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author | Ævar Arnfjörð Bjarmason <avarab@gmail.com> | 2021-09-27 14:54:25 +0200 |
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committer | Junio C Hamano <gitster@pobox.com> | 2021-09-27 14:47:59 -0700 |
commit | 9865b6e6a4ca1e895fd473c827cf1822f3bd8249 (patch) | |
tree | a042ff50d16f1a328592aa46a11311ab66585077 /oid-array.h | |
parent | submodule-config.h: remove unused SUBMODULE_INIT macro (diff) | |
download | tgif-9865b6e6a4ca1e895fd473c827cf1822f3bd8249.tar.xz |
*.[ch] *_INIT macros: use { 0 } for a "zero out" idiom
In C it isn't required to specify that all members of a struct are
zero'd out to 0, NULL or '\0', just providing a "{ 0 }" will
accomplish that.
Let's also change code that provided N zero'd fields to just
provide one, and change e.g. "{ NULL }" to "{ 0 }" for
consistency. I.e. even if the first member is a pointer let's use "0"
instead of "NULL". The point of using "0" consistently is to pick one,
and to not have the reader wonder why we're not using the same pattern
everywhere.
Signed-off-by: Ævar Arnfjörð Bjarmason <avarab@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'oid-array.h')
-rw-r--r-- | oid-array.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/oid-array.h b/oid-array.h index 72bca78b7d..f60f9af674 100644 --- a/oid-array.h +++ b/oid-array.h @@ -56,7 +56,7 @@ struct oid_array { int sorted; }; -#define OID_ARRAY_INIT { NULL, 0, 0, 0 } +#define OID_ARRAY_INIT { 0 } /** * Add an item to the set. The object ID will be placed at the end of the array |