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/***
* Copyright 2017 Marc Stevens <marc@marc-stevens.nl>, Dan Shumow <danshu@microsoft.com>
* Distributed under the MIT Software License.
* See accompanying file LICENSE.txt or copy at
* https://opensource.org/licenses/MIT
***/

#ifndef SHA1DC_SHA1_H
#define SHA1DC_SHA1_H

#if defined(__cplusplus)
extern "C" {
#endif

#ifndef SHA1DC_NO_STANDARD_INCLUDES
#include <stdint.h>
#endif

/* sha-1 compression function that takes an already expanded message, and additionally store intermediate states */
/* only stores states ii (the state between step ii-1 and step ii) when DOSTORESTATEii is defined in ubc_check.h */
void sha1_compression_states(uint32_t[5], const uint32_t[16], uint32_t[80], uint32_t[80][5]);

/*
// Function type for sha1_recompression_step_T (uint32_t ihvin[5], uint32_t ihvout[5], const uint32_t me2[80], const uint32_t state[5]).
// Where 0 <= T < 80
//       me2 is an expanded message (the expansion of an original message block XOR'ed with a disturbance vector's message block difference.)
//       state is the internal state (a,b,c,d,e) before step T of the SHA-1 compression function while processing the original message block.
// The function will return:
//       ihvin: The reconstructed input chaining value.
//       ihvout: The reconstructed output chaining value.
*/
typedef void(*sha1_recompression_type)(uint32_t*, uint32_t*, const uint32_t*, const uint32_t*);

/* A callback function type that can be set to be called when a collision block has been found: */
/* void collision_block_callback(uint64_t byteoffset, const uint32_t ihvin1[5], const uint32_t ihvin2[5], const uint32_t m1[80], const uint32_t m2[80]) */
typedef void(*collision_block_callback)(uint64_t, const uint32_t*, const uint32_t*, const uint32_t*, const uint32_t*);

/* The SHA-1 context. */
typedef struct {
	uint64_t total;
	uint32_t ihv[5];
	unsigned char buffer[64];
	int found_collision;
	int safe_hash;
	int detect_coll;
	int ubc_check;
	int reduced_round_coll;
	collision_block_callback callback;

	uint32_t ihv1[5];
	uint32_t ihv2[5];
	uint32_t m1[80];
	uint32_t m2[80];
	uint32_t states[80][5];
} SHA1_CTX;

/* Initialize SHA-1 context. */
void SHA1DCInit(SHA1_CTX*);

/*
    Function to enable safe SHA-1 hashing:
    Collision attacks are thwarted by hashing a detected near-collision block 3 times.
    Think of it as extending SHA-1 from 80-steps to 240-steps for such blocks:
	The best collision attacks against SHA-1 have complexity about 2^60,
	thus for 240-steps an immediate lower-bound for the best cryptanalytic attacks would be 2^180.
	An attacker would be better off using a generic birthday search of complexity 2^80.

   Enabling safe SHA-1 hashing will result in the correct SHA-1 hash for messages where no collision attack was detected,
   but it will result in a different SHA-1 hash for messages where a collision attack was detected.
   This will automatically invalidate SHA-1 based digital signature forgeries.
   Enabled by default.
*/
void SHA1DCSetSafeHash(SHA1_CTX*, int);

/*
    Function to disable or enable the use of Unavoidable Bitconditions (provides a significant speed up).
    Enabled by default
 */
void SHA1DCSetUseUBC(SHA1_CTX*, int);

/*
    Function to disable or enable the use of Collision Detection.
    Enabled by default.
 */
void SHA1DCSetUseDetectColl(SHA1_CTX*, int);

/* function to disable or enable the detection of reduced-round SHA-1 collisions */
/* disabled by default */
void SHA1DCSetDetectReducedRoundCollision(SHA1_CTX*, int);

/* function to set a callback function, pass NULL to disable */
/* by default no callback set */
void SHA1DCSetCallback(SHA1_CTX*, collision_block_callback);

/* update SHA-1 context with buffer contents */
void SHA1DCUpdate(SHA1_CTX*, const char*, size_t);

/* obtain SHA-1 hash from SHA-1 context */
/* returns: 0 = no collision detected, otherwise = collision found => warn user for active attack */
int  SHA1DCFinal(unsigned char[20], SHA1_CTX*);

#if defined(__cplusplus)
}
#endif

#ifdef SHA1DC_CUSTOM_TRAILING_INCLUDE_SHA1_H
#include SHA1DC_CUSTOM_TRAILING_INCLUDE_SHA1_H
#endif

#endif