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#include "cache.h"
#include "object.h"
#include "blob.h"
#include "tree.h"
#include "commit.h"
#include "tag.h"

static struct object **obj_hash;
static int nr_objs, obj_hash_size;

unsigned int get_max_object_index(void)
{
	return obj_hash_size;
}

struct object *get_indexed_object(unsigned int idx)
{
	return obj_hash[idx];
}

static const char *object_type_strings[] = {
	NULL,		/* OBJ_NONE = 0 */
	"commit",	/* OBJ_COMMIT = 1 */
	"tree",		/* OBJ_TREE = 2 */
	"blob",		/* OBJ_BLOB = 3 */
	"tag",		/* OBJ_TAG = 4 */
};

const char *typename(unsigned int type)
{
	if (type >= ARRAY_SIZE(object_type_strings))
		return NULL;
	return object_type_strings[type];
}

int type_from_string(const char *str)
{
	int i;

	for (i = 1; i < ARRAY_SIZE(object_type_strings); i++)
		if (!strcmp(str, object_type_strings[i]))
			return i;
	die("invalid object type \"%s\"", str);
}

/*
 * Return a numerical hash value between 0 and n-1 for the object with
 * the specified sha1.  n must be a power of 2.  Please note that the
 * return value is *not* consistent across computer architectures.
 */
static unsigned int hash_obj(const unsigned char *sha1, unsigned int n)
{
	unsigned int hash;

	/*
	 * Since the sha1 is essentially random, we just take the
	 * required number of bits directly from the first
	 * sizeof(unsigned int) bytes of sha1.  First we have to copy
	 * the bytes into a properly aligned integer.  If we cared
	 * about getting consistent results across architectures, we
	 * would have to call ntohl() here, too.
	 */
	memcpy(&hash, sha1, sizeof(unsigned int));
	return hash & (n - 1);
}

/*
 * Insert obj into the hash table hash, which has length size (which
 * must be a power of 2).  On collisions, simply overflow to the next
 * empty bucket.
 */
static void insert_obj_hash(struct object *obj, struct object **hash, unsigned int size)
{
	unsigned int j = hash_obj(obj->sha1, size);

	while (hash[j]) {
		j++;
		if (j >= size)
			j = 0;
	}
	hash[j] = obj;
}

/*
 * Look up the record for the given sha1 in the hash map stored in
 * obj_hash.  Return NULL if it was not found.
 */
struct object *lookup_object(const unsigned char *sha1)
{
	unsigned int i, first;
	struct object *obj;

	if (!obj_hash)
		return NULL;

	first = i = hash_obj(sha1, obj_hash_size);
	while ((obj = obj_hash[i]) != NULL) {
		if (!hashcmp(sha1, obj->sha1))
			break;
		i++;
		if (i == obj_hash_size)
			i = 0;
	}
	if (obj && i != first) {
		/*
		 * Move object to where we started to look for it so
		 * that we do not need to walk the hash table the next
		 * time we look for it.
		 */
		struct object *tmp = obj_hash[i];
		obj_hash[i] = obj_hash[first];
		obj_hash[first] = tmp;
	}
	return obj;
}

/*
 * Increase the size of the hash map stored in obj_hash to the next
 * power of 2 (but at least 32).  Copy the existing values to the new
 * hash map.
 */
static void grow_object_hash(void)
{
	int i;
	/*
	 * Note that this size must always be power-of-2 to match hash_obj
	 * above.
	 */
	int new_hash_size = obj_hash_size < 32 ? 32 : 2 * obj_hash_size;
	struct object **new_hash;

	new_hash = xcalloc(new_hash_size, sizeof(struct object *));
	for (i = 0; i < obj_hash_size; i++) {
		struct object *obj = obj_hash[i];
		if (!obj)
			continue;
		insert_obj_hash(obj, new_hash, new_hash_size);
	}
	free(obj_hash);
	obj_hash = new_hash;
	obj_hash_size = new_hash_size;
}

void *create_object(const unsigned char *sha1, int type, void *o)
{
	struct object *obj = o;

	obj->parsed = 0;
	obj->used = 0;
	obj->type = type;
	obj->flags = 0;
	hashcpy(obj->sha1, sha1);

	if (obj_hash_size - 1 <= nr_objs * 2)
		grow_object_hash();

	insert_obj_hash(obj, obj_hash, obj_hash_size);
	nr_objs++;
	return obj;
}

struct object *lookup_unknown_object(const unsigned char *sha1)
{
	struct object *obj = lookup_object(sha1);
	if (!obj)
		obj = create_object(sha1, OBJ_NONE, alloc_object_node());
	return obj;
}

struct object *parse_object_buffer(const unsigned char *sha1, enum object_type type, unsigned long size, void *buffer, int *eaten_p)
{
	struct object *obj;
	*eaten_p = 0;

	obj = NULL;
	if (type == OBJ_BLOB) {
		struct blob *blob = lookup_blob(sha1);
		if (blob) {
			if (parse_blob_buffer(blob, buffer, size))
				return NULL;
			obj = &blob->object;
		}
	} else if (type == OBJ_TREE) {
		struct tree *tree = lookup_tree(sha1);
		if (tree) {
			obj = &tree->object;
			if (!tree->buffer)
				tree->object.parsed = 0;
			if (!tree->object.parsed) {
				if (parse_tree_buffer(tree, buffer, size))
					return NULL;
				*eaten_p = 1;
			}
		}
	} else if (type == OBJ_COMMIT) {
		struct commit *commit = lookup_commit(sha1);
		if (commit) {
			if (parse_commit_buffer(commit, buffer, size))
				return NULL;
			if (!get_cached_commit_buffer(commit)) {
				set_commit_buffer(commit, buffer);
				*eaten_p = 1;
			}
			obj = &commit->object;
		}
	} else if (type == OBJ_TAG) {
		struct tag *tag = lookup_tag(sha1);
		if (tag) {
			if (parse_tag_buffer(tag, buffer, size))
			       return NULL;
			obj = &tag->object;
		}
	} else {
		warning("object %s has unknown type id %d", sha1_to_hex(sha1), type);
		obj = NULL;
	}
	if (obj && obj->type == OBJ_NONE)
		obj->type = type;
	return obj;
}

