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* jk/path-name-safety-2.6:
list-objects: pass full pathname to callbacks
list-objects: drop name_path entirely
list-objects: convert name_path to a strbuf
show_object_with_name: simplify by using path_name()
http-push: stop using name_path
tree-diff: catch integer overflow in combine_diff_path allocation
add helpers for detecting size_t overflow
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When we find a blob at "a/b/c", we currently pass this to
our show_object_fn callbacks as two components: "a/b/" and
"c". Callbacks which want the full value then call
path_name(), which concatenates the two. But this is an
inefficient interface; the path is a strbuf, and we could
simply append "c" to it temporarily, then roll back the
length, without creating a new copy.
So we could improve this by teaching the callsites of
path_name() this trick (and there are only 3). But we can
also notice that no callback actually cares about the
broken-down representation, and simply pass each callback
the full path "a/b/c" as a string. The callback code becomes
even simpler, then, as we do not have to worry about freeing
an allocated buffer, nor rolling back our modification to
the strbuf.
This is theoretically less efficient, as some callbacks
would not bother to format the final path component. But in
practice this is not measurable. Since we use the same
strbuf over and over, our work to grow it is amortized, and
we really only pay to memcpy a few bytes.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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In the previous commit, we left name_path as a thin wrapper
around a strbuf. This patch drops it entirely. As a result,
every show_object_fn callback needs to be adjusted. However,
none of their code needs to be changed at all, because the
only use was to pass it to path_name(), which now handles
the bare strbuf.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Convert all instances of get_object_hash to use an appropriate reference
to the hash member of the oid member of struct object. This provides no
functional change, as it is essentially a macro substitution.
Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Jeff King <peff@peff.net>
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struct object is one of the major data structures dealing with object
IDs. Convert it to use struct object_id instead of an unsigned char
array. Convert get_object_hash to refer to the new member as well.
Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Jeff King <peff@peff.net>
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Convert most instances where the sha1 member of struct object is
dereferenced to use get_object_hash. Most instances that are passed to
functions that have versions taking struct object_id, such as
get_sha1_hex/get_oid_hex, or instances that can be trivially converted
to use struct object_id instead, are not converted.
Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Jeff King <peff@peff.net>
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When we want to convert "foo.pack" to "foo.idx", we do it by
duplicating the original string and then munging the bytes
in place. Let's use strip_suffix and xstrfmt instead, which
has several advantages:
1. It's more clear what the intent is.
2. It does not implicitly rely on the fact that
strlen(".idx") <= strlen(".pack") to avoid an overflow.
3. We communicate the assumption that the input file ends
with ".pack" (and get a run-time check that this is so).
4. We drop calls to strcpy, which makes auditing the code
base easier.
Likewise, we can do this to convert ".pack" to ".bitmap",
avoiding some manual memory computation.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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* es/osx-header-pollutes-mask-macro:
ewah: use less generic macro name
ewah/bitmap: silence warning about MASK macro redefinition
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* es/osx-header-pollutes-mask-macro:
ewah: use less generic macro name
ewah/bitmap: silence warning about MASK macro redefinition
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An earlier leakfix to bitmap testing code was incomplete.
* sb/test-bitmap-free-at-end:
test_bitmap_walk: free bitmap with bitmap_free
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The code to read pack-bitmap wanted to allocate a few hundred
pointers to a structure, but by mistake allocated and leaked memory
enough to hold that many actual structures. Correct the allocation
size and also have it on stack, as it is small enough.
* rs/plug-leak-in-pack-bitmaps:
pack-bitmaps: plug memory leak, fix allocation size for recent_bitmaps
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The ewah/ewok.h header pollutes the global namespace with
"BITS_IN_WORD", without any specific notion that we are
talking about the bits in an eword_t. We can give this the
more specific name "BITS_IN_EWORD".
Signed-off-by: Jeff King <peff@peff.net>
Reviewed-by: Eric Sunshine <sunshine@sunshineco.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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An earlier leakfix to bitmap testing code was incomplete.
