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-rw-r--r--fsck.h48
1 files changed, 41 insertions, 7 deletions
diff --git a/fsck.h b/fsck.h
index c3cf5e0034..69cf715e79 100644
--- a/fsck.h
+++ b/fsck.h
@@ -1,11 +1,14 @@
#ifndef GIT_FSCK_H
#define GIT_FSCK_H
+#include "oidset.h"
+
#define FSCK_ERROR 1
#define FSCK_WARN 2
#define FSCK_IGNORE 3
struct fsck_options;
+struct object;
void fsck_set_msg_type(struct fsck_options *options,
const char *msg_id, const char *msg_type);
@@ -24,22 +27,24 @@ typedef int (*fsck_walk_func)(struct object *obj, int type, void *data, struct f
/* callback for fsck_object, type is FSCK_ERROR or FSCK_WARN */
typedef int (*fsck_error)(struct fsck_options *o,
- struct object *obj, int type, const char *message);
+ const struct object_id *oid, enum object_type object_type,
+ int msg_type, const char *message);
int fsck_error_function(struct fsck_options *o,
- struct object *obj, int type, const char *message);
+ const struct object_id *oid, enum object_type object_type,
+ int msg_type, const char *message);
struct fsck_options {
fsck_walk_func walk;
fsck_error error_func;
unsigned strict:1;
int *msg_type;
- struct oid_array *skiplist;
- struct decoration *object_names;
+ struct oidset skiplist;
+ kh_oid_map_t *object_names;
};
-#define FSCK_OPTIONS_DEFAULT { NULL, fsck_error_function, 0, NULL }
-#define FSCK_OPTIONS_STRICT { NULL, fsck_error_function, 1, NULL }
+#define FSCK_OPTIONS_DEFAULT { NULL, fsck_error_function, 0, NULL, OIDSET_INIT }
+#define FSCK_OPTIONS_STRICT { NULL, fsck_error_function, 1, NULL, OIDSET_INIT }
/* descend in all linked child objects
* the return value is:
@@ -49,7 +54,11 @@ struct fsck_options {
* 0 everything OK
*/
int fsck_walk(struct object *obj, void *data, struct fsck_options *options);
-/* If NULL is passed for data, we assume the object is local and read it. */
+
+/*
+ * Blob objects my pass a NULL data pointer, which indicates they are too large
+ * to fit in memory. All other types must pass a real buffer.
+ */
int fsck_object(struct object *obj, void *data, unsigned long size,
struct fsck_options *options);
@@ -60,4 +69,29 @@ int fsck_object(struct object *obj, void *data, unsigned long size,
*/
int fsck_finish(struct fsck_options *options);
+/*
+ * Subsystem for storing human-readable names for each object.
+ *
+ * If fsck_enable_object_names() has not been called, all other functions are
+ * noops.
+ *
+ * Use fsck_put_object_name() to seed initial names (e.g. from refnames); the
+ * fsck code will extend that while walking trees, etc.
+ *
+ * Use fsck_get_object_name() to get a single name (or NULL if none). Or the
+ * more convenient describe_object(), which always produces an output string
+ * with the oid combined with the name (if any). Note that the return value
+ * points to a rotating array of static buffers, and may be invalidated by a
+ * subsequent call.
+ */
+void fsck_enable_object_names(struct fsck_options *options);
+const char *fsck_get_object_name(struct fsck_options *options,
+ const struct object_id *oid);
+__attribute__((format (printf,3,4)))
+void fsck_put_object_name(struct fsck_options *options,
+ const struct object_id *oid,
+ const char *fmt, ...);
+const char *fsck_describe_object(struct fsck_options *options,
+ const struct object_id *oid);
+
#endif