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-rw-r--r--compat/regex/regex.c4927
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diff --git a/compat/regex/regex.c b/compat/regex/regex.c
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--- /dev/null
+++ b/compat/regex/regex.c
@@ -0,0 +1,4927 @@
+/* Extended regular expression matching and search library,
+ version 0.12.
+ (Implements POSIX draft P10003.2/D11.2, except for
+ internationalization features.)
+
+ Copyright (C) 1993 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+/* AIX requires this to be the first thing in the file. */
+#if defined (_AIX) && !defined (REGEX_MALLOC)
+ #pragma alloca
+#endif
+
+#define _GNU_SOURCE
+
+/* We need this for `regex.h', and perhaps for the Emacs include files. */
+#include <sys/types.h>
+
+/* We used to test for `BSTRING' here, but only GCC and Emacs define
+ `BSTRING', as far as I know, and neither of them use this code. */
+#include <string.h>
+#ifndef bcmp
+#define bcmp(s1, s2, n) memcmp ((s1), (s2), (n))
+#endif
+#ifndef bcopy
+#define bcopy(s, d, n) memcpy ((d), (s), (n))
+#endif
+#ifndef bzero
+#define bzero(s, n) memset ((s), 0, (n))
+#endif
+
+#include <stdlib.h>
+
+
+/* Define the syntax stuff for \<, \>, etc. */
+
+/* This must be nonzero for the wordchar and notwordchar pattern
+ commands in re_match_2. */
+#ifndef Sword
+#define Sword 1
+#endif
+
+#ifdef SYNTAX_TABLE
+
+extern char *re_syntax_table;
+
+#else /* not SYNTAX_TABLE */
+
+/* How many characters in the character set. */
+#define CHAR_SET_SIZE 256
+
+static char re_syntax_table[CHAR_SET_SIZE];
+
+static void
+init_syntax_once ()
+{
+ register int c;
+ static int done = 0;
+
+ if (done)
+ return;
+
+ bzero (re_syntax_table, sizeof re_syntax_table);
+
+ for (c = 'a'; c <= 'z'; c++)
+ re_syntax_table[c] = Sword;
+
+ for (c = 'A'; c <= 'Z'; c++)
+ re_syntax_table[c] = Sword;
+
+ for (c = '0'; c <= '9'; c++)
+ re_syntax_table[c] = Sword;
+
+ re_syntax_table['_'] = Sword;
+
+ done = 1;
+}
+
+#endif /* not SYNTAX_TABLE */
+
+#define SYNTAX(c) re_syntax_table[c]
+
+
+/* Get the interface, including the syntax bits. */
+#include "regex.h"
+
+/* isalpha etc. are used for the character classes. */
+#include <ctype.h>
+
+#ifndef isascii
+#define isascii(c) 1
+#endif
+
+#ifdef isblank
+#define ISBLANK(c) (isascii (c) && isblank (c))
+#else
+#define ISBLANK(c) ((c) == ' ' || (c) == '\t')
+#endif
+#ifdef isgraph
+#define ISGRAPH(c) (isascii (c) && isgraph (c))
+#else
+#define ISGRAPH(c) (isascii (c) && isprint (c) && !isspace (c))
+#endif
+
+#define ISPRINT(c) (isascii (c) && isprint (c))
+#define ISDIGIT(c) (isascii (c) && isdigit (c))
+#define ISALNUM(c) (isascii (c) && isalnum (c))
+#define ISALPHA(c) (isascii (c) && isalpha (c))
+#define ISCNTRL(c) (isascii (c) && iscntrl (c))
+#define ISLOWER(c) (isascii (c) && islower (c))
+#define ISPUNCT(c) (isascii (c) && ispunct (c))
+#define ISSPACE(c) (isascii (c) && isspace (c))
+#define ISUPPER(c) (isascii (c) && isupper (c))
+#define ISXDIGIT(c) (isascii (c) && isxdigit (c))
+
+#ifndef NULL
+#define NULL 0
+#endif
+
+/* We remove any previous definition of `SIGN_EXTEND_CHAR',
+ since ours (we hope) works properly with all combinations of
+ machines, compilers, `char' and `unsigned char' argument types.
+ (Per Bothner suggested the basic approach.) */
+#undef SIGN_EXTEND_CHAR
+#if __STDC__
+#define SIGN_EXTEND_CHAR(c) ((signed char) (c))
+#else /* not __STDC__ */
+/* As in Harbison and Steele. */
+#define SIGN_EXTEND_CHAR(c) ((((unsigned char) (c)) ^ 128) - 128)
+#endif
+
+/* Should we use malloc or alloca? If REGEX_MALLOC is not defined, we
+ use `alloca' instead of `malloc'. This is because using malloc in
+ re_search* or re_match* could cause memory leaks when C-g is used in
+ Emacs; also, malloc is slower and causes storage fragmentation. On
+ the other hand, malloc is more portable, and easier to debug.
