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Add and apply a semantic patch for converting code that open-codes
CALLOC_ARRAY to use it instead. It shortens the code and infers the
element size automatically.
Signed-off-by: René Scharfe <l.s.r@web.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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There are no callers left of sha1hash() that do not simply pass the
"hash" member of a "struct object_id". Let's get rid of the outdated
sha1-specific function and provide one that operates on the whole struct
(even though the technique, taking the first few bytes of the hash, will
remain the same).
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Improve the names of the identifiers in decorate.h, document them, and
add an example of how to use these functions.
The example is compiled and run as part of the test suite.
Signed-off-by: Jonathan Tan <jonathantanmy@google.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Convert all instances of get_object_hash to use an appropriate reference
to the hash member of the oid member of struct object. This provides no
functional change, as it is essentially a macro substitution.
Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Jeff King <peff@peff.net>
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Convert most instances where the sha1 member of struct object is
dereferenced to use get_object_hash. Most instances that are passed to
functions that have versions taking struct object_id, such as
get_sha1_hex/get_oid_hex, or instances that can be trivially converted
to use struct object_id instead, are not converted.
Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Jeff King <peff@peff.net>
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Copying the first bytes of a SHA1 is duplicated in six places,
however, the implications (the actual value would depend on the
endianness of the platform) is documented only once.
Add a properly documented API for this.
Signed-off-by: Karsten Blees <blees@dcon.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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When growing the table, take the opportunity to "compact" it by removing
entries with NULL decoration.
Users may have "removed" decorations by passing NULL to
insert_decoration. An object's table entry can't actually be removed
during normal operation, as it would break the linear hash collision
search. But we can remove NULL decoration entries when rebuilding the
table.
Signed-off-by: Kevin Bracey <kevin@bracey.fi>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Our hash_obj and hashtable_index calls and functions were doing a lot of
funny things with signedness. Unify all of it to 'unsigned int'.
Signed-off-by: Dan McGee <dpmcgee@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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In these two places we are casting part of our unsigned char sha1 array into
an unsigned int, which violates GCCs strict-aliasing rules (and probably
other compilers).
Signed-off-by: Dan McGee <dpmcgee@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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We don't actually modify the struct object, so there is no
reason not to accept const versions (and this allows other
callsites, like the next patch, to use the decoration
machinery).
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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The export_marks() function iterated over a (potentially sparsely
populated) hashtable, but it accessed it starting from offset 1 and one
element beyond the end.
Noticed by SungHyun Nam.
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Duh.
When I did the object decorator thing, I made the "loop over the hash"
function use the same logic for updating the hash, ie made them use
if (++j >= size)
j = 0;
for both the hash update for both "insert" and "lookup"
HOWEVER.
For some inexplicable reason I had an extraneous
j++;
in the insert path (probably just from the fact that the old code there
used
j++;
if (j >= size)
j = 0;
and when I made them use the same logic I just didn't remove the old
extraneous line properly.
This fixes it.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
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This allows you to add an arbitrary "decoration" of your choice to any
object. It's a space- and time-efficient way to add information to
arbitrary objects, especially if most objects probably do not have the
decoration.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
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