* sb/test-bitmap-free-at-end:
test_bitmap_walk: free bitmap with bitmap_free
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The code to read pack-bitmap wanted to allocate a few hundred
pointers to a structure, but by mistake allocated and leaked memory
enough to hold that many actual structures. Correct the allocation
size and also have it on stack, as it is small enough.
* rs/plug-leak-in-pack-bitmaps:
pack-bitmaps: plug memory leak, fix allocation size for recent_bitmaps
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Commit f86a374 (pack-bitmap.c: fix a memleak, 2015-03-30)
noticed that we leak the "result" bitmap. But we should use
"bitmap_free" rather than straight "free", as the former
remembers to free the bitmap array pointed to by the struct.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Use an automatic variable for recent_bitmaps, an array of pointers.
This way we don't allocate too much and don't have to free the memory
at the end. The old code over-allocated because it reserved enough
memory to store all of the structs it is only pointing to and never
freed it. 160 64-bit pointers take up 1280 bytes, which is not too
much to be placed on the stack.
MAX_XOR_OFFSET is turned into a preprocessor constant to make it
constant enough for use in an non-variable array declaration.
Noticed-by: Stefan Beller <stefanbeller@gmail.com>
Suggested-by: Jeff King <peff@peff.net>
Signed-off-by: Rene Scharfe <l.s.r@web.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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* sb/test-bitmap-free-at-end:
pack-bitmap.c: fix a memleak
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* sb/test-bitmap-free-at-end:
pack-bitmap.c: fix a memleak
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Signed-off-by: Stefan Beller <sbeller@google.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Mark file-local symbols as "static", and drop functions that nobody
uses.
* jc/unused-symbols:
shallow.c: make check_shallow_file_for_update() static
remote.c: make clear_cas_option() static
urlmatch.c: make match_urls() static
revision.c: make save_parents() and free_saved_parents() static
line-log.c: make line_log_data_init() static
pack-bitmap.c: make pack_bitmap_filename() static
prompt.c: remove git_getpass() nobody uses
http.c: make finish_active_slot() and handle_curl_result() static
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* ak/typofixes:
t/lib-terminal.sh: fix typo
pack-bitmap: fix typo
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Signed-off-by: Alexander Kuleshov <kuleshovmail@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Reviewed-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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* jk/pack-bitmap:
pack-bitmap: do not use gcc packed attribute
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The "__attribute__" flag may be a noop on some compilers.
That's OK as long as the code is correct without the
attribute, but in this case it is not. We would typically
end up with a struct that is 2 bytes too long due to struct
padding, breaking both reading and writing of bitmaps.
Instead of marshalling the data in a struct, let's just
provide helpers for reading and writing the appropriate
types. Besides being correct on all platforms, the result is
more efficient and simpler to read.
Signed-off-by: Karsten Blees <blees@dcon.de>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Signed-off-by: Rene Scharfe <l.s.r@web.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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When pack-objects is computing the reachability bitmap to
serve a fetch request, it can erroneously die() if some of
the UNINTERESTING objects are not present. Upload-pack
throws away HAVE lines from the client for objects we do not
have, but we may have a tip object without all of its
ancestors (e.g., if the tip is no longer reachable and was
new enough to survive a `git prune`, but some of its
reachable objects did get pruned).
In the non-bitmap case, we do a revision walk with the HAVE
objects marked as UNINTERESTING. The revision walker
explicitly ignores errors in accessing UNINTERESTING commits
to handle this case (and we do not bother looking at
UNINTERESTING trees or blobs at all).
When we have bitmaps, however, the process is quite
different. The bitmap index for a pack-objects run is
calculated in two separate steps:
First, we perform an extensive walk from all the HAVEs to
find the full set of objects reachable from them. This walk
is usually optimized away because we are expected to hit an
object with a bitmap during the traversal, which allows us
to terminate early.
