]chan<- string) - - // Setup the listeners on jobs so that we can get completions - c.sigconn.BusObject().Call("org.freedesktop.DBus.AddMatch", 0, - "type='signal', interface='org.freedesktop.systemd1.Manager', member='JobRemoved'") - - c.dispatch() - return c, nil -} - -// GetManagerProperty returns the value of a property on the org.freedesktop.systemd1.Manager -// interface. The value is returned in its string representation, as defined at -// https://developer.gnome.org/glib/unstable/gvariant-text.html. -func (c *Conn) GetManagerProperty(prop string) (string, error) { - variant, err := c.sysobj.GetProperty("org.freedesktop.systemd1.Manager." + prop) - if err != nil { - return "", err - } - return variant.String(), nil -} - -func dbusAuthConnection(ctx context.Context, createBus func(opts ...dbus.ConnOption) (*dbus.Conn, error)) (*dbus.Conn, error) { - conn, err := createBus(dbus.WithContext(ctx)) - if err != nil { - return nil, err - } - - // Only use EXTERNAL method, and hardcode the uid (not username) - // to avoid a username lookup (which requires a dynamically linked - // libc) - methods := []dbus.Auth{dbus.AuthExternal(strconv.Itoa(os.Getuid()))} - - err = conn.Auth(methods) - if err != nil { - conn.Close() - return nil, err - } - - return conn, nil -} - -func dbusAuthHelloConnection(ctx context.Context, createBus func(opts ...dbus.ConnOption) (*dbus.Conn, error)) (*dbus.Conn, error) { - conn, err := dbusAuthConnection(ctx, createBus) - if err != nil { - return nil, err - } - - if err = conn.Hello(); err != nil { - conn.Close() - return nil, err - } - - return conn, nil -} - -func systemdObject(conn *dbus.Conn) dbus.BusObject { - return conn.Object("org.freedesktop.systemd1", dbus.ObjectPath("/org/freedesktop/systemd1")) -} diff --git a/vendor/github.com/coreos/go-systemd/v22/dbus/methods.go b/vendor/github.com/coreos/go-systemd/v22/dbus/methods.go deleted file mode 100644 index fa04afc70..000000000 --- a/vendor/github.com/coreos/go-systemd/v22/dbus/methods.go +++ /dev/null @@ -1,830 +0,0 @@ -// Copyright 2015, 2018 CoreOS, Inc. -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -package dbus - -import ( - "context" - "errors" - "fmt" - "path" - "strconv" - - "github.com/godbus/dbus/v5" -) - -// Who can be used to specify which process to kill in the unit via the KillUnitWithTarget API -type Who string - -const ( - // All sends the signal to all processes in the unit - All Who = "all" - // Main sends the signal to the main process of the unit - Main Who = "main" - // Control sends the signal to the control process of the unit - Control Who = "control" -) - -func (c *Conn) jobComplete(signal *dbus.Signal) { - var id uint32 - var job dbus.ObjectPath - var unit string - var result string - dbus.Store(signal.Body, &id, &job, &unit, &result) - c.jobListener.Lock() - out, ok := c.jobListener.jobs[job] - if ok { - out <- result - delete(c.jobListener.jobs, job) - } - c.jobListener.Unlock() -} - -func (c *Conn) startJob(ctx context.Context, ch chan<- string, job string, args ...interface{}) (int, error) { - if ch != nil { - c.jobListener.Lock() - defer c.jobListener.Unlock() - } - - var p dbus.ObjectPath - err := c.sysobj.CallWithContext(ctx, job, 0, args...).Store(&p) - if err != nil { - return 0, err - } - - if ch != nil { - c.jobListener.jobs[p] = ch - } - - // ignore error since 0 is fine if conversion fails - jobID, _ := strconv.Atoi(path.Base(string(p))) - - return jobID, nil -} - -// Deprecated: use StartUnitContext instead. -func (c *Conn) StartUnit(name string, mode string, ch chan<- string) (int, error) { - return c.StartUnitContext(context.Background(), name, mode, ch) -} - -// StartUnitContext enqueues a start job and depending jobs, if any (unless otherwise -// specified by the mode string). -// -// Takes the unit to activate, plus a mode string. The mode needs to be one of -// replace, fail, isolate, ignore-dependencies, ignore-requirements. If -// "replace" the call will start the unit and its dependencies, possibly -// replacing already queued jobs that conflict with this. If "fail" the call -// will start the unit and its dependencies, but will fail if this would change -// an already queued job. If "isolate" the call will start the unit in question -// and terminate all units that aren't dependencies of it. If -// "ignore-dependencies" it will start a unit but ignore all its dependencies. -// If "ignore-requirements" it will start a unit but only ignore the -// requirement dependencies. It is not recommended to make use of the latter -// two options. -// -// If the provided channel is non-nil, a result string will be sent to it upon -// job completion: one of done, canceled, timeout, failed, dependency, skipped. -// done indicates successful execution of a job. canceled indicates that a job -// has been canceled before it finished execution. timeout indicates that the -// job timeout was reached. failed indicates that the job failed. dependency -// indicates that a job this job has been depending on failed and the job hence -// has been removed too. skipped indicates that a job was skipped because it -// didn't apply to the units current state. -// -// If no error occurs, the ID of the underlying systemd job will be returned. There -// does exist the possibility for no error to be returned, but for the returned job -// ID to be 0. In this case, the actual underlying ID is not 0 and this datapoint -// should not be considered authoritative. -// -// If an error does occur, it will be returned to the user alongside a job ID of 0. -func (c *Conn) StartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.StartUnit", name, mode) -} - -// Deprecated: use StopUnitContext instead. -func (c *Conn) StopUnit(name string, mode string, ch chan<- string) (int, error) { - return c.StopUnitContext(context.Background(), name, mode, ch) -} - -// StopUnitContext is similar to StartUnitContext, but stops the specified unit -// rather than starting it. -func (c *Conn) StopUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.StopUnit", name, mode) -} - -// Deprecated: use ReloadUnitContext instead. -func (c *Conn) ReloadUnit(name string, mode string, ch chan<- string) (int, error) { - return c.ReloadUnitContext(context.Background(), name, mode, ch) -} - -// ReloadUnitContext reloads a unit. Reloading is done only if the unit -// is already running, and fails otherwise. -func (c *Conn) ReloadUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.ReloadUnit", name, mode) -} - -// Deprecated: use RestartUnitContext instead. -func (c *Conn) RestartUnit(name string, mode string, ch chan<- string) (int, error) { - return c.RestartUnitContext(context.Background(), name, mode, ch) -} - -// RestartUnitContext restarts a service. If a service is restarted that isn't -// running it will be started. -func (c *Conn) RestartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.RestartUnit", name, mode) -} - -// Deprecated: use TryRestartUnitContext instead. -func (c *Conn) TryRestartUnit(name string, mode string, ch chan<- string) (int, error) { - return c.TryRestartUnitContext(context.Background(), name, mode, ch) -} - -// TryRestartUnitContext is like RestartUnitContext, except that a service that -// isn't running is not affected by the restart. -func (c *Conn) TryRestartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.TryRestartUnit", name, mode) -} - -// Deprecated: use ReloadOrRestartUnitContext instead. -func (c *Conn) ReloadOrRestartUnit(name string, mode string, ch chan<- string) (int, error) { - return c.ReloadOrRestartUnitContext(context.Background(), name, mode, ch) -} - -// ReloadOrRestartUnitContext attempts a reload if the unit supports it and use -// a restart otherwise. -func (c *Conn) ReloadOrRestartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.ReloadOrRestartUnit", name, mode) -} - -// Deprecated: use ReloadOrTryRestartUnitContext instead. -func (c *Conn) ReloadOrTryRestartUnit(name string, mode string, ch chan<- string) (int, error) { - return c.ReloadOrTryRestartUnitContext(context.Background(), name, mode, ch) -} - -// ReloadOrTryRestartUnitContext attempts a reload if the unit supports it, -// and use a "Try" flavored restart otherwise. -func (c *Conn) ReloadOrTryRestartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.ReloadOrTryRestartUnit", name, mode) -} - -// Deprecated: use StartTransientUnitContext instead. -func (c *Conn) StartTransientUnit(name string, mode string, properties []Property, ch chan<- string) (int, error) { - return c.StartTransientUnitContext(context.Background(), name, mode, properties, ch) -} - -// StartTransientUnitContext may be used to create and start a transient unit, which -// will be released as soon as it is not running or referenced anymore or the -// system is rebooted. name is the unit name including suffix, and must be -// unique. mode is the same as in StartUnitContext, properties contains properties -// of the unit. -func (c *Conn) StartTransientUnitContext(ctx context.Context, name string, mode string, properties []Property, ch chan<- string) (int, error) { - return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.StartTransientUnit", name, mode, properties, make([]PropertyCollection, 0)) -} - -// Deprecated: use KillUnitContext instead. -func (c *Conn) KillUnit(name string, signal int32) { - c.KillUnitContext(context.Background(), name, signal) -} - -// KillUnitContext takes the unit name and a UNIX signal number to send. -// All of the unit's processes are killed. -func (c *Conn) KillUnitContext(ctx context.Context, name string, signal int32) { - c.KillUnitWithTarget(ctx, name, All, signal) -} - -// KillUnitWithTarget is like KillUnitContext, but allows you to specify which -// process in the unit to send the signal to. -func (c *Conn) KillUnitWithTarget(ctx context.Context, name string, target Who, signal int32) error { - return c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.KillUnit", 0, name, string(target), signal).Store() -} - -// Deprecated: use ResetFailedUnitContext instead. -func (c *Conn) ResetFailedUnit(name string) error { - return c.ResetFailedUnitContext(context.Background(), name) -} - -// ResetFailedUnitContext resets the "failed" state of a specific unit. -func (c *Conn) ResetFailedUnitContext(ctx context.Context, name string) error { - return c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ResetFailedUnit", 0, name).Store() -} - -// Deprecated: use SystemStateContext instead. -func (c *Conn) SystemState() (*Property, error) { - return c.SystemStateContext(context.Background()) -} - -// SystemStateContext returns the systemd state. Equivalent to -// systemctl is-system-running. -func (c *Conn) SystemStateContext(ctx context.Context) (*Property, error) { - var err error - var prop dbus.Variant - - obj := c.sysconn.Object("org.freedesktop.systemd1", "/org/freedesktop/systemd1") - err = obj.CallWithContext(ctx, "org.freedesktop.DBus.Properties.Get", 0, "org.freedesktop.systemd1.Manager", "SystemState").Store(&prop) - if err != nil { - return nil, err - } - - return &Property{Name: "SystemState", Value: prop}, nil -} - -// getProperties takes the unit path and returns all of its dbus object properties, for the given dbus interface. -func (c *Conn) getProperties(ctx context.Context, path dbus.ObjectPath, dbusInterface string) (map[string]interface{}, error) { - var err error - var props map[string]dbus.Variant - - if !path.IsValid() { - return nil, fmt.Errorf("invalid unit name: %v", path) - } - - obj := c.sysconn.Object("org.freedesktop.systemd1", path) - err = obj.CallWithContext(ctx, "org.freedesktop.DBus.Properties.GetAll", 0, dbusInterface).Store(&props) - if err != nil { - return nil, err - } - - out := make(map[string]interface{}, len(props)) - for k, v := range props { - out[k] = v.Value() - } - - return out, nil -} - -// Deprecated: use GetUnitPropertiesContext instead. -func (c *Conn) GetUnitProperties(unit string) (map[string]interface{}, error) { - return c.GetUnitPropertiesContext(context.Background(), unit) -} - -// GetUnitPropertiesContext takes the (unescaped) unit name and returns all of -// its dbus object properties. -func (c *Conn) GetUnitPropertiesContext(ctx context.Context, unit string) (map[string]interface{}, error) { - path := unitPath(unit) - return c.getProperties(ctx, path, "org.freedesktop.systemd1.Unit") -} - -// Deprecated: use GetUnitPathPropertiesContext instead. -func (c *Conn) GetUnitPathProperties(path dbus.ObjectPath) (map[string]interface{}, error) { - return c.GetUnitPathPropertiesContext(context.Background(), path) -} - -// GetUnitPathPropertiesContext takes the (escaped) unit path and returns all -// of its dbus object properties. -func (c *Conn) GetUnitPathPropertiesContext(ctx context.Context, path dbus.ObjectPath) (map[string]interface{}, error) { - return c.getProperties(ctx, path, "org.freedesktop.systemd1.Unit") -} - -// Deprecated: use GetAllPropertiesContext instead. -func (c *Conn) GetAllProperties(unit string) (map[string]interface{}, error) { - return c.GetAllPropertiesContext(context.Background(), unit) -} - -// GetAllPropertiesContext takes the (unescaped) unit name and returns all of -// its dbus object properties. -func (c *Conn) GetAllPropertiesContext(ctx context.Context, unit string) (map[string]interface{}, error) { - path := unitPath(unit) - return c.getProperties(ctx, path, "") -} - -func (c *Conn) getProperty(ctx context.Context, unit string, dbusInterface string, propertyName string) (*Property, error) { - var err error - var prop dbus.Variant - - path := unitPath(unit) - if !path.IsValid() { - return nil, errors.New("invalid unit name: " + unit) - } - - obj := c.sysconn.Object("org.freedesktop.systemd1", path) - err = obj.CallWithContext(ctx, "org.freedesktop.DBus.Properties.Get", 0, dbusInterface, propertyName).Store(&prop) - if err != nil { - return nil, err - } - - return &Property{Name: propertyName, Value: prop}, nil -} - -// Deprecated: use GetUnitPropertyContext instead. -func (c *Conn) GetUnitProperty(unit string, propertyName string) (*Property, error) { - return c.GetUnitPropertyContext(context.Background(), unit, propertyName) -} - -// GetUnitPropertyContext takes an (unescaped) unit name, and a property name, -// and returns the property value. -func (c *Conn) GetUnitPropertyContext(ctx context.Context, unit string, propertyName string) (*Property, error) { - return c.getProperty(ctx, unit, "org.freedesktop.systemd1.Unit", propertyName) -} - -// Deprecated: use GetServicePropertyContext instead. -func (c *Conn) GetServiceProperty(service string, propertyName string) (*Property, error) { - return c.GetServicePropertyContext(context.Background(), service, propertyName) -} - -// GetServiceProperty returns property for given service name and property name. -func (c *Conn) GetServicePropertyContext(ctx context.Context, service string, propertyName string) (*Property, error) { - return c.getProperty(ctx, service, "org.freedesktop.systemd1.Service", propertyName) -} - -// Deprecated: use GetUnitTypePropertiesContext instead. -func (c *Conn) GetUnitTypeProperties(unit string, unitType string) (map[string]interface{}, error) { - return c.GetUnitTypePropertiesContext(context.Background(), unit, unitType) -} - -// GetUnitTypePropertiesContext returns the extra properties for a unit, specific to the unit type. -// Valid values for unitType: Service, Socket, Target, Device, Mount, Automount, Snapshot, Timer, Swap, Path, Slice, Scope. -// Returns "dbus.Error: Unknown interface" error if the unitType is not the correct type of the unit. -func (c *Conn) GetUnitTypePropertiesContext(ctx context.Context, unit string, unitType string) (map[string]interface{}, error) { - path := unitPath(unit) - return c.getProperties(ctx, path, "org.freedesktop.systemd1."+unitType) -} - -// Deprecated: use SetUnitPropertiesContext instead. -func (c *Conn) SetUnitProperties(name string, runtime bool, properties ...Property) error { - return c.SetUnitPropertiesContext(context.Background(), name, runtime, properties...) -} - -// SetUnitPropertiesContext may be used to modify certain unit properties at runtime. -// Not all properties may be changed at runtime, but many resource management -// settings (primarily those in systemd.cgroup(5)) may. The changes are applied -// instantly, and stored on disk for future boots, unless runtime is true, in which -// case the settings only apply until the next reboot. name is the name of the unit -// to modify. properties are the settings to set, encoded as an array of property -// name and value pairs. -func (c *Conn) SetUnitPropertiesContext(ctx context.Context, name string, runtime bool, properties ...Property) error { - return c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.SetUnitProperties", 0, name, runtime, properties).Store() -} - -// Deprecated: use GetUnitTypePropertyContext instead. -func (c *Conn) GetUnitTypeProperty(unit string, unitType string, propertyName string) (*Property, error) { - return c.GetUnitTypePropertyContext(context.Background(), unit, unitType, propertyName) -} - -// GetUnitTypePropertyContext takes a property name, a unit name, and a unit type, -// and returns a property value. For valid values of unitType, see GetUnitTypePropertiesContext. -func (c *Conn) GetUnitTypePropertyContext(ctx context.Context, unit string, unitType string, propertyName string) (*Property, error) { - return c.getProperty(ctx, unit, "org.freedesktop.systemd1."+unitType, propertyName) -} - -type UnitStatus struct { - Name string // The primary unit name as string - Description string // The human readable description string - LoadState string // The load state (i.e. whether the unit file has been loaded successfully) - ActiveState string // The active state (i.e. whether the unit is currently started or not) - SubState string // The sub state (a more fine-grained version of the active state that is specific to the unit type, which the active state is not) - Followed string // A unit that is being followed in its state by this unit, if there is any, otherwise the empty string. - Path dbus.ObjectPath // The unit object path - JobId uint32 // If there is a job queued for the job unit the numeric job id, 0 otherwise - JobType string // The job type as string - JobPath dbus.ObjectPath // The job object path -} - -type storeFunc func(retvalues ...interface{}) error - -func (c *Conn) listUnitsInternal(f storeFunc) ([]UnitStatus, error) { - result := make([][]interface{}, 0) - err := f(&result) - if err != nil { - return nil, err - } - - resultInterface := make([]interface{}, len(result)) - for i := range result { - resultInterface[i] = result[i] - } - - status := make([]UnitStatus, len(result)) - statusInterface := make([]interface{}, len(status)) - for i := range status { - statusInterface[i] = &status[i] - } - - err = dbus.Store(resultInterface, statusInterface...) - if err != nil { - return nil, err - } - - return status, nil -} - -// Deprecated: use ListUnitsContext instead. -func (c *Conn) ListUnits() ([]UnitStatus, error) { - return c.ListUnitsContext(context.Background()) -} - -// ListUnitsContext returns an array with all currently loaded units. Note that -// units may be known by multiple names at the same time, and hence there might -// be more unit names loaded than actual units behind them. -// Also note that a unit is only loaded if it is active and/or enabled. -// Units that are both disabled and inactive will thus not be returned. -func (c *Conn) ListUnitsContext(ctx context.Context) ([]UnitStatus, error) { - return c.listUnitsInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnits", 0).Store) -} - -// Deprecated: use ListUnitsFilteredContext instead. -func (c *Conn) ListUnitsFiltered(states []string) ([]UnitStatus, error) { - return c.ListUnitsFilteredContext(context.Background(), states) -} - -// ListUnitsFilteredContext returns an array with units filtered by state. -// It takes a list of units' statuses to filter. -func (c *Conn) ListUnitsFilteredContext(ctx context.Context, states []string) ([]UnitStatus, error) { - return c.listUnitsInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitsFiltered", 0, states).Store) -} - -// Deprecated: use ListUnitsByPatternsContext instead. -func (c *Conn) ListUnitsByPatterns(states []string, patterns []string) ([]UnitStatus, error) { - return c.ListUnitsByPatternsContext(context.Background(), states, patterns) -} - -// ListUnitsByPatternsContext returns an array with units. -// It takes a list of units' statuses and names to filter. -// Note that units may be known by multiple names