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author | 2024-04-26 13:50:46 +0100 | |
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committer | 2024-04-26 13:50:46 +0100 | |
commit | c9c0773f2c2363dcfa37e675b83ec3f0b49bd0d9 (patch) | |
tree | dbd3409070765d5ca81448a574ccd32b4da1ffe6 /internal/util/fns.go | |
parent | [chore] update Docker container to use new go swagger hash (#2872) (diff) | |
download | gotosocial-c9c0773f2c2363dcfa37e675b83ec3f0b49bd0d9.tar.xz |
[performance] update remaining worker pools to use queues (#2865)
* start replacing client + federator + media workers with new worker + queue types
* refactor federatingDB.Delete(), drop queued messages when deleting account / status
* move all queue purging to the processor workers
* undo toolchain updates
* code comments, ensure dereferencer worker pool gets started
* update gruf libraries in readme
* start the job scheduler separately to the worker pools
* reshuffle ordering or server.go + remove duplicate worker start / stop
* update go-list version
* fix vendoring
* move queue invalidation to before wipeing / deletion, to ensure queued work not dropped
* add logging to worker processing functions in testrig, don't start workers in unexpected places
* update go-structr to add (+then rely on) QueueCtx{} type
* ensure more worker pools get started properly in tests
* fix remaining broken tests relying on worker queue logic
* fix account test suite queue popping logic, ensure noop workers do not pull from queue
* move back accidentally shuffled account deletion order
* ensure error (non nil!!) gets passed in refactored federatingDB{}.Delete()
* silently drop deletes from accounts not permitted to
* don't warn log on forwarded deletes
* make if else clauses easier to parse
* use getFederatorMsg()
* improved code comment
* improved code comment re: requesting account delete checks
* remove boolean result from worker start / stop since false = already running or already stopped
* remove optional passed-in http.client
* remove worker starting from the admin CLI commands (we don't need to handle side-effects)
* update prune cli to start scheduler but not all of the workers
* fix rebase issues
* remove redundant return statements
* i'm sorry sir linter
Diffstat (limited to 'internal/util/fns.go')
-rw-r--r-- | internal/util/fns.go | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/internal/util/fns.go b/internal/util/fns.go new file mode 100644 index 000000000..53f5ebeed --- /dev/null +++ b/internal/util/fns.go @@ -0,0 +1,68 @@ +// GoToSocial +// Copyright (C) GoToSocial Authors admin@gotosocial.org +// SPDX-License-Identifier: AGPL-3.0-or-later +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see <http://www.gnu.org/licenses/>. + +package util + +import ( + "fmt" + "os" + "runtime" + + "codeberg.org/gruf/go-errors/v2" +) + +// Must executes 'fn' repeatedly until +// it successfully returns without panic. +func Must(fn func()) { + if fn == nil { + panic("nil func") + } + for !func() (done bool) { + defer func() { + if r := recover(); r != nil { + // Gather calling func frames. + pcs := make([]uintptr, 10) + n := runtime.Callers(3, pcs) + i := runtime.CallersFrames(pcs[:n]) + c := gatherFrames(i, n) + + const msg = "recovered panic: %v\n\n%s\n" + fmt.Fprintf(os.Stderr, msg, r, c.String()) + } + }() + fn() + done = true + return + }() { //nolint + } +} + +// gatherFrames collates runtime frames from a frame iterator. +func gatherFrames(iter *runtime.Frames, n int) errors.Callers { + if iter == nil { + return nil + } + frames := make([]runtime.Frame, 0, n) + for { + f, ok := iter.Next() + if !ok { + break + } + frames = append(frames, f) + } + return frames +} |