+
+ Because we sometimes use alloca, some routines have to be macros,
+ not functions -- `alloca'-allocated space disappears at the end of the
+ function it is called in. */
+
+#ifdef REGEX_MALLOC
+
+#define REGEX_ALLOCATE malloc
+#define REGEX_REALLOCATE(source, osize, nsize) realloc (source, nsize)
+
+#else /* not REGEX_MALLOC */
+
+/* Emacs already defines alloca, sometimes. */
+#ifndef alloca
+
+/* Make alloca work the best possible way. */
+#ifdef __GNUC__
+#define alloca __builtin_alloca
+#else /* not __GNUC__ */
+#if HAVE_ALLOCA_H
+#include <alloca.h>
+#else /* not __GNUC__ or HAVE_ALLOCA_H */
+#ifndef _AIX /* Already did AIX, up at the top. */
+char *alloca ();
+#endif /* not _AIX */
+#endif /* not HAVE_ALLOCA_H */
+#endif /* not __GNUC__ */
+
+#endif /* not alloca */
+
+#define REGEX_ALLOCATE alloca
+
+/* Assumes a `char *destination' variable. */
+#define REGEX_REALLOCATE(source, osize, nsize) \
+ (destination = (char *) alloca (nsize), \
+ bcopy (source, destination, osize), \
+ destination)
+
+#endif /* not REGEX_MALLOC */
+
+
+/* True if `size1' is non-NULL and PTR is pointing anywhere inside
+ `string1' or just past its end. This works if PTR is NULL, which is
+ a good thing. */
+#define FIRST_STRING_P(ptr) \
+ (size1 && string1 <= (ptr) && (ptr) <= string1 + size1)
+
+/* (Re)Allocate N items of type T using malloc, or fail. */
+#define TALLOC(n, t) ((t *) malloc ((n) * sizeof (t)))
+#define RETALLOC(addr, n, t) ((addr) = (t *) realloc (addr, (n) * sizeof (t)))
+#define REGEX_TALLOC(n, t) ((t *) REGEX_ALLOCATE ((n) * sizeof (t)))
+
+#define BYTEWIDTH 8 /* In bits. */
+
+#define STREQ(s1, s2) ((strcmp (s1, s2) == 0))
+
+#define MAX(a, b) ((a) > (b) ? (a) : (b))
+#define MIN(a, b) ((a) < (b) ? (a) : (b))
+
+typedef char boolean;
+#define false 0
+#define true 1
+
+/* These are the command codes that appear in compiled regular
+ expressions. Some opcodes are followed by argument bytes. A
+ command code can specify any interpretation whatsoever for its
+ arguments. Zero bytes may appear in the compiled regular expression.
+
+ The value of `exactn' is needed in search.c (search_buffer) in Emacs.
+ So regex.h defines a symbol `RE_EXACTN_VALUE' to be 1; the value of
+ `exactn' we use here must also be 1. */
+
+typedef enum
+{
+ no_op = 0,
+
+ /* Followed by one byte giving n, then by n literal bytes. */
+ exactn = 1,
+
+ /* Matches any (more or less) character. */
+ anychar,
+
+ /* Matches any one char belonging to specified set. First
+ following byte is number of bitmap bytes. Then come bytes
+ for a bitmap saying which chars are in. Bits in each byte
+ are ordered low-bit-first. A character is in the set if its
+ bit is 1. A character too large to have a bit in the map is
+ automatically not in the set. */
+ charset,
+
+ /* Same parameters as charset, but match any character that is
+ not one of those specified. */
+ charset_not,
+
+ /* Start remembering the text that is matched, for storing in a
+ register. Followed by one byte with the register number, in
+ the range 0 to one less than the pattern buffer's re_nsub
+ field. Then followed by one byte with the number of groups
+ inner to this one. (This last has to be part of the
+ start_memory only because we need it in the on_failure_jump
+ of re_match_2.) */
+ start_memory,
+
+ /* Stop remembering the text that is matched and store it in a
+ memory register. Followed by one byte with the register
+ number, in the range 0 to one less than `re_nsub' in the
+ pattern buffer, and one byte with the number of inner groups,
+ just like `start_memory'. (We need the number of inner
+ groups here because we don't have any easy way of finding the
+ corresponding start_memory when we're at a stop_memory.) */
+ stop_memory,
+
+ /* Match a duplicate of something remembered. Followed by one
+ byte containing the register number. */
+ duplicate,
+
+ /* Fail unless at beginning of line. */
+ begline,
+
+ /* Fail unless at end of line. */
+ endline,
+
+ /* Succeeds if at beginning of buffer (if emacs) or at beginning
+ of string to be matched (if not). */
+ begbuf,
+
+ /* Analogously, for end of buffer/string. */
+ endbuf,
+
+ /* Followed by two byte relative address to which to jump. */
+ jump,
+
+ /* Same as jump, but marks the end of an alternative. */
+ jump_past_alt,
+
+ /* Followed by two-byte relative address of place to resume at
+ in case of failure. */
+ on_failure_jump,
+
+ /* Like on_failure_jump, but pushes a placeholder instead of the
+ current string position when executed. */
+ on_failure_keep_string_jump,
+
+ /* Throw away latest failure point and then jump to following
+ two-byte relative address. */
+ pop_failure_jump,
+
+ /* Change to pop_failure_jump if know won't have to backtrack to
+ match; otherwise change to jump. This is used to jump
+ back to the beginning of a repeat. If what follows this jump
+ clearly won't match what the repeat does, such that we can be
+ sure that there is no use backtracking out of repetitions
+ already matched, then we change it to a pop_failure_jump.