at the same time, -// and hence there might be more unit names loaded than actual units behind them. -func (c *Conn) ListUnitsByPatternsContext(ctx context.Context, states []string, patterns []string) ([]UnitStatus, error) { - return c.listUnitsInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitsByPatterns", 0, states, patterns).Store) -} - -// Deprecated: use ListUnitsByNamesContext instead. -func (c *Conn) ListUnitsByNames(units []string) ([]UnitStatus, error) { - return c.ListUnitsByNamesContext(context.Background(), units) -} - -// ListUnitsByNamesContext returns an array with units. It takes a list of units' -// names and returns an UnitStatus array. Comparing to ListUnitsByPatternsContext -// method, this method returns statuses even for inactive or non-existing -// units. Input array should contain exact unit names, but not patterns. -// -// Requires systemd v230 or higher. -func (c *Conn) ListUnitsByNamesContext(ctx context.Context, units []string) ([]UnitStatus, error) { - return c.listUnitsInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitsByNames", 0, units).Store) -} - -type UnitFile struct { - Path string - Type string -} - -func (c *Conn) listUnitFilesInternal(f storeFunc) ([]UnitFile, error) { - result := make([][]interface{}, 0) - err := f(&result) - if err != nil { - return nil, err - } - - resultInterface := make([]interface{}, len(result)) - for i := range result { - resultInterface[i] = result[i] - } - - files := make([]UnitFile, len(result)) - fileInterface := make([]interface{}, len(files)) - for i := range files { - fileInterface[i] = &files[i] - } - - err = dbus.Store(resultInterface, fileInterface...) - if err != nil { - return nil, err - } - - return files, nil -} - -// Deprecated: use ListUnitFilesContext instead. -func (c *Conn) ListUnitFiles() ([]UnitFile, error) { - return c.ListUnitFilesContext(context.Background()) -} - -// ListUnitFiles returns an array of all available units on disk. -func (c *Conn) ListUnitFilesContext(ctx context.Context) ([]UnitFile, error) { - return c.listUnitFilesInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitFiles", 0).Store) -} - -// Deprecated: use ListUnitFilesByPatternsContext instead. -func (c *Conn) ListUnitFilesByPatterns(states []string, patterns []string) ([]UnitFile, error) { - return c.ListUnitFilesByPatternsContext(context.Background(), states, patterns) -} - -// ListUnitFilesByPatternsContext returns an array of all available units on disk matched the patterns. -func (c *Conn) ListUnitFilesByPatternsContext(ctx context.Context, states []string, patterns []string) ([]UnitFile, error) { - return c.listUnitFilesInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitFilesByPatterns", 0, states, patterns).Store) -} - -type LinkUnitFileChange EnableUnitFileChange - -// Deprecated: use LinkUnitFilesContext instead. -func (c *Conn) LinkUnitFiles(files []string, runtime bool, force bool) ([]LinkUnitFileChange, error) { - return c.LinkUnitFilesContext(context.Background(), files, runtime, force) -} - -// LinkUnitFilesContext links unit files (that are located outside of the -// usual unit search paths) into the unit search path. -// -// It takes a list of absolute paths to unit files to link and two -// booleans. -// -// The first boolean controls whether the unit shall be -// enabled for runtime only (true, /run), or persistently (false, -// /etc). -// -// The second controls whether symlinks pointing to other units shall -// be replaced if necessary. -// -// This call returns a list of the changes made. The list consists of -// structures with three strings: the type of the change (one of symlink -// or unlink), the file name of the symlink and the destination of the -// symlink. -func (c *Conn) LinkUnitFilesContext(ctx context.Context, files []string, runtime bool, force bool) ([]LinkUnitFileChange, error) { - result := make([][]interface{}, 0) - err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.LinkUnitFiles", 0, files, runtime, force).Store(&result) - if err != nil { - return nil, err - } - - resultInterface := make([]interface{}, len(result)) - for i := range result { - resultInterface[i] = result[i] - } - - changes := make([]LinkUnitFileChange, len(result)) - changesInterface := make([]interface{}, len(changes)) - for i := range changes { - changesInterface[i] = &changes[i] - } - - err = dbus.Store(resultInterface, changesInterface...) - if err != nil { - return nil, err - } - - return changes, nil -} - -// Deprecated: use EnableUnitFilesContext instead. -func (c *Conn) EnableUnitFiles(files []string, runtime bool, force bool) (bool, []EnableUnitFileChange, error) { - return c.EnableUnitFilesContext(context.Background(), files, runtime, force) -} - -// EnableUnitFilesContext may be used to enable one or more units in the system -// (by creating symlinks to them in /etc or /run). -// -// It takes a list of unit files to enable (either just file names or full -// absolute paths if the unit files are residing outside the usual unit -// search paths), and two booleans: the first controls whether the unit shall -// be enabled for runtime only (true, /run), or persistently (false, /etc). -// The second one controls whether symlinks pointing to other units shall -// be replaced if necessary. -// -// This call returns one boolean and an array with the changes made. The -// boolean signals whether the unit files contained any enablement -// information (i.e. an [Install]) section. The changes list consists of -// structures with three strings: the type of the change (one of symlink -// or unlink), the file name of the symlink and the destination of the -// symlink. -func (c *Conn) EnableUnitFilesContext(ctx context.Context, files []string, runtime bool, force bool) (bool, []EnableUnitFileChange, error) { - var carries_install_info bool - - result := make([][]interface{}, 0) - err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.EnableUnitFiles", 0, files, runtime, force).Store(&carries_install_info, &result) - if err != nil { - return false, nil, err - } - - resultInterface := make([]interface{}, len(result)) - for i := range result { - resultInterface[i] = result[i] - } - - changes := make([]EnableUnitFileChange, len(result)) - changesInterface := make([]interface{}, len(changes)) - for i := range changes { - changesInterface[i] = &changes[i] - } - - err = dbus.Store(resultInterface, changesInterface...) - if err != nil { - return false, nil, err - } - - return carries_install_info, changes, nil -} - -type EnableUnitFileChange struct { - Type string // Type of the change (one of symlink or unlink) - Filename string // File name of the symlink - Destination string // Destination of the symlink -} - -// Deprecated: use DisableUnitFilesContext instead. -func (c *Conn) DisableUnitFiles(files []string, runtime bool) ([]DisableUnitFileChange, error) { - return