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author | Jeff King <peff@peff.net> | 2020-12-08 17:04:34 -0500 |
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committer | Junio C Hamano <gitster@pobox.com> | 2020-12-08 14:48:17 -0800 |
commit | 449fa5ee06906ca6d109e06b14cb4f8ea60a6c88 (patch) | |
tree | 0c8635baf66e570791698635e6f7bcf6e46ca677 /builtin/pack-objects.c | |
parent | pack-bitmap-write: build fewer intermediate bitmaps (diff) | |
download | tgif-449fa5ee06906ca6d109e06b14cb4f8ea60a6c88.tar.xz |
pack-bitmap-write: ignore BITMAP_FLAG_REUSE
The on-disk bitmap format has a flag to mark a bitmap to be "reused".
This is a rather curious feature, and works like this:
- a run of pack-objects would decide to mark the last 80% of the
bitmaps it generates with the reuse flag
- the next time we generate bitmaps, we'd see those reuse flags from
the last run, and mark those commits as special:
- we'd be more likely to select those commits to get bitmaps in
the new output
- when generating the bitmap for a selected commit, we'd reuse the
old bitmap as-is (rearranging the bits to match the new pack, of
course)
However, neither of these behaviors particularly makes sense.
Just because a commit happened to be bitmapped last time does not make
it a good candidate for having a bitmap this time. In particular, we may
choose bitmaps based on how recent they are in history, or whether a ref
tip points to them, and those things will change. We're better off
re-considering fresh which commits are good candidates.
Reusing the existing bitmap _is_ a reasonable thing to do to save
computation. But only reusing exact bitmaps is a weak form of this. If
we have an old bitmap for A and now want a new bitmap for its child, we
should be able to compute that only by looking at trees and that are new
to the child. But this code would consider only exact reuse (which is
perhaps why it was eager to select those commits in the first place).
Furthermore, the recent switch to the reverse-edge algorithm for
generating bitmaps dropped this optimization entirely (and yet still
performs better).
So let's do a few cleanups:
- drop the whole "reusing bitmaps" phase of generating bitmaps. It's
not helping anything, and is mostly unused code (or worse, code that
is using CPU but not doing anything useful)
- drop the use of the on-disk reuse flag to select commits to bitmap
- stop setting the on-disk reuse flag in bitmaps we generate (since
nothing respects it anymore)
We will keep a few innards of the reuse code, which will help us
implement a more capable version of the "reuse" optimization:
- simplify rebuild_existing_bitmaps() into a function that only builds
the mapping of bits between the old and new orders, but doesn't
actually convert any bitmaps
- make rebuild_bitmap() public; we'll call it lazily to convert bitmaps
as we traverse (using the mapping created above)
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Taylor Blau <me@ttaylorr.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'builtin/pack-objects.c')
-rw-r--r-- | builtin/pack-objects.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/builtin/pack-objects.c b/builtin/pack-objects.c index 5617c01b5a..2a00358f34 100644 --- a/builtin/pack-objects.c +++ b/builtin/pack-objects.c @@ -1104,7 +1104,6 @@ static void write_pack_file(void) stop_progress(&progress_state); bitmap_writer_show_progress(progress); - bitmap_writer_reuse_bitmaps(&to_pack); bitmap_writer_select_commits(indexed_commits, indexed_commits_nr, -1); bitmap_writer_build(&to_pack); bitmap_writer_finish(written_list, nr_written, |