+ Followed by two-byte address. */
+ maybe_pop_jump,
+
+ /* Jump to following two-byte address, and push a dummy failure
+ point. This failure point will be thrown away if an attempt
+ is made to use it for a failure. A `+' construct makes this
+ before the first repeat. Also used as an intermediary kind
+ of jump when compiling an alternative. */
+ dummy_failure_jump,
+
+ /* Push a dummy failure point and continue. Used at the end of
+ alternatives. */
+ push_dummy_failure,
+
+ /* Followed by two-byte relative address and two-byte number n.
+ After matching N times, jump to the address upon failure. */
+ succeed_n,
+
+ /* Followed by two-byte relative address, and two-byte number n.
+ Jump to the address N times, then fail. */
+ jump_n,
+
+ /* Set the following two-byte relative address to the
+ subsequent two-byte number. The address *includes* the two
+ bytes of number. */
+ set_number_at,
+
+ wordchar, /* Matches any word-constituent character. */
+ notwordchar, /* Matches any char that is not a word-constituent. */
+
+ wordbeg, /* Succeeds if at word beginning. */
+ wordend, /* Succeeds if at word end. */
+
+ wordbound, /* Succeeds if at a word boundary. */
+ notwordbound /* Succeeds if not at a word boundary. */
+
+#ifdef emacs
+ ,before_dot, /* Succeeds if before point. */
+ at_dot, /* Succeeds if at point. */
+ after_dot, /* Succeeds if after point. */
+
+ /* Matches any character whose syntax is specified. Followed by
+ a byte which contains a syntax code, e.g., Sword. */
+ syntaxspec,
+
+ /* Matches any character whose syntax is not that specified. */
+ notsyntaxspec
+#endif /* emacs */
+} re_opcode_t;
+
+/* Common operations on the compiled pattern. */
+
+/* Store NUMBER in two contiguous bytes starting at DESTINATION. */
+
+#define STORE_NUMBER(destination, number) \
+ do { \
+ (destination)[0] = (number) & 0377; \
+ (destination)[1] = (number) >> 8; \
+ } while (0)
+
+/* Same as STORE_NUMBER, except increment DESTINATION to
+ the byte after where the number is stored. Therefore, DESTINATION
+ must be an lvalue. */
+
+#define STORE_NUMBER_AND_INCR(destination, number) \
+ do { \
+ STORE_NUMBER (destination, number); \
+ (destination) += 2; \
+ } while (0)
+
+/* Put into DESTINATION a number stored in two contiguous bytes starting
+ at SOURCE. */
+
+#define EXTRACT_NUMBER(destination, source) \
+ do { \
+ (destination) = *(source) & 0377; \
+ (destination) += SIGN_EXTEND_CHAR (*((source) + 1)) << 8; \
+ } while (0)
+
+#ifdef DEBUG
+static void
+extract_number (dest, source)
+ int *dest;
+ unsigned char *source;
+{
+ int temp = SIGN_EXTEND_CHAR (*(source + 1));
+ *dest = *source & 0377;
+ *dest += temp << 8;
+}
+
+#ifndef EXTRACT_MACROS /* To debug the macros. */
+#undef EXTRACT_NUMBER
+#define EXTRACT_NUMBER(dest, src) extract_number (&dest, src)
+#endif /* not EXTRACT_MACROS */
+
+#endif /* DEBUG */
+
+/* Same as EXTRACT_NUMBER, except increment SOURCE to after the number.