c.DisableUnitFilesContext(context.Background(), files, runtime) -} - -// DisableUnitFilesContext may be used to disable one or more units in the -// system (by removing symlinks to them from /etc or /run). -// -// It takes a list of unit files to disable (either just file names or full -// absolute paths if the unit files are residing outside the usual unit -// search paths), and one boolean: whether the unit was enabled for runtime -// only (true, /run), or persistently (false, /etc). -// -// This call returns an array with the changes made. The changes list -// consists of structures with three strings: the type of the change (one of -// symlink or unlink), the file name of the symlink and the destination of the -// symlink. -func (c *Conn) DisableUnitFilesContext(ctx context.Context, files []string, runtime bool) ([]DisableUnitFileChange, error) { - result := make([][]interface{}, 0) - err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.DisableUnitFiles", 0, files, runtime).Store(&result) - if err != nil { - return nil, err - } - - resultInterface := make([]interface{}, len(result)) - for i := range result { - resultInterface[i] = result[i] - } - - changes := make([]DisableUnitFileChange, len(result)) - changesInterface := make([]interface{}, len(changes)) - for i := range changes { - changesInterface[i] = &changes[i] - } - - err = dbus.Store(resultInterface, changesInterface...) - if err != nil { - return nil, err - } - - return changes, nil -} - -type DisableUnitFileChange struct { - Type string // Type of the change (one of symlink or unlink) - Filename string // File name of the symlink - Destination string // Destination of the symlink -} - -// Deprecated: use MaskUnitFilesContext instead. -func (c *Conn) MaskUnitFiles(files []string, runtime bool, force bool) ([]MaskUnitFileChange, error) { - return c.MaskUnitFilesContext(context.Background(), files, runtime, force) -} - -// MaskUnitFilesContext masks one or more units in the system. -// -// The files argument contains a list of units to mask (either just file names -// or full absolute paths if the unit files are residing outside the usual unit -// search paths). -// -// The runtime argument is used to specify whether the unit was enabled for -// runtime only (true, /run/systemd/..), or persistently (false, -// /etc/systemd/..). -func (c *Conn) MaskUnitFilesContext(ctx context.Context, files []string, runtime bool, force bool) ([]MaskUnitFileChange, error) { - result := make([][]interface{}, 0) - err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.MaskUnitFiles", 0, files, runtime, force).Store(&result) - if err != nil { - return nil, err - } - - resultInterface := make([]interface{}, len(result)) - for i := range result { - resultInterface[i] = result[i] - } - - changes := make([]MaskUnitFileChange, len(result)) - changesInterface := make([]interface{}, len(changes)) - for i := range changes { - changesInterface[i] = &changes[i] - } - - err = dbus.Store(resultInterface, changesInterface...) - if err != nil { - return nil, err - } - - return changes, nil -} - -type MaskUnitFileChange struct { - Type string // Type of the change (one of symlink or unlink) - Filename string // File name of the symlink - Destination string // Destination of the symlink -} - -// Deprecated: use UnmaskUnitFilesContext instead. -func (c *Conn) UnmaskUnitFiles(files []string, runtime bool) ([]UnmaskUnitFileChange, error) { - return c.UnmaskUnitFilesContext(context.Background(), files, runtime) -} - -// UnmaskUnitFilesContext unmasks one or more units in the system. -// -// It takes the list of unit files to mask (either just file names or full -// absolute paths if the unit files are residing outside the usual unit search -// paths), and a boolean runtime flag to specify whether the unit was enabled -// for runtime only (true, /run/systemd/..), or persistently (false, -// /etc/systemd/..). -func (c *Conn) UnmaskUnitFilesContext(ctx context.Context, files []string, runtime bool) ([]UnmaskUnitFileChange, error) { - result := make([][]interface{}, 0) - err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.UnmaskUnitFiles", 0, files, runtime).Store(&result) - if err != nil { - return nil, err - } - - resultInterface := make([]interface{}, len(result)) - for i := range result { - resultInterface[i] = result[i] - } - - changes := make([]UnmaskUnitFileChange, len(result)) - changesInterface := make([]interface{}, len(changes)) - for i := range changes { - changesInterface[i] = &changes[i] - } - - err = dbus.Store(resultInterface, changesInterface...) - if err != nil { - return nil, err - } - - return changes, nil -} - -type UnmaskUnitFileChange struct { - Type string // Type of the change (one of symlink or unlink) - Filename string // File name of the symlink - Destination string // Destination of the symlink -} - -// Deprecated: use ReloadContext instead. -func (c *Conn) Reload() error { - return c.ReloadContext(context.Background()) -} - -// ReloadContext instructs systemd to scan for and reload unit files. This is -// an equivalent to systemctl daemon-reload. -func (c *Conn) ReloadContext(ctx context.Context) error { - return c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.Reload", 0).Store() -} - -func unitPath(name string) dbus.ObjectPath { - return dbus.ObjectPath("/org/freedesktop/systemd1/unit/" + PathBusEscape(name)) -} - -// unitName returns the unescaped base element of the supplied escaped path. -func unitName(dpath dbus.ObjectPath) string { - return pathBusUnescape(path.Base(string(dpath))) -} - -// JobStatus holds a currently queued job definition. -type JobStatus struct { - Id uint32 // The numeric job id - Unit string // The primary unit name for this job - JobType string // The job type as string - Status string // The job state as string - JobPath dbus.ObjectPath // The job object path - UnitPath dbus.ObjectPath // The unit object path -} - -// Deprecated: use ListJobsContext instead. -func (c *Conn) ListJobs() ([]JobStatus, error) { - return c.ListJobsContext(context.Background()) -} - -// ListJobsContext returns an array with all currently queued jobs. -func (c *Conn) ListJobsContext(ctx context.Context) ([]JobStatus, error) { - return c.listJobsInternal(ctx) -} - -func (c *Conn) listJobsInternal(ctx context.Context) ([]JobStatus, error) { - result := make([][]interface{}, 0) - if err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListJobs", 0).Store(&result); err != nil { - return nil, err - } - - resultInterface := make([]interface{}, len(result)) - for i := range result { - resultInterface[i] = result[i] - } - - status := make([]JobStatus, len(result)) - statusInterface := make([]interface{}, len(status)) - for i := range status { - statusInterface[i] = &status[i] - } - - if err := dbus.Store(resultInterface, statusInterface...); err != nil { - return nil, err - } - - return status, nil -} diff --git a/vendor/github.com/coreos/go-systemd/v22/dbus/properties.go b/vendor/github.com/coreos/go-systemd/v22/dbus/properties.go deleted file mode 100644 index fb42b6273..000000000 --- a/vendor/github.com/coreos/go-systemd/v22/dbus/properties.go +++ /dev/null @@ -1,237 +0,0 @@ -// Copyright 2015 CoreOS, Inc. -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -package dbus - -import ( - "github.com/godbus/dbus/v5" -) - -// From the systemd docs: -// -// The properties array of StartTransientUnit() may take many of the settings -// that may also be configured in unit files. Not all parameters are currently -// accepted though, but we plan to cover more properties with future release. -// Currently you may set the Description, Slice and all dependency types of -// units, as well as RemainAfterExit, ExecStart for service units, -// TimeoutStopUSec and PIDs for scope units, and CPUAccounting, CPUShares, -// BlockIOAccounting, BlockIOWeight, BlockIOReadBandwidth, -// BlockIOWriteBandwidth, BlockIODeviceWeight, MemoryAccounting, MemoryLimit, -// DevicePolicy, DeviceAllow for services/scopes/slices. These fields map -// directly to their counterparts in unit files and as normal D-Bus object -// properties. The exception here is the PIDs field of scope units which is -// used for construction of the scope only and specifies the initial PIDs to -// add to the scope object. - -type Property struct { - Name string - Value dbus.Variant -} - -type PropertyCollection struct { - Name string - Properties []Property -} - -type execStart struct { - Path string // the binary path to execute - Args []string // an array with all arguments to pass to the executed command, starting with argument 0 - UncleanIsFailure bool // a boolean whether it should be considered a failure if the process exits uncleanly -} - -// PropExecStart sets the ExecStart service property. The first argument is a -// slice with the binary path to execute followed by the arguments to pass to -// the executed command. See -// http://www.freedesktop.org/software/systemd/man/systemd.service.html#ExecStart= -func PropExecStart(command []string, uncleanIsFailure bool) Property { - execStarts := []execStart{ - { - Path: command[0], - Args: command, - UncleanIsFailure: uncleanIsFailure, - }, - } - - return Property{ - Name: "ExecStart", - Value: dbus.MakeVariant(execStarts), - } -} - -// PropRemainAfterExit sets the RemainAfterExit service property. See -// http://www.freedesktop.org/software/systemd/man/systemd.service.html#RemainAfterExit= -func PropRemainAfterExit(b bool) Property { - return Property{ - Name: "RemainAfterExit", - Value: dbus.MakeVariant(b), - } -} - -// PropType sets the Type service property. See -// http://www.freedesktop.org/software/systemd/man/systemd.service.html#Type= -func PropType(t string) Property { - return Property{ - Name: "Type", - Value: dbus.MakeVariant(t), - } -} - -// PropDescription sets the Description unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit#Description= -func PropDescription(desc string) Property { - return Property{ - Name: "Description", - Value: dbus.MakeVariant(desc), - } -} - -func propDependency(name string, units []string) Property { - return Property{ - Name: name, - Value: dbus.MakeVariant(units), - } -} - -// PropRequires sets the Requires unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Requires= -func PropRequires(units ...string) Property { - return propDependency("Requires", units) -} - -// PropRequiresOverridable sets the RequiresOverridable unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#RequiresOverridable= -func PropRequiresOverridable(units ...string) Property { - return propDependency("RequiresOverridable", units) -} - -// PropRequisite sets the Requisite unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Requisite= -func PropRequisite(units ...string) Property { - return propDependency("Requisite", units) -} - -// PropRequisiteOverridable sets the RequisiteOverridable unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#RequisiteOverridable= -func PropRequisiteOverridable(units ...string) Property { - return propDependency("RequisiteOverridable", units) -} - -// PropWants sets the Wants unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Wants= -func PropWants(units ...string) Property { - return propDependency("Wants", units) -} - -// PropBindsTo sets the BindsTo unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#BindsTo= -func PropBindsTo(units ...string) Property { - return propDependency("BindsTo", units) -} - -// PropRequiredBy sets the RequiredBy unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#RequiredBy= -func PropRequiredBy(units ...string) Property { - return propDependency("RequiredBy", units) -} - -// PropRequiredByOverridable sets the RequiredByOverridable unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#RequiredByOverridable= -func PropRequiredByOverridable(units ...string) Property { - return propDependency("RequiredByOverridable", units) -} - -// PropWantedBy sets the WantedBy unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#WantedBy= -func PropWantedBy(units ...string) Property { - return propDependency("WantedBy", units) -} - -// PropBoundBy sets the BoundBy unit property. See -// http://www.freedesktop.org/software/systemd/main/systemd.unit.html#BoundBy= -func PropBoundBy(units ...string) Property { - return propDependency("BoundBy", units) -} - -// PropConflicts sets the Conflicts unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Conflicts= -func PropConflicts(units ...string) Property { - return propDependency("Conflicts", units) -} - -// PropConflictedBy sets the ConflictedBy unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#ConflictedBy= -func PropConflictedBy(units ...string) Property { - return propDependency("ConflictedBy", units) -} - -// PropBefore sets the Before unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Before= -func PropBefore(units ...string) Property { - return propDependency("Before", units) -} - -// PropAfter sets the After unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#After= -func PropAfter(units ...string) Property { - return propDependency("After", units) -} - -// PropOnFailure sets the OnFailure unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#OnFailure= -func PropOnFailure(units ...string) Property { - return propDependency("OnFailure", units) -} - -// PropTriggers sets the Triggers unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Triggers= -func PropTriggers(units ...string) Property { - return propDependency("Triggers", units) -} - -// PropTriggeredBy sets the TriggeredBy unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#TriggeredBy= -func PropTriggeredBy(units ...string) Property { - return propDependency("TriggeredBy", units) -} - -// PropPropagatesReloadTo