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author | SZEDER Gábor <szeder.dev@gmail.com> | 2019-09-21 09:40:54 +0200 |
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committer | Junio C Hamano <gitster@pobox.com> | 2019-09-28 12:26:13 +0900 |
commit | c46ebc2496dc1960b54b7e2678b2eb61000155c3 (patch) | |
tree | d26caf8a5d18e146c5652fc4c8fb1f9ddcb668a8 /t/t0204-gettext-reencode-sanity.sh | |
parent | Git 2.23 (diff) | |
download | tgif-c46ebc2496dc1960b54b7e2678b2eb61000155c3.tar.xz |
travis-ci: do not skip successfully tested trees in debug mode
Travis CI offers shell access to its virtual machine environment
running the build jobs, called "debug mode" [1]. After restarting a
build job in debug mode and logging in, the first thing I usually do
is to install dependencies, i.e. run './ci/install-dependencies.sh'.
This works just fine when I restarted a failed build job in debug
mode. However, after restarting a successful build job in debug mode
our CI scripts get all clever, and exit without doing anything useful,
claiming that "This commit's tree has already been built and tested
successfully" [2]. Our CI scripts are right, and we do want to skip
building and testing already known good trees in "regular" CI builds.
In debug mode, however, this is a nuisiance, because one has to delete
the cache (or at least the 'good-trees' file in the cache) to proceed.
Let's update our CI scripts, in particular the common 'ci/lib.sh', to
not skip previously successfully built and tested trees in debug mode,
so all those scripts will do what there were supposed to do even when
a successful build job was restarted in debug mode.
[1] https://docs.travis-ci.com/user/running-build-in-debug-mode/
[2] 9cc2c76f5e (travis-ci: record and skip successfully built trees,
2017-12-31)
Signed-off-by: SZEDER Gábor <szeder.dev@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 't/t0204-gettext-reencode-sanity.sh')
0 files changed, 0 insertions, 0 deletions