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author | Jeff King <peff@peff.net> | 2020-02-14 13:22:39 -0500 |
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committer | Junio C Hamano <gitster@pobox.com> | 2020-02-14 10:46:22 -0800 |
commit | 84243da1298890bd7370df66b754c2b252a08346 (patch) | |
tree | 9c6bc7d501984fc8a5068935683f50180e08cc46 /grep.h | |
parent | pack-bitmap: implement BLOB_NONE filtering (diff) | |
download | tgif-84243da1298890bd7370df66b754c2b252a08346.tar.xz |
pack-bitmap: implement BLOB_LIMIT filtering
Just as the previous commit implemented BLOB_NONE, we can support
BLOB_LIMIT filters by looking at the sizes of any blobs in the result
and unsetting their bits as appropriate. This is slightly more expensive
than BLOB_NONE, but still produces a noticeable speedup (these results
are on git.git):
Test HEAD~2 HEAD
------------------------------------------------------------------------------------
5310.9: rev-list count with blob:none 1.80(1.77+0.02) 0.22(0.20+0.02) -87.8%
5310.10: rev-list count with blob:limit=1k 1.99(1.96+0.03) 0.29(0.25+0.03) -85.4%
The implementation is similar to the BLOB_NONE one, with the exception
that we have to go object-by-object while walking the blob-type bitmap
(since we can't mask out the matches, but must look up the size
individually for each blob). The trick with using ctz64() is taken from
show_objects_for_type(), which likewise needs to find individual bits
(but wants to quickly skip over big chunks without blobs).
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'grep.h')
0 files changed, 0 insertions, 0 deletions