+ SOURCE must be an lvalue. */
+
+#define EXTRACT_NUMBER_AND_INCR(destination, source) \
+ do { \
+ EXTRACT_NUMBER (destination, source); \
+ (source) += 2; \
+ } while (0)
+
+#ifdef DEBUG
+static void
+extract_number_and_incr (destination, source)
+ int *destination;
+ unsigned char **source;
+{
+ extract_number (destination, *source);
+ *source += 2;
+}
+
+#ifndef EXTRACT_MACROS
+#undef EXTRACT_NUMBER_AND_INCR
+#define EXTRACT_NUMBER_AND_INCR(dest, src) \
+ extract_number_and_incr (&dest, &src)
+#endif /* not EXTRACT_MACROS */
+
+#endif /* DEBUG */
+
+/* If DEBUG is defined, Regex prints many voluminous messages about what
+ it is doing (if the variable `debug' is nonzero). If linked with the
+ main program in `iregex.c', you can enter patterns and strings
+ interactively. And if linked with the main program in `main.c' and
+ the other test files, you can run the already-written tests. */
+
+#ifdef DEBUG
+
+/* We use standard I/O for debugging. */
+#include <stdio.h>
+
+/* It is useful to test things that ``must'' be true when debugging. */
+#include <assert.h>
+
+static int debug = 0;
+
+#define DEBUG_STATEMENT(e) e
+#define DEBUG_PRINT1(x) if (debug) printf (x)
+#define DEBUG_PRINT2(x1, x2) if (debug) printf (x1, x2)
+#define DEBUG_PRINT3(x1, x2, x3) if (debug) printf (x1, x2, x3)
+#define DEBUG_PRINT4(x1, x2, x3, x4) if (debug) printf (x1, x2, x3, x4)
+#define DEBUG_PRINT_COMPILED_PATTERN(p, s, e) \
+ if (debug) print_partial_compiled_pattern (s, e)
+#define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2) \
+ if (debug) print_double_string (w, s1, sz1, s2, sz2)
+
+
+extern void printchar ();
+
+/* Print the fastmap in human-readable form. */
+
+void
+print_fastmap (fastmap)
+ char *fastmap;
+{
+ unsigned was_a_range = 0;
+ unsigned i = 0;
+
+ while (i < (1 << BYTEWIDTH))
+ {
+ if (fastmap[i++])
+ {
+ was_a_range = 0;
+ printchar (i - 1);
+ while (i < (1 << BYTEWIDTH) && fastmap[i])
+ {
+ was_a_range = 1;
+ i++;
+ }
+ if (was_a_range)
+ {
+ printf ("-");
+ printchar (i - 1);
+ }
+ }
+ }
+ putchar ('\n');
+}
+
+
+/* Print a compiled pattern string in human-readable form, starting at
+ the START pointer into it and ending just before the pointer END. */
+
+void
+print_partial_compiled_pattern (start, end)
+ unsigned char *start;
+ unsigned char *end;
+{
+ int mcnt, mcnt2;
+ unsigned char *p = start;
+ unsigned char *pend = end;
+
+ if (start == NULL)
+ {
+ printf ("(null)\n");
+ return;
+ }
+
+ /* Loop over pattern commands. */
+ while (p < pend)
+ {
+ switch ((re_opcode_t) *p++)
+ {
+ case no_op:
+ printf ("/no_op");
+ break;
+
+ case exactn:
+ mcnt = *p++;
+ printf ("/exactn/%d", mcnt);
+ do
+ {
+ putchar ('/');
+ printchar (*p++);
+ }
+ while (--mcnt);
+ break;
+
+ case start_memory:
+ mcnt = *p++;
+ printf ("/start_memory/%d/%d", mcnt, *p++);
+ break;
+
+ case stop_memory:
+ mcnt = *p++;
+ printf ("/stop_memory/%d/%d", mcnt, *p++);
+ break;
+
+ case duplicate:
+ printf ("/duplicate/%d", *p++);
+ break;
+
+ case anychar:
+ printf ("/anychar");
+ break;
+
+ case charset:
+ case charset_not:
+ {
+ register int c;
+
+ printf ("/charset%s",
+ (re_opcode_t) *(p - 1) == charset_not ? "_not" : "");
+
+ assert (p + *p < pend);
+
+ for (c = 0; c < *p; c++)
+ {
+ unsigned bit;
+ unsigned char map_byte = p[1 + c];
+
+ putchar ('/');
+
+ for (bit = 0; bit < BYTEWIDTH; bit++)
+ if (map_byte & (1 << bit))
+ printchar (c * BYTEWIDTH + bit);
+ }
+ p += 1 + *p;
+ break;
+ }
+
+ case begline:
+ printf ("/begline");
+ break;
+
+ case endline:
+ printf ("/endline");
+ break;
+
+ case on_failure_jump:
+ extract_number_and_incr (&mcnt, &p);
+ printf ("/on_failure_jump/0/%d", mcnt);
+ break;
+
+ case on_failure_keep_string_jump:
+ extract_number_and_incr (&mcnt, &p);
+ printf ("/on_failure_keep_string_jump/0/%d", mcnt);
+ break;
+
+ case dummy_failure_jump:
+ extract_number_and_incr (&mcnt, &p);
+ printf ("/dummy_failure_jump/0/%d", mcnt);
+ break;
+
+ case push_dummy_failure:
+ printf ("/push_dummy_failure");
+ break;
+
+ case maybe_pop_jump:
+ extract_number_and_incr (&mcnt, &p);
+ printf ("/maybe_pop_jump/0/%d", mcnt);
+ break;
+
+ case pop_failure_jump:
+ extract_number_and_incr (&mcnt, &p);
+ printf ("/pop_failure_jump/0/%d", mcnt);
+ break;
+
+ case jump_past_alt:
+ extract_number_and_incr (&mcnt, &p);
+ printf ("/jump_past_alt/0/%d", mcnt);
+ break;
+
+ case jump:
+ extract_number_and_incr (&mcnt, &p);
+ printf ("/jump/0/%d", mcnt);
+ break;
+
+ case succeed_n:
+ extract_number_and_incr (&mcnt, &p);
+ extract_number_and_incr (&mcnt2, &p);
+ printf ("/succeed_n/0/%d/0/%d", mcnt, mcnt2);
+ break;
+
+ case jump_n:
+ extract_number_and_incr (&mcnt, &p);
+ extract_number_and_incr (&mcnt2, &p);
+ printf ("/jump_n/0/%d/0/%d", mcnt, mcnt2);
+ break;
+
+ case set_number_at:
+ extract_number_and_incr (&mcnt, &p);
+ extract_number_and_incr (&mcnt2, &p);
+ printf ("/set_number_at/0/%d/0/%d", mcnt, mcnt2);
+ break;
+
+ case wordbound:
+ printf ("/wordbound");
+ break;
+
+ case notwordbound:
+ printf ("/notwordbound");
+ break;
+
+ case wordbeg:
+ printf ("/wordbeg");
+ break;
+
+ case wordend:
+ printf ("/wordend");
+
+#ifdef emacs
+ case before_dot:
+ printf ("/before_dot");
+ break;
+
+ case at_dot:
+ printf ("/at_dot");
+ break;
+
+ case after_dot:
+ printf ("/after_dot");
+ break;
+
+ case syntaxspec:
+ printf ("/syntaxspec");
+ mcnt = *p++;
+ printf ("/%d", mcnt);
+ break;
+
+ case notsyntaxspec:
+ printf ("/notsyntaxspec");
+ mcnt = *p++;
+ printf ("/%d", mcnt);
+ break;
+#endif /* emacs */
+
+ case wordchar:
+ printf ("/wordchar");
+ break;
+
+ case notwordchar:
+ printf ("/notwordchar");
+ break;
+
+ case begbuf:
+ printf ("/begbuf");
+ break;
+
+ case endbuf:
+ printf ("/endbuf");
+ break;
+
+ default:
+ printf ("?%d", *(p-1));
+ }
+ }
+ printf ("/\n");
+}
+
+
+void
+print_compiled_pattern (bufp)
+ struct re_pattern_buffer *bufp;
+{
+ unsigned char *buffer = bufp->buffer;
+
+ print_partial_compiled_pattern (buffer, buffer + bufp->used);
+ printf ("%d bytes used/%d bytes allocated.\n", bufp->used, bufp->allocated);
+
+ if (bufp->fastmap_accurate && bufp->fastmap)
+ {
+ printf ("fastmap: ");
+ print_fastmap (bufp->fastmap);
+ }
+
+ printf ("re_nsub: %d\t", bufp->re_nsub);
+ printf ("regs_alloc: %d\t", bufp->regs_allocated);
+ printf ("can_be_null: %d\t", bufp->can_be_null);
+ printf ("newline_anchor: %d\n", bufp->newline_anchor);
+ printf ("no_sub: %d\t", bufp->no_sub);
+ printf ("not_bol: %d\t", bufp->not_bol);
+ printf ("not_eol: %d\t", bufp->not_eol);
+ printf ("syntax: %d\n", bufp->syntax);
+ /* Perhaps we should print the translate table? */
+}
+
+
+void
+print_double_string (where, string1, size1, string2, size2)
+ const char *where;
+ const char *string1;
+ const char *string2;
+ int size1;
+ int size2;
+{
+ unsigned this_char;
+
+ if (where == NULL)
+ printf ("(null)");
+ else
+ {
+ if (FIRST_STRING_P (where))
+ {
+ for (this_char = where - string1; this_char < size1; this_char++)
+ printchar (string1[this_char]);
+
+ where = string2;
+ }
+
+ for (this_char = where - string2; this_char < size2; this_char++)
+ printchar (string2[this_char]);
+ }
+}
+
+#else /* not DEBUG */
+
+#undef assert
+#define assert(e)
+
+#define DEBUG_STATEMENT(e)
+#define DEBUG_PRINT1(x)
+#define DEBUG_PRINT2(x1, x2)
+#define DEBUG_PRINT3(x1, x2, x3)
+#define DEBUG_PRINT4(x1, x2, x3, x4)
+#define DEBUG_PRINT_COMPILED_PATTERN(p, s, e)
+#define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2)
+
+#endif /* not DEBUG */
+
+/* Set by `re_set_syntax' to the current regexp syntax to recognize. Can
+ also be assigned to arbitrarily: each pattern buffer stores its own
+ syntax, so it can be changed between regex compilations. */
+reg_syntax_t re_syntax_options = RE_SYNTAX_EMACS;
+
+
+/* Specify the precise syntax of regexps for compilation. This provides
+ for compatibility for various utilities which historically have
+ different, incompatible syntaxes.