sets the PropagatesReloadTo unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#PropagatesReloadTo= -func PropPropagatesReloadTo(units ...string) Property { - return propDependency("PropagatesReloadTo", units) -} - -// PropRequiresMountsFor sets the RequiresMountsFor unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#RequiresMountsFor= -func PropRequiresMountsFor(units ...string) Property { - return propDependency("RequiresMountsFor", units) -} - -// PropSlice sets the Slice unit property. See -// http://www.freedesktop.org/software/systemd/man/systemd.resource-control.html#Slice= -func PropSlice(slice string) Property { - return Property{ - Name: "Slice", - Value: dbus.MakeVariant(slice), - } -} - -// PropPids sets the PIDs field of scope units used in the initial construction -// of the scope only and specifies the initial PIDs to add to the scope object. -// See https://www.freedesktop.org/wiki/Software/systemd/ControlGroupInterface/#properties -func PropPids(pids ...uint32) Property { - return Property{ - Name: "PIDs", - Value: dbus.MakeVariant(pids), - } -} diff --git a/vendor/github.com/coreos/go-systemd/v22/dbus/set.go b/vendor/github.com/coreos/go-systemd/v22/dbus/set.go deleted file mode 100644 index 17c5d4856..000000000 --- a/vendor/github.com/coreos/go-systemd/v22/dbus/set.go +++ /dev/null @@ -1,47 +0,0 @@ -// Copyright 2015 CoreOS, Inc. -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -package dbus - -type set struct { - data map[string]bool -} - -func (s *set) Add(value string) { - s.data[value] = true -} - -func (s *set) Remove(value string) { - delete(s.data, value) -} - -func (s *set) Contains(value string) (exists bool) { - _, exists = s.data[value] - return -} - -func (s *set) Length() int { - return len(s.data) -} - -func (s *set) Values() (values []string) { - for val := range s.data { - values = append(values, val) - } - return -} - -func newSet() *set { - return &set{make(map[string]bool)} -} diff --git a/vendor/github.com/coreos/go-systemd/v22/dbus/subscription.go b/vendor/github.com/coreos/go-systemd/v22/dbus/subscription.go deleted file mode 100644 index 7e370fea2..000000000 --- a/vendor/github.com/coreos/go-systemd/v22/dbus/subscription.go +++ /dev/null @@ -1,333 +0,0 @@ -// Copyright 2015 CoreOS, Inc. -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -package dbus - -import ( - "errors" - "log" - "time" - - "github.com/godbus/dbus/v5" -) - -const ( - cleanIgnoreInterval = int64(10 * time.Second) - ignoreInterval = int64(30 * time.Millisecond) -) - -// Subscribe sets up this connection to subscribe to all systemd dbus events. -// This is required before calling SubscribeUnits. When the connection closes -// systemd will automatically stop sending signals so there is no need to -// explicitly call Unsubscribe(). -func (c *Conn) Subscribe() error { - c.sigconn.BusObject().Call("org.freedesktop.DBus.AddMatch", 0, - "type='signal',interface='org.freedesktop.systemd1.Manager',member='UnitNew'") - c.sigconn.BusObject().Call("org.freedesktop.DBus.AddMatch", 0, - "type='signal',interface='org.freedesktop.DBus.Properties',member='PropertiesChanged'") - - return c.sigobj.Call("org.freedesktop.systemd1.Manager.Subscribe", 0).Store() -} - -// Unsubscribe this connection from systemd dbus events. -func (c *Conn) Unsubscribe() error { - return c.sigobj.Call("org.freedesktop.systemd1.Manager.Unsubscribe", 0).Store() -} - -func (c *Conn) dispatch() { - ch := make(chan *dbus.Signal, signalBuffer) - - c.sigconn.Signal(ch) - - go func() { - for { - signal, ok := <-ch - if !ok { - return - } - - if signal.Name == "org.freedesktop.systemd1.Manager.JobRemoved" { - c.jobComplete(signal) - } - - if c.subStateSubscriber.updateCh == nil && - c.propertiesSubscriber.updateCh == nil { - continue - } - - var unitPath dbus.ObjectPath - switch signal.Name { - case "org.freedesktop.systemd1.Manager.JobRemoved": - unitName := signal.Body[2].(string) - c.sysobj.Call("org.freedesktop.systemd1.Manager.GetUnit", 0, unitName).Store(&unitPath) - case "org.freedesktop.systemd1.Manager.UnitNew": - unitPath = signal.Body[1].(dbus.ObjectPath) - case "org.freedesktop.DBus.Properties.PropertiesChanged": - if signal.Body[0].(string) == "org.freedesktop.systemd1.Unit" { - unitPath = signal.Path - - if len(signal.Body) >= 2 { - if changed, ok := signal.Body[1].(map[string]dbus.Variant); ok { - c.sendPropertiesUpdate(unitPath, changed) - } - } - } - } - - if unitPath == dbus.ObjectPath("") { - continue - } - - c.sendSubStateUpdate(unitPath) - } - }() -} - -// SubscribeUnits returns two unbuffered channels which will receive all changed units every -// interval. Deleted units are sent as nil. -func (c *Conn) SubscribeUnits(interval time.Duration) (<-chan map[string]*UnitStatus, <-chan error) { - return c.SubscribeUnitsCustom(interval, 0, func(u1, u2 *UnitStatus) bool { return *u1 != *u2 }, nil) -} - -// SubscribeUnitsCustom is like SubscribeUnits but lets you specify the buffer -// size of the channels, the comparison function for detecting changes and a filter -// function for cutting down on the noise that your channel receives. -func (c *Conn) SubscribeUnitsCustom(interval time.Duration, buffer int, isChanged func(*UnitStatus, *UnitStatus) bool, filterUnit func(string) bool) (<-chan map[string]*UnitStatus, <-chan error) { - old := make(map[string]*UnitStatus) - statusChan := make(chan map[string]*UnitStatus, buffer) - errChan := make(chan error, buffer) - - go func() { - for { - timerChan := time.After(interval) - - units, err := c.ListUnits() - if err == nil { - cur := make(map[string]*UnitStatus) - for i := range units { - if filterUnit != nil && filterUnit(units[i].Name) { - continue - } - cur[units[i].Name] = &units[i] - } - - // add all new or changed units - changed := make(map[string]*UnitStatus) - for n, u := range cur { - if oldU, ok := old[n]; !ok || isChanged(oldU, u) { - changed[n] = u - } - delete(old, n) - } - - // add all deleted units - for oldN := range old { - changed[oldN] = nil - } - - old = cur - - if len(changed) != 0 { - statusChan <- changed - } - } else { - errChan <- err - } - - <-timerChan - } - }() - - return statusChan, errChan -} - -type SubStateUpdate struct { - UnitName string - SubState string -} - -// SetSubStateSubscriber writes to updateCh when any unit's substate changes. -// Although this writes to updateCh on every state change, the reported state -// may be more recent than the change that generated it (due to an unavoidable -// race in the systemd dbus interface). That is, this method provides a good -// way to keep a current view of all units' states, but is not guaranteed to -// show every state transition they go through. Furthermore, state changes -// will only be written to the channel with non-blocking writes. If updateCh -// is full, it attempts to write an error to errCh; if errCh is full, the error -// passes silently. -func (c *Conn) SetSubStateSubscriber(updateCh chan<- *SubStateUpdate, errCh chan<- error) { - if c == nil { - msg := "nil receiver" - select { - case errCh <- errors.New(msg): - default: - log.Printf("full error channel while reporting: %s\n", msg) - } - return - } - - c.subStateSubscriber.Lock() - defer c.subStateSubscriber.Unlock() - c.subStateSubscriber.updateCh = updateCh - c.subStateSubscriber.errCh = errCh -} - -func (c *Conn) sendSubStateUpdate(unitPath dbus.ObjectPath) { - c.subStateSubscriber.Lock() - defer c.subStateSubscriber.Unlock() - - if c.subStateSubscriber.updateCh == nil { - return - } - - isIgnored := c.shouldIgnore(unitPath) - defer c.cleanIgnore() - if isIgnored { - return - } - - info, err := c.GetUnitPathProperties(unitPath) - if err != nil { - select { - case c.subStateSubscriber.errCh <- err: - default: - log.Printf("full error channel while reporting: %s\n", err) - } - return - } - defer c.updateIgnore(unitPath, info) - - name, ok := info["Id"].