#include "cache.h" #include "tree.h" #include "tree-walk.h" #include "object-store.h" static int score_missing(unsigned mode, const char *path) { int score; if (S_ISDIR(mode)) score = -1000; else if (S_ISLNK(mode)) score = -500; else score = -50; return score; } static int score_differs(unsigned mode1, unsigned mode2, const char *path) { int score; if (S_ISDIR(mode1) != S_ISDIR(mode2)) score = -100; else if (S_ISLNK(mode1) != S_ISLNK(mode2)) score = -50; else score = -5; return score; } static int score_matches(unsigned mode1, unsigned mode2, const char *path) { int score; /* Heh, we found SHA-1 collisions between different kind of objects */ if (S_ISDIR(mode1) != S_ISDIR(mode2)) score = -100; else if (S_ISLNK(mode1) != S_ISLNK(mode2)) score = -50; else if (S_ISDIR(mode1)) score = 1000; else if (S_ISLNK(mode1)) score = 500; else score = 250; return score; } static void *fill_tree_desc_strict(struct tree_desc *desc, const struct object_id *hash) { void *buffer; enum object_type type; unsigned long size; buffer = read_object_file(hash, &type, &size); if (!buffer) die("unable to read tree (%s)", oid_to_hex(hash)); if (type != OBJ_TREE) die("%s is not a tree", oid_to_hex(hash)); init_tree_desc(desc, buffer, size); return buffer; } static int base_name_entries_compare(const struct name_entry *a, const struct name_entry *b) { return base_name_compare(a->path, tree_entry_len(a), a->mode, b->path, tree_entry_len(b), b->mode); } /* * Inspect two trees, and give a score that tells how similar they are. */ static int score_trees(const struct object_id *hash1, const struct object_id *hash2) { struct tree_desc one; struct tree_desc two; void *one_buf = fill_tree_desc_strict(&one, hash1); void *two_buf = fill_tree_desc_strict(&two, hash2); int score = 0; for (;;) { int cmp; if (one.size && two.size) cmp = base_name_entries_compare(&one.entry, &two.entry); else if (one.size) /* two lacks this entry */ cmp = -1; else if (two.size) /* two has more entries */ cmp = 1; else break; if (cmp < 0) { /* path1 does not appear in two */ score += score_missing(one.entry.mode, one.entry.path); update_tree_entry(&one); } else if (cmp > 0) { /* path2 does not appear in one */ score += score_missing(two.entry.mode, two.entry.path); update_tree_entry(&two); } else { /* path appears in both */ if (!oideq(one.entry.oid, two.entry.oid)) { /* they are different */ score += score_differs(one.entry.mode, two.entry.mode, one.entry.path); } else { /* same subtree or blob */ score += score_matches(one.entry.mode, two.entry.mode, one.entry.path); } update_tree_entry(&one); update_tree_entry(&two); } } free(one_buf); free(two_buf); return score; } /* * Match one itself and its subtrees with two and pick the best match. */ static void match_trees(const struct object_id *hash1, const struct object_id *hash2, int *best_score, char **best_match, const char *base, int recurse_limit) { struct tree_desc one; void *one_buf = fill_tree_desc_strict(&one, hash1); while (one.size) { const char *path; const struct object_id *elem; unsigned mode; int score; elem = tree_entry_extract(&one, &path, &mode); if (!S_ISDIR(mode)) goto next; score = score_trees(elem, hash2); if (*best_score < score) { free(*best_match); *best_match = xstrfmt("%s%s", base, path); *best_score = score; } if (recurse_limit) { char *newbase = xstrfmt("%s%s/", base, path); match_trees(elem, hash2, best_score, best_match, newbase, recurse_limit - 1); free(newbase); } next: update_tree_entry(&one); } free(one_buf); } /* * A tree "oid1" has a subdirectory at "prefix". Come up with a tree object by * replacing it with another tree "oid2". */ static int splice_tree(const struct object_id *oid1, const char *prefix, const struct object_id *oid2, struct object_id *result) { char *subpath; int toplen; char *buf; unsigned long sz; struct tree_desc desc; struct object_id *rewrite_here; const struct object_id *rewrite_with; struct