Secondly, we perform an extensive walk from all the WANTs,
which usually also terminates early because we hit a commit
with an existing bitmap.
Once we have the resulting bitmaps from the two walks, we
AND-NOT them together to obtain the resulting set of objects
we need to pack.
When we are walking the HAVE objects, the revision walker
does not know that we are walking it only to mark the
results as uninteresting. We strip out the UNINTERESTING flag,
because those objects _are_ interesting to us during the
first walk. We want to keep going to get a complete set of
reachable objects if we can.
We need some way to tell the revision walker that it's OK to
silently truncate the HAVE walk, just like it does for the
UNINTERESTING case. This patch introduces a new
`ignore_missing_links` flag to the `rev_info` struct, which
we set only for the HAVE walk.
It also adds tests to cover UNINTERESTING objects missing
from several positions: a missing blob, a missing tree, and
a missing parent commit. The missing blob already worked (as
we do not care about its contents at all), but the other two
cases caused us to die().
Note that there are a few cases we do not need to test:
1. We do not need to test a missing tree, with the blob
still present. Without the tree that refers to it, we
would not know that the blob is relevant to our walk.
2. We do not need to test a tip commit that is missing.
Upload-pack omits these for us (and in fact, we
complain even in the non-bitmap case if it fails to do
so).
Reported-by: Siddharth Agarwal <sid0@fb.com>
Signed-off-by: Vicent Marti <tanoku@gmail.com>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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When we use pack bitmaps rather than walking the object
graph, we end up with the list of objects to include in the
packfile, but we do not know the path at which any tree or
blob objects would be found.
In a recently packed repository, this is fine. A fetch would
use the paths only as a heuristic in the delta compression
phase, and a fully packed repository should not need to do
much delta compression.
As time passes, though, we may acquire more objects on top
of our large bitmapped pack. If clients fetch frequently,
then they never even look at the bitmapped history, and all
works as usual. However, a client who has not fetched since
the last bitmap repack will have "have" tips in the
bitmapped history, but "want" newer objects.
The bitmaps themselves degrade gracefully in this
circumstance. We manually walk the more recent bits of
history, and then use bitmaps when we hit them.
But we would also like to perform delta compression between
the newer objects and the bitmapped objects (both to delta
against what we know the user already has, but also between
"new" and "old" objects that the user is fetching). The lack
of pathnames makes our delta heuristics much less effective.
This patch adds an optional cache of the 32-bit name_hash
values to the end of the bitmap file. If present, a reader
can use it to match bitmapped and non-bitmapped names during
delta compression.
Here are perf results for p5310:
Test origin/master HEAD^ HEAD
-------------------------------------------------------------------------------------------------
5310.2: repack to disk 36.81(37.82+1.43) 47.70(48.74+1.41) +29.6% 47.75(48.70+1.51) +29.7%
5310.3: simulated clone 30.78(29.70+2.14) 1.08(0.97+0.10) -96.5% 1.07(0.94+0.12) -96.5%
5310.4: simulated fetch 3.16(6.10+0.08) 3.54(10.65+0.06) +12.0% 1.70(3.07+0.06) -46.2%
5310.6: partial bitmap 36.76(43.19+1.81) 6.71(11.25+0.76) -81.7% 4.08(6.26+0.46) -88.9%
You can see that the time spent on an incremental fetch goes
down, as our delta heuristics are able to do their work.
And we save time on the partial bitmap clone for the same
reason.
Signed-off-by: Vicent Marti <tanoku@gmail.com>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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This commit extends more the functionality of `pack-objects` by allowing
it to write out a `.bitmap` index next to any written packs, together
with the `.idx` index that currently gets written.
If bitmap writing is enabled for a given repository (either by calling
`pack-objects` with the `--write-bitmap-index` flag or by having
`pack.writebitmaps` set to `true` in the config) and pack-objects is
writing a packfile that would normally be indexed (i.e. not piping to
stdout), we will attempt to write the corresponding bitmap index for the
packfile.
