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Up until recently, object IDs did not have an algorithm member, only a
hash. Consequently, it was possible to share one null (all-zeros)
object ID among all hash algorithms. Now that we're going to be
handling objects from multiple hash algorithms, it's important to make
sure that all object IDs have a correct algorithm field.
Introduce a per-algorithm null OID, and add it to struct hash_algo.
Introduce a wrapper function as well, and use it everywhere we used to
use the null_oid constant.
Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Now that struct object_id has an algorithm field, we should populate it.
This will allow us to handle object IDs in any supported algorithm and
distinguish between them. Ensure that the field is written whenever we
write an object ID by storing it explicitly every time we write an
object. Set values for the empty blob and tree values as well.
In addition, use the algorithm field to compare object IDs. Note that
because we zero-initialize struct object_id in many places throughout
the codebase, we default to the default algorithm in cases where the
algorithm field is zero rather than explicitly initialize all of those
locations.
This leads to a branch on every comparison, but the alternative is to
compare the entire buffer each time and padding the buffer for SHA-1.
That alternative ranges up to 3.9% worse than this approach on the perf
t0001, t1450, and t1451.
Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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When we're hashing a value which is going to be an object ID, we want to
zero-pad that value if necessary. To do so, use the final_oid_fn
instead of the final_fn anytime we're going to create an object ID to
ensure we perform this operation.
Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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To avoid the penalty of having to branch in hash comparison functions,
we'll want to always compare the full hash member in a struct object_id,
which will require that SHA-1 object IDs be zero-padded. To do so, add
a function which finalizes a hash context and writes it into an object
ID that performs this padding.
Move the definition of struct object_id and the constant definitions
higher up so we they are available for us to use.
Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Add and apply a semantic patch for converting code that open-codes
CALLOC_ARRAY to use it instead. It shortens the code and infers the
element size automatically.
Signed-off-by: René Scharfe <l.s.r@web.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Change all remnants of "sha1" in hash-lookup.c and .h and rename them to
reflect that we're not just able to handle SHA-1 these days.
Signed-off-by: Martin Ågren <martin.agren@gmail.com>
Reviewed-by: Derrick Stolee <dstolee@microsoft.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Drop the last remnant of "sha1" in this file and rename it to reflect
that we're not just able to handle SHA-1 these days.
Signed-off-by: Martin Ågren <martin.agren@gmail.com>
Reviewed-by: Derrick Stolee <dstolee@microsoft.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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