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-rw-r--r--pack-revindex.c200
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diff --git a/pack-revindex.c b/pack-revindex.c
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+#include "cache.h"
+#include "pack-revindex.h"
+
+/*
+ * Pack index for existing packs give us easy access to the offsets into
+ * corresponding pack file where each object's data starts, but the entries
+ * do not store the size of the compressed representation (uncompressed
+ * size is easily available by examining the pack entry header). It is
+ * also rather expensive to find the sha1 for an object given its offset.
+ *
+ * The pack index file is sorted by object name mapping to offset;
+ * this revindex array is a list of offset/index_nr pairs
+ * ordered by offset, so if you know the offset of an object, next offset
+ * is where its packed representation ends and the index_nr can be used to
+ * get the object sha1 from the main index.
+ */
+
+/*
+ * This is a least-significant-digit radix sort.
+ *
+ * It sorts each of the "n" items in "entries" by its offset field. The "max"
+ * parameter must be at least as large as the largest offset in the array,
+ * and lets us quit the sort early.
+ */
+static void sort_revindex(struct revindex_entry *entries, unsigned n, off_t max)
+{
+ /*
+ * We use a "digit" size of 16 bits. That keeps our memory
+ * usage reasonable, and we can generally (for a 4G or smaller
+ * packfile) quit after two rounds of radix-sorting.
+ */
+#define DIGIT_SIZE (16)
+#define BUCKETS (1 << DIGIT_SIZE)
+ /*
+ * We want to know the bucket that a[i] will go into when we are using
+ * the digit that is N bits from the (least significant) end.
+ */
+#define BUCKET_FOR(a, i, bits) (((a)[(i)].offset >> (bits)) & (BUCKETS-1))
+
+ /*
+ * We need O(n) temporary storage. Rather than do an extra copy of the
+ * partial results into "entries", we sort back and forth between the
+ * real array and temporary storage. In each iteration of the loop, we
+ * keep track of them with alias pointers, always sorting from "from"
+ * to "to".
+ */
+ struct revindex_entry *tmp, *from, *to;
+ int bits;
+ unsigned *pos;
+
+ ALLOC_ARRAY(pos, BUCKETS);
+ ALLOC_ARRAY(tmp, n);
+ from = entries;
+ to = tmp;
+
+ /*
+ * If (max >> bits) is zero, then we know that the radix digit we are
+ * on (and any higher) will be zero for all entries, and our loop will
+ * be a no-op, as everybody lands in the same zero-th bucket.
+ */
+ for (bits = 0; max >> bits; bits += DIGIT_SIZE) {
+ struct revindex_entry *swap;
+ unsigned i;
+
+ memset(pos, 0, BUCKETS * sizeof(*pos));
+
+ /*
+ * We want pos[i] to store the index of the last element that
+ * will go in bucket "i" (actually one past the last element).
+ * To do this, we first count the items that will go in each
+ * bucket, which gives us a relative offset from the last
+ * bucket. We can then cumulatively add the index from the
+ * previous bucket to get the true index.
+ */
+ for (i = 0; i < n; i++)
+ pos[BUCKET_FOR(from, i, bits)]++;
+ for (i = 1; i < BUCKETS; i++)
+ pos[i] += pos[i-1];
+
+ /*
+ * Now we can drop the elements into their correct buckets (in
+ * our temporary array). We iterate the pos counter backwards
+ * to avoid using an extra index to count up. And since we are
+ * going backwards there, we must also go backwards through the
+ * array itself, to keep the sort stable.
+ *
+ * Note that we use an unsigned iterator to make sure we can
+ * handle 2^32-1 objects, even on a 32-bit system. But this
+ * means we cannot use the more obvious "i >= 0" loop condition
+ * for counting backwards, and must instead check for
+ * wrap-around with UINT_MAX.
+ */
+ for (i = n - 1; i != UINT_MAX; i--)
+ to[--pos[BUCKET_FOR(from, i, bits)]] = from[i];
+
+ /*
+ * Now "to" contains the most sorted list, so we swap "from" and
+ * "to" for the next iteration.
+ */
+ swap = from;
+ from = to;
+ to = swap;
+ }
+
+ /*
+ * If we ended with our data in the original array, great. If not,
+ * we have to move it back from the temporary storage.
+ */
+ if (from != entries)
+ memcpy(entries, tmp, n * sizeof(*entries));
+ free(tmp);
+ free(pos);
+
+#undef BUCKET_FOR
+#undef BUCKETS
+#undef DIGIT_SIZE
+}
+
+/*
+ * Ordered list of offsets of objects in the pack.
+ */
+static void create_pack_revindex(struct packed_git *p)
+{
+ unsigned num_ent = p->num_objects;
+ unsigned i;
+ const char *index = p->index_data;
+
+ ALLOC_ARRAY(p->revindex, num_ent + 1);
+ index += 4 * 256;
+
+ if (p->index_version > 1) {
+ const uint32_t *off_32 =
+ (uint32_t *)(index + 8 + p->num_objects * (20 + 4));
+ const uint32_t *off_64 = off_32 + p->num_objects;
+ for (i = 0; i < num_ent; i++) {
+ uint32_t off = ntohl(*off_32++);
+ if (!(off & 0x80000000)) {
+ p->revindex[i].offset = off;
+ } else {
+ p->revindex[i].offset =
+ ((uint64_t)ntohl(*off_64++)) << 32;
+ p->revindex[i].offset |=
+ ntohl(*off_64++);
+ }
+ p->revindex[i].nr = i;
+ }
+ } else {
+ for (i = 0; i < num_ent; i++) {
+ uint32_t hl = *((uint32_t *)(index + 24 * i));
+ p->revindex[i].offset = ntohl(hl);
+ p->revindex[i].nr = i;
+ }
+ }
+
+ /* This knows the pack format -- the 20-byte trailer
+ * follows immediately after the last object data.
+ */
+ p->revindex[num_ent].offset = p->pack_size - 20;
+ p->revindex[num_ent].nr = -1;
+ sort_revindex(p->revindex, num_ent, p->pack_size);
+}
+
+void load_pack_revindex(struct packed_git *p)
+{
+ if (!p->revindex)
+ create_pack_revindex(p);
+}
+
+int find_revindex_position(struct packed_git *p, off_t ofs)
+{
+ int lo = 0;
+ int hi = p->num_objects + 1;
+ struct revindex_entry *revindex = p->revindex;
+
+ do {
+ unsigned mi = lo + (hi - lo) / 2;
+ if (revindex[mi].offset == ofs) {
+ return mi;
+ } else if (ofs < revindex[mi].offset)
+ hi = mi;
+ else
+ lo = mi + 1;
+ } while (lo < hi);
+
+ error("bad offset for revindex");
+ return -1;
+}
+
+struct revindex_entry *find_pack_revindex(struct packed_git *p, off_t ofs)
+{
+ int pos;
+
+ load_pack_revindex(p);
+ pos = find_revindex_position(p, ofs);
+
+ if (pos < 0)
+ return NULL;
+
+ return p->revindex + pos;
+}