Bitmap index writing happens after the packfile and its index has been
successfully written to disk (`finish_tmp_packfile`). The process is
performed in several steps:
1. `bitmap_writer_set_checksum`: this call stores the partial
checksum for the packfile being written; the checksum will be
written in the resulting bitmap index to verify its integrity
2. `bitmap_writer_build_type_index`: this call uses the array of
`struct object_entry` that has just been sorted when writing out
the actual packfile index to disk to generate 4 type-index bitmaps
(one for each object type).
These bitmaps have their nth bit set if the given object is of
the bitmap's type. E.g. the nth bit of the Commits bitmap will be
1 if the nth object in the packfile index is a commit.
This is a very cheap operation because the bitmap writing code has
access to the metadata stored in the `struct object_entry` array,
and hence the real type for each object in the packfile.
3. `bitmap_writer_reuse_bitmaps`: if there exists an existing bitmap
index for one of the packfiles we're trying to repack, this call
will efficiently rebuild the existing bitmaps so they can be
reused on the new index. All the existing bitmaps will be stored
in a `reuse` hash table, and the commit selection phase will
prioritize these when selecting, as they can be written directly
to the new index without having to perform a revision walk to
fill the bitmap. This can greatly speed up the repack of a
repository that already has bitmaps.
4. `bitmap_writer_select_commits`: if bitmap writing is enabled for
a given `pack-objects` run, the sequence of commits generated
during the Counting Objects phase will be stored in an array.
We then use that array to build up the list of selected commits.
Writing a bitmap in the index for each object in the repository
would be cost-prohibitive, so we use a simple heuristic to pick
the commits that will be indexed with bitmaps.
The current heuristics are a simplified version of JGit's
original implementation. We select a higher density of commits
depending on their age: the 100 most recent commits are always
selected, after that we pick 1 commit of each 100, and the gap
increases as the commits grow older. On top of that, we make sure
that every single branch that has not been merged (all the tips
that would be required from a clone) gets their own bitmap, and
when selecting commits between a gap, we tend to prioritize the
commit with the most parents.
Do note that there is no right/wrong way to perform commit
selection; different selection algorithms will result in
different commits being selected, but there's no such thing as
"missing a commit". The bitmap walker algorithm implemented in
`prepare_bitmap_walk` is able to adapt to missing bitmaps by
performing manual walks that complete the bitmap: the ideal
selection algorithm, however, would select the commits that are
more likely to be used as roots for a walk in the future (e.g.
the tips of each branch, and so on) to ensure a bitmap for them
is always available.
5. `bitmap_writer_build`: this is the computationally expensive part
of bitmap generation. Based on the list of commits that were
selected in the previous step, we perform several incremental
walks to generate the bitmap for each commit.
The walks begin from the oldest commit, and are built up
incrementally for each branch. E.g. consider this dag where A, B,
C, D, E, F are the selected commits, and a, b, c, e are a chunk
of simplified history that will not receive bitmaps.
A---a---B--b--C--c--D
\
E--e--F
We start by building the bitmap for A, using A as the root for a
revision walk and marking all the objects that are reachable
until the walk is over. Once this bitmap is stored, we reuse the
bitmap walker to perform the walk for B, assuming that once we
reach A again, the walk will be terminated because A has already
been SEEN on the previous walk.
This process is repeated for C, and D, but when we try to
generate the bitmaps for E, we can reuse neither the current walk
nor the bitmap we have generated so far.
What we do now is resetting both the walk and clearing the
bitmap, and performing the walk from scratch using E as the
origin. This new walk, however, does not need to be completed.
Once we hit B, we can lookup the bitmap we have already stored
for that commit and OR it with the existing bitmap we've composed
so far, allowing us to limit the walk early.
