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authorLibravatar Nicolas Pitre <nico@cam.org>2009-03-24 15:56:12 -0400
committerLibravatar Junio C Hamano <gitster@pobox.com>2009-03-24 14:37:30 -0700
commit720fe22d50a58e3308124ec7f5b0fa6c17be3d22 (patch)
treef1e83f692180fb95cd136b7383aa9f8d742c1ddf /t/t1501-worktree.sh
parenteveryday: use the dashless form of git-init (diff)
downloadtgif-720fe22d50a58e3308124ec7f5b0fa6c17be3d22.tar.xz
avoid possible overflow in delta size filtering computation
On a 32-bit system, the maximum possible size for an object is less than 4GB, while 64-bit systems may cope with larger objects. Due to this limitation, variables holding object sizes are using an unsigned long type (32 bits on 32-bit systems, or 64 bits on 64-bit systems). When large objects are encountered, and/or people play with large delta depth values, it is possible for the maximum allowed delta size computation to overflow, especially on a 32-bit system. When this occurs, surviving result bits may represent a value much smaller than what it is supposed to be, or even zero. This prevents some objects from being deltified although they do get deltified when a smaller depth limit is used. Fix this by always performing a 64-bit multiplication. Signed-off-by: Nicolas Pitre <nico@cam.org> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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