struct object *parse_object_or_die(const unsigned char *sha1,
				   const char *name)
{
	struct object *o = parse_object(sha1);
	if (o)
		return o;

	die(_("unable to parse object: %s"), name ? name : sha1_to_hex(sha1));
}

struct object *parse_object(const unsigned char *sha1)
{
	unsigned long size;
	enum object_type type;
	int eaten;
	const unsigned char *repl = lookup_replace_object(sha1);
	void *buffer;
	struct object *obj;

	obj = lookup_object(sha1);
	if (obj && obj->parsed)
		return obj;

	if ((obj && obj->type == OBJ_BLOB) ||
	    (!obj && has_sha1_file(sha1) &&
	     sha1_object_info(sha1, NULL) == OBJ_BLOB)) {
		if (check_sha1_signature(repl, NULL, 0, NULL) < 0) {
			error("sha1 mismatch %s", sha1_to_hex(repl));
			return NULL;
		}
		parse_blob_buffer(lookup_blob(sha1), NULL, 0);
		return lookup_object(sha1);
	}

	buffer = read_sha1_file(sha1, &type, &size);
	if (buffer) {
		if (check_sha1_signature(repl, buffer, size, typename(type)) < 0) {
			free(buffer);
			error("sha1 mismatch %s", sha1_to_hex(repl));
			return NULL;
		}

		obj = parse_object_buffer(sha1, type, size, buffer, &eaten);
		if (!eaten)
			free(buffer);
		return obj;
	}
	return NULL;
}

struct object_list *object_list_insert(struct object *item,
				       struct object_list **list_p)
{
	struct object_list *new_list = xmalloc(sizeof(struct object_list));
	new_list->item = item;
	new_list->next = *list_p;
	*list_p = new_list;
	return new_list;
}

int object_list_contains(struct object_list *list, struct object *obj)
{
	while (list) {
		if (list->item == obj)
			return 1;
		list = list->next;
	}
	return 0;
}

/*
 * A zero-length string to which object_array_entry::name can be
 * initialized without requiring a malloc/free.
 */
static char object_array_slopbuf[1];

static void add_object_array_with_mode_context(struct object *obj, const char *name,
					       struct object_array *array,
					       unsigned mode,
					       struct object_context *context)
{
	unsigned nr = array->nr;
	unsigned alloc = array->alloc;
	struct object_array_entry *objects = array->objects;
	struct object_array_entry *entry;

	if (nr >= alloc) {
		alloc = (alloc + 32) * 2;
		objects = xrealloc(objects, alloc * sizeof(*objects));
		array->alloc = alloc;
		array->objects = objects;
	}
	entry = &objects[nr];
	entry->item = obj;
	if (!name)
		entry->name = NULL;
	else if (!*name)
		/* Use our own empty string instead of allocating one: */
		entry->name = object_array_slopbuf;
	else
		entry->name = xstrdup(name);
	entry->mode = mode;
	entry->context = context;
	array->nr = ++nr;
}

void add_object_array(struct object *obj, const char *name, struct object_array *array)
{
	add_object_array_with_mode(obj, name, array, S_IFINVALID);
}

void add_object_array_with_mode(struct object *obj, const char *name, struct object_array *array, unsigned mode)
{
	add_object_array_with_mode_context(obj, name, array, mode, NULL);
}

void add_object_array_with_context(struct object *obj, const char *name, struct object_array *array, struct object_context *context)
{
	if (context)
		add_object_array_with_mode_context(obj, name, array, context->mode, context);
	else
		add_object_array_with_mode_context(obj, name, array, S_IFINVALID, context);
}

void object_array_filter(struct object_array *array,
			 object_array_each_func_t want, void *cb_data)
{
	unsigned nr = array->nr, src, dst;
	struct object_array_entry *objects = array->objects;

	for (src = dst = 0; src < nr; src++) {
		if (want(&objects[src], cb_data)) {
			if (src != dst)
				objects[dst] = objects[src];
			dst++;
		} else {
			if (objects[src].name != object_array_slopbuf)
				free(objects[src].name);
		}
	}
	array->nr = dst;
}

/*
 * Return true iff array already contains an entry with name.
 */
static int contains_name(struct object_array *array, const char *name)
{
	unsigned nr = array->nr, i;
	struct object_array_entry *object = array->objects;

	for (i = 0; i < nr; i++, object++)
		if (!strcmp(object->name, name))
			return 1;
	return 0;
}

void object_array_remove_duplicates(struct object_array *array)
{
	unsigned nr = array->nr, src;
	struct object_array_entry *objects = array->objects;

	array->nr = 0;
	for (src = 0; src < nr; src++) {
		if (!contains_name(array, objects[src].name)) {
			if (src != array->nr)
				objects[array->nr] = objects[src];
			array->nr++;
		} else {
			if (objects[src].name != object_array_slopbuf)
				free(objects[src].name);
		}
	}
}

void clear_object_flags(unsigned flags)
{
	int i;

	for (i=0; i < obj_hash_size; i++) {
		struct object *obj = obj_hash[i];
		if (obj)
			obj->flags &= ~flags;
	}
}