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author | Matthias Aßhauer <mha1993@live.de> | 2022-01-08 16:02:30 +0000 |
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committer | Junio C Hamano <gitster@pobox.com> | 2022-01-09 10:34:53 -0800 |
commit | 4a9b204920152c668228a9d43a63be39b0c32f45 (patch) | |
tree | 72622ac8970e285d3eb6ebe1350e25741a604f5a /compat/winansi.c | |
parent | Git 2.34.1 (diff) | |
download | tgif-4a9b204920152c668228a9d43a63be39b0c32f45.tar.xz |
lazyload: use correct calling conventions
Christoph Reiter reported on the Git for Windows issue tracker[1], that
mingw_strftime() imports strftime() from ucrtbase.dll with the wrong
calling convention. It should be __cdecl instead of WINAPI, which we
always use in DECLARE_PROC_ADDR().
The MSYS2 project encountered cmake sefaults on x86 Windows caused by
the same issue in the cmake source. [2] There are no known git crashes
that where caused by this, yet, but we should try to prevent them.
We import two other non-WINAPI functions via DECLARE_PROC_ADDR(), too.
* NtSetSystemInformation() (NTAPI)
* GetUserNameExW() (SEC_ENTRY)
NTAPI, SEC_ENTRY and WINAPI are all ususally defined as __stdcall,
but there are circumstances where they're defined differently.
Teach DECLARE_PROC_ADDR() about calling conventions and be explicit
about when we want to use which calling convention.
Import winnt.h for the definition of NTAPI and sspi.h for SEC_ENTRY
near their respective only users.
[1] https://github.com/git-for-windows/git/issues/3560
[2] https://github.com/msys2/MINGW-packages/issues/10152
Reported-By: Christoph Reiter <reiter.christoph@gmail.com>
Signed-off-by: Matthias Aßhauer <mha1993@live.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'compat/winansi.c')
-rw-r--r-- | compat/winansi.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/compat/winansi.c b/compat/winansi.c index c27b20a79d..4fceecf14c 100644 --- a/compat/winansi.c +++ b/compat/winansi.c @@ -45,8 +45,9 @@ typedef struct _CONSOLE_FONT_INFOEX { static void warn_if_raster_font(void) { DWORD fontFamily = 0; - DECLARE_PROC_ADDR(kernel32.dll, BOOL, GetCurrentConsoleFontEx, - HANDLE, BOOL, PCONSOLE_FONT_INFOEX); + DECLARE_PROC_ADDR(kernel32.dll, BOOL, WINAPI, + GetCurrentConsoleFontEx, HANDLE, BOOL, + PCONSOLE_FONT_INFOEX); /* don't bother if output was ascii only */ if (!non_ascii_used) |