object_id subtree; enum object_type type; int status; subpath = strchrnul(prefix, '/'); toplen = subpath - prefix; if (*subpath) subpath++; buf = read_object_file(oid1, &type, &sz); if (!buf) die("cannot read tree %s", oid_to_hex(oid1)); init_tree_desc(&desc, buf, sz); rewrite_here = NULL; while (desc.size) { const char *name; unsigned mode; tree_entry_extract(&desc, &name, &mode); if (strlen(name) == toplen && !memcmp(name, prefix, toplen)) { if (!S_ISDIR(mode)) die("entry %s in tree %s is not a tree", name, oid_to_hex(oid1)); rewrite_here = (struct object_id *)(desc.entry.path + strlen(desc.entry.path) + 1); break; } update_tree_entry(&desc); } if (!rewrite_here) die("entry %.*s not found in tree %s", toplen, prefix, oid_to_hex(oid1)); if (*subpath) { status = splice_tree(rewrite_here, subpath, oid2, &subtree); if (status) return status; rewrite_with = &subtree; } else { rewrite_with = oid2; } oidcpy(rewrite_here, rewrite_with); status = write_object_file(buf, sz, tree_type, result); free(buf); return status; } /* * We are trying to come up with a merge between one and two that * results in a tree shape similar to one. The tree two might * correspond to a subtree of one, in which case it needs to be * shifted down by prefixing otherwise empty directories. On the * other hand, it could cover tree one and we might need to pick a * subtree of it. */ void shift_tree(const struct object_id *hash1, const struct object_id *hash2, struct object_id *shifted, int depth_limit) { char *add_prefix; char *del_prefix; int add_score, del_score; /* * NEEDSWORK: this limits the recursion depth to hardcoded * value '2' to avoid excessive overhead. */ if (!depth_limit) depth_limit = 2; add_score = del_score = score_trees(hash1, hash2); add_prefix = xcalloc(1, 1); del_prefix = xcalloc(1, 1); /* * See if one's subtree resembles two; if so we need to prefix * two with a few fake trees to match the prefix. */ match_trees(hash1, hash2, &add_score, &add_prefix, "", depth_limit); /* * See if two's subtree resembles one; if so we need to * pick only subtree of two. */ match_trees(hash2, hash1, &del_score, &del_prefix, "", depth_limit); /* Assume we do not have to do any shifting */ oidcpy(shifted, hash2); if (add_score < del_score) { /* We need to pick a subtree of two */ unsigned mode; if (!*del_prefix) return; if (get_tree_entry(hash2, del_prefix, shifted, &mode)) die("cannot find path %s in tree %s", del_prefix, oid_to_hex(hash2)); return; } if (!*add_prefix) return; splice_tree(hash1, add_prefix, hash2, shifted); } /* * The user says the trees will be shifted by this much. * Unfortunately we cannot fundamentally tell which one to * be prefixed, as recursive merge can work in either direction. */ void shift_tree_by(const struct object_id *hash1, const struct object_id *hash2, struct object_id *shifted, const char *shift_prefix) { struct object_id sub1, sub2; unsigned mode1, mode2; unsigned candidate = 0; /* Can hash2 be a tree at shift_prefix in tree hash1? */ if (!get_tree_entry(hash1, shift_prefix, &sub1, &mode1) && S_ISDIR(mode1)) candidate |= 1; /* Can hash1 be a tree at shift_prefix in tree hash2? */ if (!get_tree_entry(hash2, shift_prefix, &sub2, &mode2) && S_ISDIR(mode2)) candidate |= 2; if (candidate == 3) { /* Both are plausible -- we need to evaluate the score */ int best_score = score_trees(hash1, hash2); int score; candidate = 0; score = score_trees(&sub1, hash2); if (score > best_score) { candidate = 1; best_score = score; } score = score_trees(&sub2, hash1); if (score > best_score) candidate = 2; } if (!candidate) { /* Neither is plausible -- do not shift */ oidcpy(shifted, hash2); return; } if (candidate == 1) /* * shift tree2 down by adding shift_prefix above it * to match tree1. */ splice_tree(hash1, shift_prefix, hash2, shifted); else /* * shift tree2 up by removing shift_prefix from it * to match tree1. */ oidcpy(shifted, &sub2); }