+
+ The argument SYNTAX is a bit mask comprised of the various bits
+ defined in regex.h. We return the old syntax. */
+
+reg_syntax_t
+re_set_syntax (syntax)
+ reg_syntax_t syntax;
+{
+ reg_syntax_t ret = re_syntax_options;
+
+ re_syntax_options = syntax;
+ return ret;
+}
+
+/* This table gives an error message for each of the error codes listed
+ in regex.h. Obviously the order here has to be same as there. */
+
+static const char *re_error_msg[] =
+ { NULL, /* REG_NOERROR */
+ "No match", /* REG_NOMATCH */
+ "Invalid regular expression", /* REG_BADPAT */
+ "Invalid collation character", /* REG_ECOLLATE */
+ "Invalid character class name", /* REG_ECTYPE */
+ "Trailing backslash", /* REG_EESCAPE */
+ "Invalid back reference", /* REG_ESUBREG */
+ "Unmatched [ or [^", /* REG_EBRACK */
+ "Unmatched ( or \\(", /* REG_EPAREN */
+ "Unmatched \\{", /* REG_EBRACE */
+ "Invalid content of \\{\\}", /* REG_BADBR */
+ "Invalid range end", /* REG_ERANGE */
+ "Memory exhausted", /* REG_ESPACE */
+ "Invalid preceding regular expression", /* REG_BADRPT */
+ "Premature end of regular expression", /* REG_EEND */
+ "Regular expression too big", /* REG_ESIZE */
+ "Unmatched ) or \\)", /* REG_ERPAREN */
+ };
+
+/* Subroutine declarations and macros for regex_compile. */
+
+static void store_op1 (), store_op2 ();
+static void insert_op1 (), insert_op2 ();
+static boolean at_begline_loc_p (), at_endline_loc_p ();
+static boolean group_in_compile_stack ();
+static reg_errcode_t compile_range ();
+
+/* Fetch the next character in the uncompiled pattern---translating it
+ if necessary. Also cast from a signed character in the constant
+ string passed to us by the user to an unsigned char that we can use
+ as an array index (in, e.g., `translate'). */
+#define PATFETCH(c) \
+ do {if (p == pend) return REG_EEND; \
+ c = (unsigned char) *p++; \
+ if (translate) c = translate[c]; \
+ } while (0)
+
+/* Fetch the next character in the uncompiled pattern, with no
+ translation. */
+#define PATFETCH_RAW(c) \
+ do {if (p == pend) return REG_EEND; \
+ c = (unsigned char) *p++; \
+ } while (0)
+
+/* Go backwards one character in the pattern. */
+#define PATUNFETCH p--
+
+
+/* If `translate' is non-null, return translate[D], else just D. We
+ cast the subscript to translate because some data is declared as
+ `char *', to avoid warnings when a string constant is passed. But
+ when we use a character as a subscript we must make it unsigned. */
+#define TRANSLATE(d) (translate ? translate[(unsigned char) (d)] : (d))
+
+
+/* Macros for outputting the compiled pattern into `buffer'. */
+
+/* If the buffer isn't allocated when it comes in, use this. */
+#define INIT_BUF_SIZE 32
+
+/* Make sure we have at least N more bytes of space in buffer. */
+#define GET_BUFFER_SPACE(n) \
+ while (b - bufp->buffer + (n) > bufp->allocated) \
+ EXTEND_BUFFER ()
+
+/* Make sure we have one more byte of buffer space and then add C to it. */
+#define BUF_PUSH(c) \
+ do { \
+ GET_BUFFER_SPACE (1); \
+ *b++ = (unsigned char) (c); \
+ } while (0)
+
+
+/* Ensure we have two more bytes of buffer space and then append C1 and C2. */
+#define BUF_PUSH_2(c1, c2) \
+ do { \
+ GET_BUFFER_SPACE (2); \
+ *b++ = (unsigned char) (c1); \
+ *b++ = (unsigned char) (c2); \
+ } while (0)
+
+
+/* As with BUF_PUSH_2, except for three bytes. */
+#define BUF_PUSH_3(c1, c2, c3) \
+ do { \
+ GET_BUFFER_SPACE (3); \
+ *b++ = (unsigned char) (c1); \
+ *b++ = (unsigned char) (c2); \
+ *b++ = (unsigned char) (c3); \
+ } while (0)
+
+
+/* Store a jump with opcode OP at LOC to location TO. We store a
+ relative address offset by the three bytes the jump itself occupies. */
+#define STORE_JUMP(op, loc, to) \
+ store_op1 (op, loc, (to) - (loc) - 3)
+
+/* Likewise, for a two-argument jump. */
+#define STORE_JUMP2(op, loc, to, arg) \
+ store_op2 (op, loc, (to) - (loc) - 3, arg)
