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-oid-array API
-==============
-
-The oid-array API provides storage and manipulation of sets of object
-identifiers. The emphasis is on storage and processing efficiency,
-making them suitable for large lists. Note that the ordering of items is
-not preserved over some operations.
-
-Data Structures
----------------
-
-`struct oid_array`::
-
- A single array of object IDs. This should be initialized by
- assignment from `OID_ARRAY_INIT`. The `oid` member contains
- the actual data. The `nr` member contains the number of items in
- the set. The `alloc` and `sorted` members are used internally,
- and should not be needed by API callers.
-
-Functions
----------
-
-`oid_array_append`::
- Add an item to the set. The object ID will be placed at the end of
- the array (but note that some operations below may lose this
- ordering).
-
-`oid_array_lookup`::
- Perform a binary search of the array for a specific object ID.
- If found, returns the offset (in number of elements) of the
- object ID. If not found, returns a negative integer. If the array
- is not sorted, this function has the side effect of sorting it.
-
-`oid_array_clear`::
- Free all memory associated with the array and return it to the
- initial, empty state.
-
-`oid_array_for_each`::
- Iterate over each element of the list, executing the callback
- function for each one. Does not sort the list, so any custom
- hash order is retained. If the callback returns a non-zero
- value, the iteration ends immediately and the callback's
- return is propagated; otherwise, 0 is returned.
-
-`oid_array_for_each_unique`::
- Iterate over each unique element of the list in sorted order,
- but otherwise behave like `oid_array_for_each`. If the array
- is not sorted, this function has the side effect of sorting
- it.
-
-`oid_array_filter`::
- Apply the callback function `want` to each entry in the array,
- retaining only the entries for which the function returns true.
- Preserve the order of the entries that are retained.
-
-Examples
---------
-
------------------------------------------
-int print_callback(const struct object_id *oid,
- void *data)
-{
- printf("%s\n", oid_to_hex(oid));
- return 0; /* always continue */
-}
-
-void some_func(void)
-{
- struct sha1_array hashes = OID_ARRAY_INIT;
- struct object_id oid;
-
- /* Read objects into our set */
- while (read_object_from_stdin(oid.hash))
- oid_array_append(&hashes, &oid);
-
- /* Check if some objects are in our set */
- while (read_object_from_stdin(oid.hash)) {
- if (oid_array_lookup(&hashes, &oid) >= 0)
- printf("it's in there!\n");
-
- /*
- * Print the unique set of objects. We could also have
- * avoided adding duplicate objects in the first place,
- * but we would end up re-sorting the array repeatedly.
- * Instead, this will sort once and then skip duplicates
- * in linear time.
- */
- oid_array_for_each_unique(&hashes, print_callback, NULL);
-}
------------------------------------------