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authorLibravatar kim <89579420+NyaaaWhatsUpDoc@users.noreply.github.com>2024-07-30 11:58:31 +0000
committerLibravatar GitHub <noreply@github.com>2024-07-30 13:58:31 +0200
commit87cff71af95d2cef095a5feea40e48b40576b3d0 (patch)
tree9725ac3ab67d050e78016a2246d2b020635edcb7 /internal/gtsmodel/workertask.go
parent[chore] replace UniqueStrings with Deduplicate (#3154) (diff)
downloadgotosocial-87cff71af95d2cef095a5feea40e48b40576b3d0.tar.xz
[feature] persist worker queues to db (#3042)
* persist queued worker tasks to database on shutdown, fill worker queues from database on startup * ensure the tasks are sorted by creation time before pushing them * add migration to insert WorkerTask{} into database, add test for worker task persistence * add test for recovering worker queues from database * quick tweak * whoops we ended up with double cleaner job scheduling * insert each task separately, because bun is throwing some reflection error?? * add specific checking of cancelled worker contexts * add http request signing to deliveries recovered from database * add test for outgoing public key ID being correctly set on delivery * replace select with Queue.PopCtx() * get rid of loop now we don't use it * remove field now we don't use it * ensure that signing func is set * header values weren't being copied over :facepalm: * use ptr for httpclient.Request in delivery * move worker queue filling to later in server init process * fix rebase issues * make logging less shouty * use slices.Delete() instead of copying / reslicing * have database return tasks in ascending order instead of sorting them * add a 1 minute timeout to persisting worker queues
Diffstat (limited to 'internal/gtsmodel/workertask.go')
-rw-r--r--internal/gtsmodel/workertask.go8
1 files changed, 4 insertions, 4 deletions
diff --git a/internal/gtsmodel/workertask.go b/internal/gtsmodel/workertask.go
index cc8433199..758fc4cd7 100644
--- a/internal/gtsmodel/workertask.go
+++ b/internal/gtsmodel/workertask.go
@@ -34,8 +34,8 @@ const (
// queued tasks from being lost. It is simply a
// means to store a blob of serialized task data.
type WorkerTask struct {
- ID uint `bun:""`
- WorkerType uint8 `bun:""`
- TaskData []byte `bun:""`
- CreatedAt time.Time `bun:""`
+ ID uint `bun:",pk,autoincrement"`
+ WorkerType WorkerType `bun:",notnull"`
+ TaskData []byte `bun:",nullzero,notnull"`
+ CreatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"`
}