+
+/* Like `STORE_JUMP', but for inserting. Assume `b' is the buffer end. */
+#define INSERT_JUMP(op, loc, to) \
+ insert_op1 (op, loc, (to) - (loc) - 3, b)
+
+/* Like `STORE_JUMP2', but for inserting. Assume `b' is the buffer end. */
+#define INSERT_JUMP2(op, loc, to, arg) \
+ insert_op2 (op, loc, (to) - (loc) - 3, arg, b)
+
+
+/* This is not an arbitrary limit: the arguments which represent offsets
+ into the pattern are two bytes long. So if 2^16 bytes turns out to
+ be too small, many things would have to change. */
+#define MAX_BUF_SIZE (1L << 16)
+
+
+/* Extend the buffer by twice its current size via realloc and
+ reset the pointers that pointed into the old block to point to the
+ correct places in the new one. If extending the buffer results in it
+ being larger than MAX_BUF_SIZE, then flag memory exhausted. */
+#define EXTEND_BUFFER() \
+ do { \
+ unsigned char *old_buffer = bufp->buffer; \
+ if (bufp->allocated == MAX_BUF_SIZE) \
+ return REG_ESIZE; \
+ bufp->allocated <<= 1; \
+ if (bufp->allocated > MAX_BUF_SIZE) \
+ bufp->allocated = MAX_BUF_SIZE; \
+ bufp->buffer = (unsigned char *) realloc (bufp->buffer, bufp->allocated);\
+ if (bufp->buffer == NULL) \
+ return REG_ESPACE; \
+ /* If the buffer moved, move all the pointers into it. */ \
+ if (old_buffer != bufp->buffer) \
+ { \
+ b = (b - old_buffer) + bufp->buffer; \
+ begalt = (begalt - old_buffer) + bufp->buffer; \
+ if (fixup_alt_jump) \
+ fixup_alt_jump = (fixup_alt_jump - old_buffer) + bufp->buffer;\
+ if (laststart) \
+ laststart = (laststart - old_buffer) + bufp->buffer; \
+ if (pending_exact) \
+ pending_exact = (pending_exact - old_buffer) + bufp->buffer; \
+ } \
+ } while (0)
+
+
+/* Since we have one byte reserved for the register number argument to
+ {start,stop}_memory, the maximum number of groups we can report
+ things about is what fits in that byte. */
+#define MAX_REGNUM 255
+
+/* But patterns can have more than `MAX_REGNUM' registers. We just
+ ignore the excess. */
+typedef unsigned regnum_t;
+
+
+/* Macros for the compile stack. */
+
+/* Since offsets can go either forwards or backwards, this type needs to
+ be able to hold values from -(MAX_BUF_SIZE - 1) to MAX_BUF_SIZE - 1. */
+typedef int pattern_offset_t;
+
+typedef struct
+{
+ pattern_offset_t begalt_offset;
+ pattern_offset_t fixup_alt_jump;
+ pattern_offset_t inner_group_offset;
+ pattern_offset_t laststart_offset;
+ regnum_t regnum;
+} compile_stack_elt_t;
+
+
+typedef struct
+{
+ compile_stack_elt_t *stack;
+ unsigned size;
+ unsigned avail; /* Offset of next open position. */
+} compile_stack_type;
+
+
+#define INIT_COMPILE_STACK_SIZE 32
+
+#define COMPILE_STACK_EMPTY (compile_stack.avail == 0)
+#define COMPILE_STACK_FULL (compile_stack.avail == compile_stack.size)
+
+/* The next available element. */
+#define COMPILE_STACK_TOP (compile_stack.stack[compile_stack.avail])
+
+
+/* Set the bit for character C in a list. */
+#define SET_LIST_BIT(c) \
+ (b[((unsigned char) (c)) / BYTEWIDTH] \
+ |= 1 << (((unsigned char) c) % BYTEWIDTH))
+
+
+/* Get the next unsigned number in the uncompiled pattern. */
+#define GET_UNSIGNED_NUMBER(num) \
+ { if (p != pend) \
+ { \
+ PATFETCH (c); \
+ while (ISDIGIT (c)) \
+ { \
+ if (num < 0) \
+ num = 0; \
+ num = num * 10 + c - '0'; \
+ if (p == pend) \
+ break; \
+ PATFETCH (c); \
+ } \
+ } \
+ }
+
+#define CHAR_CLASS_MAX_LENGTH 6 /* Namely, `xdigit'. */
+
+#define IS_CHAR_CLASS(string) \
+ (STREQ (string, "alpha") || STREQ (string, "upper") \
+ || STREQ (string, "lower") || STREQ (string, "digit") \
+ || STREQ (string, "alnum") || STREQ (string, "xdigit") \
+ || STREQ (string, "space") || STREQ (string, "print") \
+ || STREQ (string, "punct") || STREQ (string, "graph") \
+ || STREQ (string, "cntrl") || STREQ (string, "blank"))
+
+/* `regex_compile' compiles PATTERN (of length SIZE) according to SYNTAX.
