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This is preparatory work for further cleanups, where we try to make
tree_entry look more like the more efficient tree-walk descriptor.
Instead of having a union of pointers to blob/tree/objects, this just
makes "struct tree_entry" have the raw SHA1, and makes all the users use
that instead (often that implies adding a "lookup_tree(..)" on the sha1,
but sometimes the user just wanted the SHA1 in the first place, and it
just avoids an unnecessary indirection).
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
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This allows us to avoid allocating information for names etc, because
we can just use the information from the tree buffer directly.
We still keep the old "tree_entry_list" in struct tree as well, so old
users aren't affected, apart from the fact that the allocations are
different (if you free a tree entry, you should no longer free the name
allocation for it, since it's allocated as part of "tree->buffer")
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
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Signed-off-by: Peter Eriksen <s022018@student.dtu.dk>
Signed-off-by: Junio C Hamano <junkio@cox.net>
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This replaces occurences of "blob", "commit", "tag", and "tree",
where they're really used as type specifiers, which we already
have defined global constants for.
Signed-off-by: Peter Eriksen <s022018@student.dtu.dk>
Signed-off-by: Junio C Hamano <junkio@cox.net>
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The hashed object lookup had a subtle bug in re-hashing: it did
for (i = 0; i < count; i++)
if (objs[i]) {
.. rehash ..
where "count" was the old hash couny. Oon the face of it is obvious, since
it clearly re-hashes all the old objects.
However, it's wrong.
If the last old hash entry before re-hashing was in use (or became in use
by the re-hashing), then when re-hashing could have inserted an object
into the hash entries with idx >= count due to overflow. When we then
rehash the last old entry, that old entry might become empty, which means
that the overflow entries should be re-hashed again.
In other words, the loop has to be fixed to either traverse the whole
array, rather than just the old count.
(There's room for a slight optimization: instead of counting all the way
up, we can break when we see the first empty slot that is above the old
"count". At that point we know we don't have any collissions that we might
have to fix up any more. This patch only does the trivial fix)
[jc: with trivial fix on trivial fix]
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
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Calling hashtable_index from find_object before objs is created
would result in division by zero failure. Avoid it.
Also the given object name may not be aligned suitably for
unsigned int; avoid dereferencing casted pointer.
Signed-off-by: Junio C Hamano <junkio@cox.net>
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In a simple test, this brings down the CPU time from 47 sec to 22 sec.
Signed-off-by: Johannes Schindelin <Johannes.Schindelin@gmx.de>
Signed-off-by: Junio C Hamano <junkio@cox.net>
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ISO C99 (and GCC 3.x or later) lets you write a flexible array
at the end of a structure, like this:
struct frotz {
int xyzzy;
char nitfol[]; /* more */
};
GCC 2.95 and 2.96 let you to do this with "char nitfol[0]";
unfortunately this is not allowed by ISO C90.
This declares such construct like this:
struct frotz {
int xyzzy;
char nitfol[FLEX_ARRAY]; /* more */
};
and git-compat-util.h defines FLEX_ARRAY to 0 for gcc 2.95 and
empty for others.
If you are using a C90 C compiler, you should be able
to override this with CFLAGS=-DFLEX_ARRAY=1 from the
command line of "make".
Signed-off-by: Junio C Hamano <junkio@cox.net>
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Morten Welinder <mwelinder@gmail.com> writes:
> The code looks wrong. It assumes that pointers are no larger than ints.
> If pointers are larger than ints, the code does not necessarily compute
> a consistent ordering and qsort is allowed to do whatever it wants.
>
> Morten
>
> static int compare_object_pointers(const void *a, const void *b)
> {
> const struct object * const *pa = a;
> const struct object * const *pb = b;
> return *pa - *pb;
> }
Signed-off-by: Junio C Hamano <junkio@cox.net>
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Store pointers to referenced objects in a variable sized array instead
of linked list. This cuts down memory usage of utilities which use
object references; e.g., git-fsck-objects --full on the git.git
repository consumes about 2 MB of memory tracked by Massif instead of
7 MB before the change. Object refs are still the biggest consumer of
memory (57%), but the malloc overhead for a single block instead of a
linked list is substantially smaller.
