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-rw-r--r--compat/win32/pthread.h104
1 files changed, 104 insertions, 0 deletions
diff --git a/compat/win32/pthread.h b/compat/win32/pthread.h
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+++ b/compat/win32/pthread.h
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+/*
+ * Header used to adapt pthread-based POSIX code to Windows API threads.
+ *
+ * Copyright (C) 2009 Andrzej K. Haczewski <ahaczewski@gmail.com>
+ */
+
+#ifndef PTHREAD_H
+#define PTHREAD_H
+
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN
+#endif
+
+#include <windows.h>
+
+/*
+ * Defines that adapt Windows API threads to pthreads API
+ */
+#define pthread_mutex_t CRITICAL_SECTION
+
+#define pthread_mutex_init(a,b) (InitializeCriticalSection((a)), 0)
+#define pthread_mutex_destroy(a) DeleteCriticalSection((a))
+#define pthread_mutex_lock EnterCriticalSection
+#define pthread_mutex_unlock LeaveCriticalSection
+
+typedef int pthread_mutexattr_t;
+#define pthread_mutexattr_init(a) (*(a) = 0)
+#define pthread_mutexattr_destroy(a) do {} while (0)
+#define pthread_mutexattr_settype(a, t) 0
+#define PTHREAD_MUTEX_RECURSIVE 0
+
+/*
+ * Implement simple condition variable for Windows threads, based on ACE
+ * implementation.
+ *
+ * See original implementation: http://bit.ly/1vkDjo
+ * ACE homepage: http://www.cse.wustl.edu/~schmidt/ACE.html
+ * See also: http://www.cse.wustl.edu/~schmidt/win32-cv-1.html
+ */
+typedef struct {
+ LONG waiters;
+ int was_broadcast;
+ CRITICAL_SECTION waiters_lock;
+ HANDLE sema;
+ HANDLE continue_broadcast;
+} pthread_cond_t;
+
+extern int pthread_cond_init(pthread_cond_t *cond, const void *unused);
+extern int pthread_cond_destroy(pthread_cond_t *cond);
+extern int pthread_cond_wait(pthread_cond_t *cond, CRITICAL_SECTION *mutex);
+extern int pthread_cond_signal(pthread_cond_t *cond);
+extern int pthread_cond_broadcast(pthread_cond_t *cond);
+
+/*
+ * Simple thread creation implementation using pthread API
+ */
+typedef struct {
+ HANDLE handle;
+ void *(*start_routine)(void*);
+ void *arg;
+ DWORD tid;
+} pthread_t;
+
+extern int pthread_create(pthread_t *thread, const void *unused,
+ void *(*start_routine)(void*), void *arg);
+
+/*
+ * To avoid the need of copying a struct, we use small macro wrapper to pass
+ * pointer to win32_pthread_join instead.
+ */
+#define pthread_join(a, b) win32_pthread_join(&(a), (b))
+
+extern int win32_pthread_join(pthread_t *thread, void **value_ptr);
+
+#define pthread_equal(t1, t2) ((t1).tid == (t2).tid)
+extern pthread_t pthread_self(void);
+
+static inline int pthread_exit(void *ret)
+{
+ ExitThread((DWORD)ret);
+}
+
+typedef DWORD pthread_key_t;
+static inline int pthread_key_create(pthread_key_t *keyp, void (*destructor)(void *value))
+{
+ return (*keyp = TlsAlloc()) == TLS_OUT_OF_INDEXES ? EAGAIN : 0;
+}
+
+static inline int pthread_key_delete(pthread_key_t key)
+{
+ return TlsFree(key) ? 0 : EINVAL;
+}
+
+static inline int pthread_setspecific(pthread_key_t key, const void *value)
+{
+ return TlsSetValue(key, (void *)value) ? 0 : EINVAL;
+}
+
+static inline void *pthread_getspecific(pthread_key_t key)
+{
+ return TlsGetValue(key);
+}
+
+#endif /* PTHREAD_H */