+ Returns one of error codes defined in `regex.h', or zero for success.
+
+ Assumes the `allocated' (and perhaps `buffer') and `translate'
+ fields are set in BUFP on entry.
+
+ If it succeeds, results are put in BUFP (if it returns an error, the
+ contents of BUFP are undefined):
+ `buffer' is the compiled pattern;
+ `syntax' is set to SYNTAX;
+ `used' is set to the length of the compiled pattern;
+ `fastmap_accurate' is zero;
+ `re_nsub' is the number of subexpressions in PATTERN;
+ `not_bol' and `not_eol' are zero;
+
+ The `fastmap' and `newline_anchor' fields are neither
+ examined nor set. */
+
+static reg_errcode_t
+regex_compile (pattern, size, syntax, bufp)
+ const char *pattern;
+ int size;
+ reg_syntax_t syntax;
+ struct re_pattern_buffer *bufp;
+{
+ /* We fetch characters from PATTERN here. Even though PATTERN is
+ `char *' (i.e., signed), we declare these variables as unsigned, so
+ they can be reliably used as array indices. */
+ register unsigned char c, c1;
+
+ /* A random tempory spot in PATTERN. */
+ const char *p1;
+
+ /* Points to the end of the buffer, where we should append. */
+ register unsigned char *b;
+
+ /* Keeps track of unclosed groups. */
+ compile_stack_type compile_stack;
+
+ /* Points to the current (ending) position in the pattern. */
+ const char *p = pattern;
+ const char *pend = pattern + size;
+
+ /* How to translate the characters in the pattern. */
+ char *translate = bufp->translate;
+
+ /* Address of the count-byte of the most recently inserted `exactn'
+ command. This makes it possible to tell if a new exact-match
+ character can be added to that command or if the character requires
+ a new `exactn' command. */
+ unsigned char *pending_exact = 0;
+
+ /* Address of start of the most recently finished expression.
+ This tells, e.g., postfix * where to find the start of its
+ operand. Reset at the beginning of groups and alternatives. */
+ unsigned char *laststart = 0;
+
+ /* Address of beginning of regexp, or inside of last group. */
+ unsigned char *begalt;
+
+ /* Place in the uncompiled pattern (i.e., the {) to
+ which to go back if the interval is invalid. */
+ const char *beg_interval;
+
+ /* Address of the place where a forward jump should go to the end of
+ the containing expression. Each alternative of an `or' -- except the
+ last -- ends with a forward jump of this sort. */
+ unsigned char *fixup_alt_jump = 0;
+
+ /* Counts open-groups as they are encountered. Remembered for the
+ matching close-group on the compile stack, so the same register
+ number is put in the stop_memory as the start_memory. */
+ regnum_t regnum = 0;
+
+#ifdef DEBUG
+ DEBUG_PRINT1 ("\nCompiling pattern: ");
+ if (debug)
+ {
+ unsigned debug_count;
+
+ for (debug_count = 0; debug_count < size; debug_count++)
+ printchar (pattern[debug_count]);
+ putchar ('\n');
+ }
+#endif /* DEBUG */
+
+ /* Initialize the compile stack. */
+ compile_stack.stack = TALLOC (INIT_COMPILE_STACK_SIZE, compile_stack_elt_t);
+ if (compile_stack.stack == NULL)
+ return REG_ESPACE;
+
+ compile_stack.size = INIT_COMPILE_STACK_SIZE;
+ compile_stack.avail = 0;
+
+ /* Initialize the pattern buffer. */
+ bufp->syntax = syntax;
+ bufp->fastmap_accurate = 0;
+ bufp->not_bol = bufp->not_eol = 0;
+
+ /* Set `used' to zero, so that if we return an error, the pattern
+ printer (for debugging) will think there's no pattern. We reset it
+ at the end. */
+ bufp->used = 0;
+
+ /* Always count groups, whether or not bufp->no_sub is set. */
+ bufp->re_nsub = 0;
+
+#if !defined (emacs) && !defined (SYNTAX_TABLE)
+ /* Initialize the syntax table. */
+ init_syntax_once ();
+#endif
+
+ if (bufp->allocated == 0)
+ {
+ if (bufp->buffer)
+ { /* If zero allocated, but buffer is non-null, try to realloc
+ enough space. This loses if buffer's address is bogus, but
+ that is the user's responsibility. */
+ RETALLOC (bufp->buffer, INIT_BUF_SIZE, unsigned char);
+ }
+ else
+ { /* Caller did not allocate a buffer. Do it for them. */
+ bufp->buffer = TALLOC (INIT_BUF_SIZE, unsigned char);