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authorLibravatar tobi <31960611+tsmethurst@users.noreply.github.com>2024-09-23 18:53:33 +0200
committerLibravatar GitHub <noreply@github.com>2024-09-23 18:53:33 +0200
commite59d2384e88e8d04dc89838d0494304b3926f8d0 (patch)
treedc5bf9d9116cb9899141e4b892438d8471ad4158 /docs/getting_started/index.md
parent[bugfix] add support for media with rotation contained in stream side data (#... (diff)
downloadgotosocial-e59d2384e88e8d04dc89838d0494304b3926f8d0.tar.xz
[chore/docs] More little tweaks (#3336)
* [chore/docs] More little tweaks * width * rule between theme figures (looks better on gh) * weee
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@@ -20,7 +20,7 @@ You can find more detail on system requirements below, but in short you should a
For a small instance (1-20 active users), GoToSocial will likely hover consistently between 250MB and 350MB of RAM usage once the internal caches are hydrated:
-![Grafana graph showing GoToSocial heap in use hovering around 300MB and spiking occasionally to 400MB-500MB.](../assets/getting-started-memory-graph.png)
+![Grafana graph showing GoToSocial heap in use hovering around 250MB and spiking occasionally to 400MB-500MB.](../assets/getting-started-memory-graph.png)
In the graph above you can see that RAM usage spikes during periods of load. This happens, for example, when when a status gets boosted by someone with many followers, or when the embedded `ffmpeg` binary is decoding or reencoding media files into thumbnails (especially larger video files).