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//go:build !(amd64 || arm64 || ppc64le || riscv64) || nounsafe || purego || appengine
package le
import (
"encoding/binary"
)
// Load8 will load from b at index i.
func Load8[I Indexer](b []byte, i I) byte {
return b[i]
}
// Load16 will load from b at index i.
func Load16[I Indexer](b []byte, i I) uint16 {
return binary.LittleEndian.Uint16(b[i:])
}
// Load32 will load from b at index i.
func Load32[I Indexer](b []byte, i I) uint32 {
return binary.LittleEndian.Uint32(b[i:])
}
// Load64 will load from b at index i.
func Load64[I Indexer](b []byte, i I) uint64 {
return binary.LittleEndian.Uint64(b[i:])
}
// Store16 will store v at b.
func Store16(b []byte, v uint16) {
binary.LittleEndian.PutUint16(b, v)
}
// Store32 will store v at b.
func Store32(b []byte, v uint32) {
binary.LittleEndian.PutUint32(b, v)
}
// Store64 will store v at b.
func Store64(b []byte, v uint64) {
binary.LittleEndian.PutUint64(b, v)
}
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