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authorLibravatar Heba Waly <heba.waly@gmail.com>2019-11-17 21:04:44 +0000
committerLibravatar Junio C Hamano <gitster@pobox.com>2019-11-18 15:21:28 +0900
commit405c6b1fbc699a9651e3a555612fd7a31590a509 (patch)
tree3009bcd2ac109622a234ab661812305e30443820 /Documentation
parentmerge: move doc to ll-merge.h (diff)
downloadtgif-405c6b1fbc699a9651e3a555612fd7a31590a509.tar.xz
sha1-array: move doc to sha1-array.h
Move the documentation from Documentation/technical/api-oid-array.txt to sha1-array.h as it's easier for the developers to find the usage information beside the code instead of looking for it in another doc file. Also documentation/technical/api-oid-array.txt is removed because the information it has is now redundant and it'll be hard to keep it up to date and synchronized with the documentation in the header file. Signed-off-by: Heba Waly <heba.waly@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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-oid-array API
-==============
-
-The oid-array API provides storage and manipulation of sets of object
-identifiers. The emphasis is on storage and processing efficiency,
-making them suitable for large lists. Note that the ordering of items is
-not preserved over some operations.
-
-Data Structures
----------------
-
-`struct oid_array`::
-
- A single array of object IDs. This should be initialized by
- assignment from `OID_ARRAY_INIT`. The `oid` member contains
- the actual data. The `nr` member contains the number of items in
- the set. The `alloc` and `sorted` members are used internally,
- and should not be needed by API callers.
-
-Functions
----------
-
-`oid_array_append`::
- Add an item to the set. The object ID will be placed at the end of
- the array (but note that some operations below may lose this
- ordering).
-
-`oid_array_lookup`::
- Perform a binary search of the array for a specific object ID.
- If found, returns the offset (in number of elements) of the
- object ID. If not found, returns a negative integer. If the array
- is not sorted, this function has the side effect of sorting it.
-
-`oid_array_clear`::
- Free all memory associated with the array and return it to the
- initial, empty state.
-
-`oid_array_for_each`::
- Iterate over each element of the list, executing the callback
- function for each one. Does not sort the list, so any custom
- hash order is retained. If the callback returns a non-zero
- value, the iteration ends immediately and the callback's
- return is propagated; otherwise, 0 is returned.
-
-`oid_array_for_each_unique`::
- Iterate over each unique element of the list in sorted order,
- but otherwise behave like `oid_array_for_each`. If the array
- is not sorted, this function has the side effect of sorting
- it.
-
-`oid_array_filter`::
- Apply the callback function `want` to each entry in the array,
- retaining only the entries for which the function returns true.
- Preserve the order of the entries that are retained.
-
-Examples
---------
-
------------------------------------------
-int print_callback(const struct object_id *oid,
- void *data)
-{
- printf("%s\n", oid_to_hex(oid));
- return 0; /* always continue */
-}
-
-void some_func(void)
-{
- struct sha1_array hashes = OID_ARRAY_INIT;
- struct object_id oid;
-
- /* Read objects into our set */
- while (read_object_from_stdin(oid.hash))
- oid_array_append(&hashes, &oid);
-
- /* Check if some objects are in our set */
- while (read_object_from_stdin(oid.hash)) {
- if (oid_array_lookup(&hashes, &oid) >= 0)
- printf("it's in there!\n");
-
- /*
- * Print the unique set of objects. We could also have
- * avoided adding duplicate objects in the first place,
- * but we would end up re-sorting the array repeatedly.
- * Instead, this will sort once and then skip duplicates
- * in linear time.
- */
- oid_array_for_each_unique(&hashes, print_callback, NULL);
-}
------------------------------------------