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author | Terin Stock <terinjokes@gmail.com> | 2018-01-13 12:00:43 -0800 |
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committer | Terin Stock <terinjokes@gmail.com> | 2018-01-13 12:22:05 -0800 |
commit | 1b00c7f6f4330cbf723b3df316dbd92ac89cf58f (patch) | |
tree | 5ae05193f96a601f640400c00d30fde14bc81c4c | |
parent | c4fa14119b3adf467b319b969482a57a4df924f1 (diff) |
feat(main): include ".exe" when building for Windows
When the platform OS is Windows, the output file name should be appended with ".exe" to match behavior with 'go build', and to allow the executable to be ran.
-rw-r--r-- | main.go | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/main.go b/main.go index 428946f..ece5f12 100644 --- a/main.go +++ b/main.go @@ -109,7 +109,8 @@ Bakelite compiles the packages named by the import paths for multiple GOOS and GOARCH combinations. It does not install their results. When compiling a package, Bakelite writes the result to output files named -after the source directory in the form "$package_$goos_$goarch". +after the source directory in the form "$package_$goos_$goarch". The '.exe' +suffix is added when writing a Windows executable. Multiple packages may be given to Bakelite, the result of each are saved as described in the preceding paragraph. @@ -173,6 +174,10 @@ See also: go build, go install, go clean. func build(ctx context.Context, platform Platform, pkg string) error { name := fmt.Sprintf("%s-%s-%s", filepath.Base(pkg), platform.OS, platform.Arch) + if platform.OS == OS_WINDOWS { + name += ".exe" + } + env := kvs{ "GOOS": string(platform.OS), "GOARCH": string(platform.Arch), |