After all the bitmaps have been generated, another iteration
through the list of commits is performed to find the best XOR
offsets for compression before writing them to disk. Because of
the incremental nature of these bitmaps, XORing one of them with
its predecesor results in a minimal "bitmap delta" most of the
time. We can write this delta to the on-disk bitmap index, and
then re-compose the original bitmaps by XORing them again when
loaded.
This is a phase very similar to pack-object's `find_delta` (using
bitmaps instead of objects, of course), except the heuristics
have been greatly simplified: we only check the 10 bitmaps before
any given one to find best compressing one. This gives good
results in practice, because there is locality in the ordering of
the objects (and therefore bitmaps) in the packfile.
6. `bitmap_writer_finish`: the last step in the process is
serializing to disk all the bitmap data that has been generated
in the two previous steps.
The bitmap is written to a tmp file and then moved atomically to
its final destination, using the same process as
`pack-write.c:write_idx_file`.
Signed-off-by: Vicent Marti <tanoku@gmail.com>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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A bitmap index is a `.bitmap` file that can be found inside
`$GIT_DIR/objects/pack/`, next to its corresponding packfile, and
contains precalculated reachability information for selected commits.
The full specification of the format for these bitmap indexes can be found
in `Documentation/technical/bitmap-format.txt`.
For a given commit SHA1, if it happens to be available in the bitmap
index, its bitmap will represent every single object that is reachable
from the commit itself. The nth bit in the bitmap is the nth object in
the packfile; if it's set to 1, the object is reachable.
By using the bitmaps available in the index, this commit implements
several new functions:
- `prepare_bitmap_git`
- `prepare_bitmap_walk`
- `traverse_bitmap_commit_list`
- `reuse_partial_packfile_from_bitmap`
The `prepare_bitmap_walk` function tries to build a bitmap of all the
objects that can be reached from the commit roots of a given `rev_info`
struct by using the following algorithm:
- If all the interesting commits for a revision walk are available in
the index, the resulting reachability bitmap is the bitwise OR of all
the individual bitmaps.
- When the full set of WANTs is not available in the index, we perform a
partial revision walk using the commits that don't have bitmaps as
roots, and limiting the revision walk as soon as we reach a commit that
has a corresponding bitmap. The earlier OR'ed bitmap with all the
indexed commits can now be completed as this walk progresses, so the end
result is the full reachability list.
- For revision walks with a HAVEs set (a set of commits that are deemed
uninteresting), first we perform the same method as for the WANTs, but
using our HAVEs as roots, in order to obtain a full reachability bitmap
of all the uninteresting commits. This bitmap then can be used to:
a) limit the subsequent walk when building the WANTs bitmap
b) finding the final set of interesting commits by performing an
AND-NOT of the WANTs and the HAVEs.
If `prepare_bitmap_walk` runs successfully, the resulting bitmap is
stored and the equivalent of a `traverse_commit_list` call can be
performed by using `traverse_bitmap_commit_list`; the bitmap version
of this call yields the objects straight from the packfile index
(without having to look them up or parse them) and hence is several
orders of magnitude faster.
As an extra optimization, when `prepare_bitmap_walk` succeeds, the
`reuse_partial_packfile_from_bitmap` call can be attempted: it will find
the amount of objects at the beginning of the on-disk packfile that can
be reused as-is, and return an offset into the packfile. The source
packfile can then be loaded and the bytes up to `offset` can be written
directly to the result without having to consider the entires inside the
packfile individually.
If the `prepare_bitmap_walk` call fails (e.g. because no bitmap files
are available), the `rev_info` struct is left untouched, and can be used
to perform a manual rev-walk using `traverse_commit_list`.
Hence, this new set of functions are a generic API that allows to
perform the equivalent of
git rev-list --objects [roots...] [^uninteresting...]
for any set of commits, even if they don't have specific bitmaps
generated for them.
In further patches, we'll use this bitmap traversal optimization to
speed up the `pack-objects` and `rev-list` commands.
Signed-off-by: Vicent Marti <tanoku@gmail.com>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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