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If there is a possibility that your logic could take longer to execute
than the interval time, it is recommended that you recursively call a
named function using window.setTimeout rather than window.setInterval.
Therefore instead of using setInterval as an alternate way of invoking
handleResponse (because some web browsers call onreadystatechange only
once per each distinct state, and not for each server flush), use
setTimeout and reset it from handleResponse. As a bonus this allows
us to get rid of timer if it turns out that web browser calls
onreadystatechange on each server flush.
While at it get rid of `xhr' global variable, creating it instead as
local variable in startBlame and passing it as parameter, and of
`pollTimer' global variable, passing it as member of xhr object
(xhr.pollTimer).
Signed-off-by: Jakub Narebski <jnareb@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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JavaScript is single-threaded, so there is no need for protecting
against changes to XMLHttpRequest object behind event handler back.
Therefore there is no need for loop that was here in case `xhr' got
new changes while processing current changes. This should make code a
bit more clear.
Signed-off-by: Jakub Narebski <jnareb@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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JavaScript is single-threaded, so there is no need for protection
against re-entrancy via inProgress variable.
In particular calls to setInterval handler are stacked if handler
doesn't finish before new interrupt (before new interval). The same
happens with events - they are (hopefully) stacked if even handler
didn't finish work.
Signed-off-by: Jakub Narebski <jnareb@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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This consists of adding a few extra explanation, fixing descriptions
of functions to match names of parameters in code, adding a few
separators, and fixing spelling -- while at it spell 'neighbor' using
American spelling (and not as 'neighbour').
This is post-split cleanup.
Signed-off-by: Jakub Narebski <jnareb@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Split originally single gitweb.js file into smaller files, each
dealing with single issue / area of responsibility. This move should
make gitweb's JavaScript code easier to maintain.
For better webapp performance it is recommended[1][2][3] to combine
JavaScript files. Do it during build time (in gitweb/Makefile), by
straight concatenation of files into gitweb.js file (which is now
ignored as being generated). This means that there are no changes to
gitweb script itself - it still uses gitweb.js or gitweb.min.js, but
now generated.
[1]: http://developer.yahoo.com/performance/rules.html
"Minimize HTTP Requests" section
[2]: http://code.google.com/speed/articles/include-scripts-properly.html
"1. Combine external JavaScript files"
[3]: http://javascript-reference.info/speed-up-your-javascript-load-time.htm
"Combine Your Files" section.
See also new gitweb/static/js/README file.
Inspired-by-patch-by: John 'Warthog9' Hawley <warthog9@eaglescrag.net>
Signed-off-by: Jakub Narebski <jnareb@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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