Signed-off-by: Sergey Vlasov <vsu@altlinux.ru>
Signed-off-by: Junio C Hamano <junkio@cox.net>
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The object parsing code builds a generic "this object references that
object" because doing a full connectivity check for fsck requires it.
However, nothing else really needs it, and it's quite expensive for
git-rev-list that can have tons of objects in flight.
So, exactly like the commit buffer save thing, add a global flag to
disable it, and use it in git-rev-list.
Before:
$ /usr/bin/time git-rev-list --objects v2.6.12..HEAD | wc -l
12.28user 0.29system 0:12.57elapsed 99%CPU (0avgtext+0avgdata 0maxresident)k
0inputs+0outputs (0major+26718minor)pagefaults 0swaps
59124
After this change:
$ /usr/bin/time git-rev-list --objects v2.6.12..HEAD | wc -l
10.33user 0.18system 0:10.54elapsed 99%CPU (0avgtext+0avgdata 0maxresident)k
0inputs+0outputs (0major+18509minor)pagefaults 0swaps
59124
and note how the number of pages touched by git-rev-list for this
particular object list has shrunk from 26,718 (104 MB) to 18,509 (72 MB).
Calculating the total object difference between two git revisions is still
clearly the most expensive git operation (both in memory and CPU time),
but it's now less than 40% of what it used to be.
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
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Signed-off-by: Daniel Barkalow <barkalow@iabervon.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
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Add function to look up an object which is entirely unknown, so that
it can be put in a list. Various other functions related to lists of
objects.
Signed-off-by: Daniel Barkalow <barkalow@iabervon.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
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Packed delta files created by git-pack-objects seems to be the
way to go, and existing "delta" object handling code has exposed
the object representation details to too many places. Remove it
while we refactor code to come up with a proper interface in
sha1_file.c.
Signed-off-by: Junio C Hamano <junkio@cox.net>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Handle parsing a tag for a non-present object. This adds a function to lookup
an object with lookup_* for * in a string, so that it can get the right storage
based on the "type" line in the tag.
Signed-off-by: Daniel Barkalow <barkalow@iabervon.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Make 'sha1' parameters const where possible
Signed-off-by: Jason McMullan <jason.mcmullan@timesys.com>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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And teach fsck to free it to save memory.
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Add <limits.h> to the include files handled by "cache.h", and remove
extraneous #include directives from various .c files. The rule is that
"cache.h" gets all the basic stuff, so that we'll have as few system
dependencies as possible.
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This adds knowledge of delta objects to fsck-cache and various object
parsing code. A new switch to git-fsck-cache is provided to display the
maximum delta depth found in a repository.
Signed-off-by: Nicolas Pitre <nico@cam.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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It turns out that parse_object() is loading and decompressing given
object to free it just before calling the specific object parsing
function which does mmap and decompress the same object again. This
patch introduces the ability to parse specific objects directly from a
memory buffer.
Without this patch, running git-fsck-cache on the kernel repositorytake:
real 0m13.006s
user 0m11.421s
sys 0m1.218s
With this patch applied:
real 0m8.060s
user 0m7.071s
sys 0m0.710s
The performance increase is significant, and this is kind of a
prerequisite for sane delta object support with fsck.
Signed-off-by: Nicolas Pitre <nico@cam.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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This patch fixes memory leaks in parse_object() and related functions;
these leaks were very noticeable when running git-fsck-cache.
Signed-off-by: Sergey Vlasov <vsu@altlinux.ru>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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This adds a function that parses an object from the database when we have
to look up its actual type. It also checks the hash of the file, due to
its heritage as part of fsck-cache.
Signed-Off-By: Daniel Barkalow <barkalow@iabervon.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Introduce xmalloc and xrealloc to die gracefully with a descriptive
message when out of memory, rather than taking a SIGSEGV.
Signed-off-by: Christopher Li<chrislgit@chrisli.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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This implements the parsing functions.
Signed-Off-By: Daniel Barkalow <barkalow@iabervon.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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