(string) - if !ok { - msg := "failed to cast info.Id" - select { - case c.subStateSubscriber.errCh <- errors.New(msg): - default: - log.Printf("full error channel while reporting: %s\n", err) - } - return - } - substate, ok := info["SubState"].(string) - if !ok { - msg := "failed to cast info.SubState" - select { - case c.subStateSubscriber.errCh <- errors.New(msg): - default: - log.Printf("full error channel while reporting: %s\n", msg) - } - return - } - - update := &SubStateUpdate{name, substate} - select { - case c.subStateSubscriber.updateCh <- update: - default: - msg := "update channel is full" - select { - case c.subStateSubscriber.errCh <- errors.New(msg): - default: - log.Printf("full error channel while reporting: %s\n", msg) - } - return - } -} - -// The ignore functions work around a wart in the systemd dbus interface. -// Requesting the properties of an unloaded unit will cause systemd to send a -// pair of UnitNew/UnitRemoved signals. Because we need to get a unit's -// properties on UnitNew (as that's the only indication of a new unit coming up -// for the first time), we would enter an infinite loop if we did not attempt -// to detect and ignore these spurious signals. The signal themselves are -// indistinguishable from relevant ones, so we (somewhat hackishly) ignore an -// unloaded unit's signals for a short time after requesting its properties. -// This means that we will miss e.g. a transient unit being restarted -// *immediately* upon failure and also a transient unit being started -// immediately after requesting its status (with systemctl status, for example, -// because this causes a UnitNew signal to be sent which then causes us to fetch -// the properties). - -func (c *Conn) shouldIgnore(path dbus.ObjectPath) bool { - t, ok := c.subStateSubscriber.ignore[path] - return ok && t >= time.Now().UnixNano() -} - -func (c *Conn) updateIgnore(path dbus.ObjectPath, info map[string]interface{}) { - loadState, ok := info["LoadState"].(string) - if !ok { - return - } - - // unit is unloaded - it will trigger bad systemd dbus behavior - if loadState == "not-found" { - c.subStateSubscriber.ignore[path] = time.Now().UnixNano() + ignoreInterval - } -} - -// without this, ignore would grow unboundedly over time -func (c *Conn) cleanIgnore() { - now := time.Now().UnixNano() - if c.subStateSubscriber.cleanIgnore < now { - c.subStateSubscriber.cleanIgnore = now + cleanIgnoreInterval - - for p, t := range c.subStateSubscriber.ignore { - if t < now { - delete(c.subStateSubscriber.ignore, p) - } - } - } -} - -// PropertiesUpdate holds a map of a unit's changed properties -type PropertiesUpdate struct { - UnitName string - Changed map[string]dbus.Variant -} - -// SetPropertiesSubscriber writes to updateCh when any unit's properties -// change. Every property change reported by systemd will be sent; that is, no -// transitions will be "missed" (as they might be with SetSubStateSubscriber). -// However, state changes will only be written to the channel with non-blocking -// writes. If updateCh is full, it attempts to write an error to errCh; if -// errCh is full, the error passes silently. -func (c *Conn) SetPropertiesSubscriber(updateCh chan<- *PropertiesUpdate, errCh chan<- error) { - c.propertiesSubscriber.Lock() - defer c.propertiesSubscriber.Unlock() - c.propertiesSubscriber.updateCh = updateCh - c.propertiesSubscriber.errCh = errCh -} - -// we don't need to worry about shouldIgnore() here because -// sendPropertiesUpdate doesn't call GetProperties() -func (c *Conn) sendPropertiesUpdate(unitPath dbus.ObjectPath, changedProps map[string]dbus.Variant) { - c.propertiesSubscriber.Lock() - defer c.propertiesSubscriber.Unlock() - - if c.propertiesSubscriber.updateCh == nil { - return - } - - update := &PropertiesUpdate{unitName(unitPath), changedProps} - - select { - case c.propertiesSubscriber.updateCh <- update: - default: - msg := "update channel is full" - select { - case c.propertiesSubscriber.errCh <- errors.New(msg): - default: - log.Printf("full error channel while reporting: %s\n", msg) - } - return - } -} diff --git a/vendor/github.com/coreos/go-systemd/v22/dbus/subscription_set.go b/vendor/github.com/coreos/go-systemd/v22/dbus/subscription_set.go deleted file mode 100644 index 5b408d584..000000000 --- a/vendor/github.com/coreos/go-systemd/v22/dbus/subscription_set.go +++ /dev/null @@ -1,57 +0,0 @@ -// Copyright 2015 CoreOS, Inc. -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -package dbus - -import ( - "time" -) - -// SubscriptionSet returns a subscription set which is like conn.Subscribe but -// can filter to only return events for a set of units. -type SubscriptionSet struct { - *set - conn *Conn -} - -func (s *SubscriptionSet) filter(unit string) bool { - return !s.Contains(unit) -} - -// Subscribe starts listening for dbus events for all of the units in the set. -// Returns channels identical to conn.SubscribeUnits. -func (s *SubscriptionSet) Subscribe() (<-chan map[string]*UnitStatus, <-chan error) { - // TODO: Make fully evented by using systemd 209 with properties changed values - return s.conn.SubscribeUnitsCustom(time.Second, 0, - mismatchUnitStatus, - func(unit string) bool { return s.filter(unit) }, - ) -} - -// NewSubscriptionSet returns a new subscription set. -func (conn *Conn) NewSubscriptionSet() *SubscriptionSet { - return &SubscriptionSet{newSet(), conn} -} - -// mismatchUnitStatus returns true if the provided UnitStatus objects -// are not equivalent. false is returned if the objects are equivalent. -// Only the Name, Description and state-related fields are used in -// the comparison. -func mismatchUnitStatus(u1, u2 *UnitStatus) bool { - return u1.Name != u2.Name || - u1.Description != u2.Description || - u1.LoadState != u2.LoadState || - u1.ActiveState != u2.ActiveState || - u1.SubState != u2.SubState -} |
